Player Matchup

Agni
Agni
Antonio_XC_
Agni
Level 28
God Stats
26W - 25L
1,617 SR
Queue Stats
68W - 101L
1,398 Elo+
Solo
Neith
Neith
CASTRX_00
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,235 Elo+
Party 2
Susano
Susano
CachopoMarchoso
Susano
Level 21
God Stats
3W - 4L
1,417 SR
Queue Stats
13W - 22L
1,273 Elo+
Party 2
Thor
Thor
LT_BraT
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Mulan
Mulan
Ssanders J
Mulan
Level 29
God Stats
3W - 7L
1,264 SR
Queue Stats
74W - 62L
1,388 Elo+
Solo
Team Averages
Level 19
1,460 SR
1,359 Elo+

VS

Team Averages
Level 16
1,527 SR
1,349 Elo+
Bellona
Bellona
Kazzanova-307
Bellona
Level 18
God Stats
5W - 6L
1,420 SR
Queue Stats
23W - 31L
1,317 Elo+
Party 1
Geb
Geb
MAZAZIK
Geb
Level 18
God Stats
3W - 3L
1,507 SR
Queue Stats
12W - 20L
1,288 Elo+
Party 1
Merlin
Merlin
Pr0gv1-
Merlin
Level 25
God Stats
7W - 6L
1,497 SR
Queue Stats
93W - 94L
1,314 Elo+
Solo
Rama
Rama
TomaHawk888_888
Rama
Level 18
God Stats
2W - 0L
1,710 SR
Queue Stats
23W - 31L
1,326 Elo+
Party 1
Awilix
Awilix
Why so Salty954
Awilix
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 2
7,559
472
13,929
13,855
4,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
CASTRX_00
Neith
11
2 / 7 / 5
7,218
451
5,765
10,992
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 7 / 2
7,849
491
4,192
14,223
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thor
LT_BraT
Thor
3
0 / 2 / 0
4,885
305
326
1,555
339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
14
3 / 4 / 1
8,525
533
9,725
15,018
12,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
7 / 5 / 7
8,621
539
7,893
13,690
10,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
10
0 / 0 / 11
7,598
475
3,163
8,828
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Pr0gv1-
Merlin
12
7 / 7 / 6
8,400
525
8,745
11,285
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 1 / 5
7,445
465
4,780
5,721
2,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
11 / 1 / 1
10,043
628
12,855
11,192
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
14
Kills
28
28
Deaths
14
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
8
2
0.75
L
Neith
CASTRX_00
Neith
2
7
5
0.64
L
4
7
2
0.71
W
Bellona
7
5
7
2.1
L
Thor
LT_BraT
Thor
0
2
0
0
W
Geb
0
0
11
5.5
W
Merlin
Pr0gv1-
Merlin
7
7
6
1.43
L
Mulan
3
4
1
0.88
W
3
1
5
5.5
W
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,937
Damage
37,436
55,643
Taken
50,716
25,795
Mitigated
29,224
15,109
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,929
1,319
0
4,030
13,855
4,546
0
5,548
7,875
39,741
0
L
Neith
CASTRX_00
Neith
5,765
2,187
0
1,316
10,992
4,078
329
3,012
7,780
0
32,427
L
4,192
553
0
4,444
14,223
4,531
0
796
13,373
0
40,565
W
Bellona
7,893
2,474
0
2,009
13,690
10,187
1,359
1,457
11,775
0
30,176
L
Thor
LT_BraT
Thor
326
120
0
90
1,555
339
0
204
1,351
0
2,249
W
Geb
3,163
158
0
1,523
8,828
8,339
340
3,209
5,573
13,309
0
W
Merlin
Pr0gv1-
Merlin
8,745
692
350
1,522
11,285
4,123
415
5,430
5,773
33,334
0
L
Mulan
9,725
1,639
0
5,229
15,018
12,301
0
1,602
13,356
0
47,438
W
4,780
4,097
0
1,644
5,721
2,078
2,828
977
4,704
0
24,924
W
12,855
4,236
0
3,366
11,192
4,497
0
2,856
8,248
0
71,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,036
Gold Earned
42,107
298
Minions Killed
301
0
Camps Cleared
0
1,177,266
Distance Traveled
1,536,964
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,559
472
53
3
0
273,185
0
L
Neith
7,218
451
53
3
0
258,467
0
L
Susano
7,849
491
76
5
0
306,169
4
W
Bellona
8,621
539
61
4
0
280,423
0
L
Thor
4,885
305
3
0
0
62,952
0
W
Geb
7,598
475
16
1
0
334,876
0
W
Merlin
8,400
525
62
4
0
259,816
1
L
Mulan
8,525
533
113
7
0
276,493
5
W
Rama
7,445
465
51
3
0
276,327
0
W
Awilix
10,043
628
111
7
0
385,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role