Player Matchup

Chaac
Chaac
BiLBI411
Chaac
Level 24
God Stats
9W - 8L
1,583 SR
Queue Stats
48W - 34L
1,556 Elo+
Party 1
Izanami
Izanami
ImKeiZ
Izanami
Level 23
God Stats
5W - 1L
1,695 SR
Queue Stats
64W - 60L
1,502 Elo+
Party 1
He Bo
He Bo
WarDoxizs
He Bo
Level 84
God Stats
2W - 1L
1,333 SR
Queue Stats
201W - 140L
1,579 Elo+
Party 1
Team Averages
Level 44
1,537 SR
1,546 Elo+

VS

Team Averages
Level 36
1,404 SR
1,272 Elo+
Merlin
Merlin
Devil6son
Merlin
Level 14
God Stats
0W - 4L
1,253 SR
Queue Stats
3W - 6L
1,433 Elo+
Solo
Eset
Eset
LiaLoveVic
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 67L
1,189 Elo+
Party 2
Hades
Hades
LiaLoveViktor
Hades
Level 27
God Stats
6W - 14L
1,460 SR
Queue Stats
26W - 63L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BiLBI411
Chaac
14
8 / 2 / 10
9,849
821
6,423
8,434
9,765
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
ImKeiZ
Izanami
12
5 / 4 / 12
9,033
753
7,844
8,741
2,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

He Bo
WarDoxizs
He Bo
15
9 / 1 / 12
10,396
866
15,446
9,927
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Devil6son
Merlin
11
4 / 8 / 2
8,424
702
8,873
11,478
3,978
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 8 / 4
8,124
677
3,904
10,538
5,318
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 6 / 5
7,920
660
5,513
14,300
13,579
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
22
Kills
7
7
Deaths
22
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
BiLBI411
Chaac
8
2
10
6.5
L
Merlin
Devil6son
Merlin
4
8
2
0.63
W
Izanami
ImKeiZ
Izanami
5
4
12
2.75
L
2
8
4
0.5
L
1
6
5
0.58
W
He Bo
WarDoxizs
He Bo
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,713
Damage
18,290
27,102
Taken
36,316
15,500
Mitigated
22,875
7,923
Healing
3,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BiLBI411
Chaac
6,423
510
0
2,111
8,434
9,765
187
4,931
3,503
0
22,931
L
Merlin
Devil6son
Merlin
8,873
796
180
570
11,478
3,978
39
5,673
5,805
22,785
0
W
Izanami
ImKeiZ
Izanami
7,844
5,211
0
1,370
8,741
2,613
1,404
6,495
2,246
0
25,136
L
3,904
725
526
10
10,538
5,318
0
6,244
4,294
16,274
0
L
5,513
390
267
2,143
14,300
13,579
0
3,857
10,443
17,826
0
W
He Bo
WarDoxizs
He Bo
15,446
713
132
4,310
9,927
3,122
1,309
7,213
2,714
49,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,278
Gold Earned
24,468
131
Minions Killed
86
8
Camps Cleared
3
649,441
Distance Traveled
534,167
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,849
821
31
3
3
220,139
1
L
Merlin
8,424
702
30
3
1
182,702
5
W
Izanami
9,033
753
30
3
0
206,460
2
L
Eset
8,124
677
30
3
1
175,679
2
L
Hades
7,920
660
26
2
1
175,786
0
W
He Bo
10,396
866
70
6
5
222,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role