Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FutureAgate897
Ymir
Level 24
God Stats
5W - 0L
1,651 SR
Queue Stats
33W - 37L
1,379 Elo+
Party 1
Janus
Janus
IRonSiDe Ins
Janus
Level 21
God Stats
6W - 3L
1,433 SR
Queue Stats
26W - 31L
1,379 Elo+
Party 1
Ra
Ra
ROUZAIGEGE
Ra
Level 28
God Stats
11W - 14L
1,407 SR
Queue Stats
238W - 251L
1,506 Elo+
Solo
Loki
Loki
mtndewqueen01
Loki
Level 13
God Stats
9W - 7L
1,467 SR
Queue Stats
33W - 39L
1,513 Elo+
Solo
Team Averages
Level 23
1,492 SR
1,456 Elo+

VS

Team Averages
Level 27
1,528 SR
1,415 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ACME1795
Horus
Level 28
God Stats
0W - 2L
1,232 SR
Queue Stats
14W - 16L
1,319 Elo+
Solo
Tiamat
Tiamat
Callmesaucii
Tiamat
Level 28
God Stats
4W - 5L
1,594 SR
Queue Stats
77W - 71L
1,519 Elo+
Solo
Izanami
Izanami
iamTHEchris
Izanami
Level 23
God Stats
4W - 9L
1,759 SR
Queue Stats
46W - 54L
1,418 Elo+
Solo
Ymir
Ymir
javierRC22
Ymir
Level 29
God Stats
3W - 8L
1,555 SR
Queue Stats
37W - 58L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 1 / 3
6,114
510
5,097
7,892
2,162
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 4
5,786
482
2,692
7,593
3,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 4 / 2
4,894
408
1,443
5,133
1,480
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
6 / 3 / 5
7,384
615
6,852
7,630
2,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
12 / 0 / 1
8,819
735
7,994
5,042
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
3 / 3 / 0
5,640
470
2,441
5,030
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
ACME1795
Horus
8
0 / 4 / 0
5,215
435
810
8,449
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
11
2 / 7 / 1
6,564
547
5,253
9,986
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
iamTHEchris
Izanami
9
0 / 1 / 3
5,533
461
5,688
6,249
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 4 / 1
5,678
473
4,739
10,332
6,015
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
19
Kills
8
10
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
3
2.5
L
Baron Samedi
 
Baron Samedi
3
3
0
1
L
Horus
ACME1795
Horus
0
4
0
0
L
Tiamat
2
7
1
0.36
W
0
2
4
1
W
0
4
2
0.25
W
6
3
5
2.83
L
Izanami
iamTHEchris
Izanami
0
1
3
1.5
L
3
4
1
0.88
W
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,078
Damage
18,931
33,290
Taken
40,046
11,278
Mitigated
15,862
13,577
Healing
12,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,097
3,851
0
3,340
7,892
2,162
0
1,339
6,553
0
36,034
L
Baron Samedi
 
Baron Samedi
2,441
278
0
1,540
5,030
1,496
183
373
4,657
19,384
0
L
Horus
ACME1795
Horus
810
339
244
2,526
8,449
2,797
50
1,454
6,945
0
20,652
L
Tiamat
5,253
1,024
0
2,964
9,986
4,066
30
3,468
6,518
39,861
0
W
2,692
452
192
1,396
7,593
3,419
0
2,776
4,817
14,279
0
W
1,443
68
0
537
5,133
1,480
371
3,286
1,847
14,077
0
W
6,852
1,274
461
4,487
7,630
2,696
95
4,729
2,901
38,533
0
L
Izanami
iamTHEchris
Izanami
5,688
3,666
0
2,636
6,249
1,488
57
1,407
4,842
0
34,599
L
4,739
536
136
2,474
10,332
6,015
0
4,196
6,097
14,075
0
W
7,994
2,857
0
3,164
5,042
1,521
892
303
4,739
0
48,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,997
Gold Earned
28,630
268
Minions Killed
257
0
Camps Cleared
0
1,108,618
Distance Traveled
963,740
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,114
510
71
6
0
200,922
0
L
Baron Samedi
5,640
470
34
3
0
153,030
3
L
Horus
5,215
435
52
4
0
214,831
0
L
Tiamat
6,564
547
81
7
0
203,068
5
W
Ymir
5,786
482
26
2
0
197,916
0
W
Janus
4,894
408
18
2
0
201,369
0
W
Ra
7,384
615
63
5
0
246,498
0
L
Izanami
5,533
461
80
7
0
192,654
0
L
Ymir
5,678
473
10
1
0
200,157
0
W
Loki
8,819
735
90
8
0
261,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role