Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kummitus4281
Sun Wukong
Level 159
God Stats
2W - 1L
1,609 SR
Queue Stats
53W - 52L
1,579 Elo+
Solo
Bastet
Bastet
killbill2003
Bastet
Level 144
God Stats
28W - 27L
1,644 SR
Queue Stats
111W - 90L
1,666 Elo+
Solo
Team Averages
Level 138
1,584 SR
1,582 Elo+

VS

Team Averages
Level 145
1,510 SR
1,584 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Nexxuuss
Tiamat
Level 118
God Stats
12W - 15L
1,520 SR
Queue Stats
37W - 42L
1,585 Elo+
Solo
Ullr
Ullr
ReBlack25
Ullr
Level 157
God Stats
9W - 11L
1,510 SR
Queue Stats
109W - 73L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 3 / 2
6,420
642
5,207
11,127
7,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Kummitus4281
Sun Wukong
9
1 / 3 / 3
6,787
679
2,819
10,046
6,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
10
2 / 4 / 1
6,374
637
6,916
9,097
2,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 2 / 5
7,581
758
8,077
10,466
6,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
Nexxuuss
Tiamat
11
0 / 2 / 8
6,998
700
6,474
4,823
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ullr
13
6 / 0 / 4
8,341
834
11,549
5,729
2,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
10
10
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
2
0.67
W
Fenrir
 
Fenrir
4
2
5
3.25
L
Sun Wukong
Kummitus4281
Sun Wukong
1
3
3
0.83
W
Tiamat
Nexxuuss
Tiamat
0
2
8
2
W
Ullr
6
0
4
8
L
Bastet
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,942
Damage
26,100
30,270
Taken
21,018
17,102
Mitigated
11,096
8,953
Healing
5,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,207
317
104
3,792
11,127
7,241
0
2,664
8,208
20,874
0
W
Fenrir
 
Fenrir
8,077
2,068
0
2,508
10,466
6,497
426
2,376
7,780
0
14,499
L
Sun Wukong
Kummitus4281
Sun Wukong
2,819
437
607
3,785
10,046
6,910
0
1,508
8,293
0
11,694
W
Tiamat
Nexxuuss
Tiamat
6,474
216
0
2,447
4,823
2,541
424
1,810
2,912
22,290
0
W
Ullr
11,549
3,086
0
750
5,729
2,058
1,406
991
4,630
0
36,780
L
Bastet
6,916
1,646
0
665
9,097
2,951
0
2,664
6,295
0
16,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,581
Gold Earned
22,920
88
Minions Killed
138
2
Camps Cleared
7
500,790
Distance Traveled
604,152
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,420
642
50
5
1
162,722
1
W
Fenrir
7,581
758
14
1
1
203,586
3
L
Sun Wukong
6,787
679
12
1
1
143,037
2
W
Tiamat
6,998
700
46
5
3
201,881
2
W
Ullr
8,341
834
78
8
3
198,685
3
L
Bastet
6,374
637
26
3
0
195,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role