Player Matchup

Sol
Sol
geeman1997
Sol
Level 14
God Stats
2W - 3L
1,629 SR
Queue Stats
5W - 14L
1,188 Elo+
Party 2
Kuzenbo
Kuzenbo
hail2theking1
Kuzenbo
Level 23
God Stats
1W - 1L
1,804 SR
Queue Stats
35W - 53L
1,342 Elo+
Party 2
Fenrir
Fenrir
valhalaawaits3
Fenrir
Level 26
God Stats
8W - 9L
1,495 SR
Queue Stats
17W - 23L
1,312 Elo+
Party 2
Team Averages
Level 21
1,643 SR
1,281 Elo+

VS

Team Averages
Level 109
1,517 SR
1,522 Elo+
Persephone
Persephone
AkiBearBelle
Persephone
Level 158
God Stats
58W - 63L
1,533 SR
Queue Stats
462W - 405L
1,576 Elo+
Party 1
Vamana
Vamana
BRUTE SPARTA
Vamana
Level 157
God Stats
8W - 4L
1,691 SR
Queue Stats
644W - 371L
1,753 Elo+
Party 1
Thanatos
Thanatos
DarktomZK
Thanatos
Level 11
God Stats
5W - 6L
1,327 SR
Queue Stats
30W - 60L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
6,622
662
6,501
8,992
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
10
2 / 2 / 1
6,833
683
6,287
12,697
12,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 5 / 2
5,834
583
6,691
10,100
4,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AkiBearBelle
Persephone
12
6 / 0 / 9
8,694
869
10,589
5,117
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
13
7 / 1 / 7
8,973
897
12,775
14,233
8,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
DarktomZK
Thanatos
10
2 / 2 / 9
7,289
729
3,760
6,311
2,059
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
15
15
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Persephone
AkiBearBelle
Persephone
6
0
9
10.5
W
Vamana
7
1
7
10.5
W
Thanatos
DarktomZK
Thanatos
2
2
9
3.25
L
1
8
2
0.25
L
Kuzenbo
2
2
1
1.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,479
Damage
27,124
31,789
Taken
25,661
21,379
Mitigated
12,628
5,437
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AkiBearBelle
Persephone
10,589
1,040
0
1,869
5,117
1,617
462
2,878
2,135
32,640
0
W
Vamana
12,775
6,190
804
7,003
14,233
8,952
522
5,994
7,809
0
30,391
W
Thanatos
DarktomZK
Thanatos
3,760
571
104
1,869
6,311
2,059
348
3,542
2,698
0
6,699
L
6,501
2,266
0
833
8,992
3,576
0
3,952
5,040
18,629
2,438
L
Kuzenbo
6,287
1,735
0
2,730
12,697
12,821
0
5,182
7,515
17,747
0
L
6,691
1,449
318
1,556
10,100
4,982
0
1,697
8,403
0
10,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,289
Gold Earned
24,956
71
Minions Killed
111
4
Camps Cleared
4
529,191
Distance Traveled
563,851
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,694
869
62
6
1
172,818
2
W
Vamana
8,973
897
40
4
3
191,509
1
W
Thanatos
7,289
729
9
1
0
199,524
1
L
Sol
6,622
662
42
4
4
148,005
0
L
Kuzenbo
6,833
683
19
2
0
188,565
4
L
Fenrir
5,834
583
10
1
0
192,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role