Player Matchup

Medusa
Medusa
DannyDonutz
Medusa
Level 113
God Stats
66W - 89L
1,433 SR
Queue Stats
376W - 518L
1,275 Elo+
Solo
Chaac
Chaac
Santana_ve
Chaac
Level 107
God Stats
25W - 14L
1,540 SR
Queue Stats
105W - 84L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
aleron-critica
Zhong Kui
Level 29
God Stats
1W - 1L
1,557 SR
Queue Stats
36W - 48L
1,371 Elo+
Solo
Team Averages
Level 83
1,510 SR
1,387 Elo+

VS

Team Averages
Level 30
1,589 SR
1,375 Elo+
Loki
Loki
ElAAnchoAA
Loki
Level 45
God Stats
5W - 7L
1,500 SR
Queue Stats
236W - 359L
1,334 Elo+
Solo
Horus
Horus
Xskeezers915
Horus
Level 6
God Stats
3W - 3L
1,614 SR
Queue Stats
4W - 5L
1,465 Elo+
Solo
Zeus
Zeus
catking2489
Zeus
Level 39
God Stats
1W - 2L
1,654 SR
Queue Stats
118W - 158L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
10 / 2 / 7
11,028
788
9,604
8,251
3,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
15
4 / 0 / 13
10,256
733
11,865
15,235
11,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
aleron-critica
Zhong Kui
14
5 / 3 / 10
10,182
727
10,477
13,085
8,337
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 3
8,844
632
4,890
14,502
4,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 3
9,476
677
4,279
13,777
13,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 6 / 2
9,715
694
18,517
10,722
3,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
19
Kills
5
5
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
2
7
6.75
L
1
11
3
0.23
W
Chaac
4
0
13
10.5
L
1
2
3
1.25
W
Zhong Kui
aleron-critica
Zhong Kui
5
3
10
3.33
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,946
Damage
27,686
36,571
Taken
39,001
23,408
Mitigated
21,580
13,860
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,604
3,626
0
866
8,251
3,212
1,485
3,555
4,696
0
31,202
L
4,890
1,455
284
735
14,502
4,588
0
3,838
10,238
0
15,728
W
Chaac
11,865
1,771
0
7,383
15,235
11,859
384
7,994
7,241
0
45,323
L
4,279
2,667
1,703
2,685
13,777
13,699
0
4,039
9,441
0
26,340
W
Zhong Kui
aleron-critica
Zhong Kui
10,477
1,091
312
5,299
13,085
8,337
643
7,727
5,358
35,310
0
L
18,517
1,285
0
222
10,722
3,293
0
2,818
7,561
44,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,466
Gold Earned
28,035
172
Minions Killed
143
9
Camps Cleared
5
723,144
Distance Traveled
696,262
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,028
788
46
3
0
191,746
3
L
Loki
8,844
632
33
2
1
211,303
1
W
Chaac
10,256
733
60
4
3
289,973
3
L
Horus
9,476
677
37
3
2
250,201
0
W
Zhong Kui
10,182
727
66
5
6
241,425
2
L
Zeus
9,715
694
73
5
2
234,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role