Player Matchup

Nox
Nox
Ezze2307
Nox
Level 28
God Stats
1W - 1L
1,280 SR
Queue Stats
16W - 13L
1,385 Elo+
Solo
Nike
Nike
MambOFabuloso
Nike
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 44L
1,429 Elo+
Solo
Baba Yaga
Baba Yaga
Mata_ChangaPR
Baba Yaga
Level 26
God Stats
13W - 14L
1,519 SR
Queue Stats
60W - 100L
1,323 Elo+
Solo
Heimdallr
Heimdallr
Prince_Petrikov
Heimdallr
Level 29
God Stats
3W - 2L
1,337 SR
Queue Stats
89W - 96L
1,446 Elo+
Solo
Nemesis
Nemesis
mzlmizra
Nemesis
Level 18
God Stats
5W - 9L
1,285 SR
Queue Stats
13W - 19L
1,296 Elo+
Solo
Team Averages
Level 25
1,384 SR
1,376 Elo+

VS

Team Averages
Level 11
1,517 SR
1,407 Elo+
Artemis
Artemis
Aaronjovan93
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,374 Elo+
Solo
Athena
Athena
FJdiaz95
Athena
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,170 Elo+
Solo
Merlin
Merlin
Jeanja
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
frasDark
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
xXMaster_leonXx
Susano
Level 29
God Stats
9W - 15L
1,586 SR
Queue Stats
86W - 87L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 4
8,559
476
5,040
10,250
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
12 / 1 / 1
11,068
615
11,407
10,968
8,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
Mata_ChangaPR
Baba Yaga
14
3 / 1 / 6
9,413
523
8,084
7,961
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Prince_Petrikov
Heimdallr
19
3 / 0 / 1
10,754
597
3,097
12,438
5,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
mzlmizra
Nemesis
12
3 / 6 / 5
8,112
451
4,922
12,558
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aaronjovan93
Artemis
12
2 / 4 / 2
7,313
406
3,893
8,082
2,704
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
FJdiaz95
Athena
7
0 / 5 / 0
5,648
314
734
6,992
2,700
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Jeanja
Merlin
11
1 / 8 / 4
6,904
384
3,381
10,857
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
frasDark
Sun Wukong
13
2 / 7 / 2
7,875
438
3,230
13,576
8,499
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
9 / 2 / 3
9,653
536
14,061
12,619
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
25
Kills
14
14
Deaths
26
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aaronjovan93
Artemis
2
4
2
0.75
W
4
6
4
1
L
Athena
FJdiaz95
Athena
0
5
0
0
L
Merlin
Jeanja
Merlin
1
8
4
0.38
W
12
1
1
12.5
W
Baba Yaga
Mata_ChangaPR
Baba Yaga
3
1
6
6
W
Heimdallr
Prince_Petrikov
Heimdallr
3
0
1
3.5
L
Sun Wukong
frasDark
Sun Wukong
2
7
2
0.43
W
Nemesis
mzlmizra
Nemesis
3
6
5
0.92
L
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,550
Damage
25,299
54,175
Taken
52,126
23,878
Mitigated
21,295
11,858
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aaronjovan93
Artemis
3,893
1,636
0
250
8,082
2,704
775
2,881
4,732
0
27,107
W
5,040
946
0
1,106
10,250
3,431
1,232
570
9,518
34,736
0
L
Athena
FJdiaz95
Athena
734
242
0
250
6,992
2,700
133
449
6,135
8,429
0
L
Merlin
Jeanja
Merlin
3,381
306
0
1,539
10,857
2,882
342
3,045
7,337
23,883
0
W
11,407
810
0
2,960
10,968
8,617
786
1,411
9,435
12,048
48,342
W
Baba Yaga
Mata_ChangaPR
Baba Yaga
8,084
427
0
3,583
7,961
2,627
1,059
723
7,112
41,249
0
W
Heimdallr
Prince_Petrikov
Heimdallr
3,097
921
0
3,112
12,438
5,128
1,672
163
12,275
0
106,815
L
Sun Wukong
frasDark
Sun Wukong
3,230
861
0
752
13,576
8,499
949
5,547
7,725
0
35,579
W
Nemesis
mzlmizra
Nemesis
4,922
713
0
1,097
12,558
4,075
889
791
11,557
0
21,982
L
14,061
2,273
0
3,578
12,619
4,510
0
1,945
10,441
0
61,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,906
Gold Earned
37,393
451
Minions Killed
278
0
Camps Cleared
0
1,559,467
Distance Traveled
1,512,158
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,313
406
56
3
0
267,875
5
W
Nox
8,559
476
69
4
0
315,325
4
L
Athena
5,648
314
11
1
0
197,920
2
L
Merlin
6,904
384
45
3
0
300,598
2
W
Nike
11,068
615
116
6
0
311,107
2
W
Baba Yaga
9,413
523
66
4
0
313,192
0
W
Heimdallr
10,754
597
157
9
0
297,222
4
L
Sun Wukong
7,875
438
64
4
0
335,916
0
W
Nemesis
8,112
451
43
2
0
322,621
1
L
Susano
9,653
536
102
6
0
409,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role