Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fenshe
Neith
Level 29
God Stats
7W - 4L
1,521 SR
Queue Stats
28W - 27L
1,448 Elo+
Solo
Loki
Loki
HappyHemke88
Loki
Level 8
God Stats
4W - 1L
1,803 SR
Queue Stats
9W - 1L
1,770 Elo+
Solo
Zeus
Zeus
SnusDolph
Zeus
Level 14
God Stats
12W - 7L
1,699 SR
Queue Stats
57W - 36L
1,463 Elo+
Solo
Kukulkan
Kukulkan
kalebNM
Kukulkan
Level 26
God Stats
1W - 0L
1,683 SR
Queue Stats
2W - 0L
1,645 Elo+
Solo
Team Averages
Level 21
1,641 SR
1,565 Elo+

VS

Team Averages
Level 21
1,539 SR
1,450 Elo+
Sun Wukong
Sun Wukong
AsemElyagoubi
Sun Wukong
Level 27
God Stats
0W - 3L
1,191 SR
Queue Stats
56W - 51L
1,447 Elo+
Solo
Tiamat
Tiamat
Heatherface
Tiamat
Level 17
God Stats
2W - 1L
1,727 SR
Queue Stats
17W - 14L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
MAGNUS_ProdiGium
Tsukuyomi
Level 23
God Stats
1W - 1L
1,710 SR
Queue Stats
5W - 6L
1,406 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iRaminhood
Morgan Le Fay
Level 29
God Stats
2W - 3L
1,565 SR
Queue Stats
38W - 47L
1,467 Elo+
Solo
Thor
Thor
xRomano-76x
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
4 / 1 / 5
9,904
990
7,355
8,676
3,146
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
Fenshe
Neith
17
0 / 0 / 12
9,785
979
8,049
4,128
1,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 9
9,923
992
4,770
6,374
2,215
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
17
13 / 1 / 4
12,006
1,201
22,820
10,385
3,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
kalebNM
Kukulkan
16
2 / 1 / 9
9,620
962
10,930
8,500
3,092
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

287

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AsemElyagoubi
Sun Wukong
15
0 / 4 / 3
8,711
871
8,846
16,087
12,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
15
2 / 2 / 2
9,885
989
12,709
9,458
5,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
15
0 / 5 / 1
8,433
843
5,068
14,093
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
iRaminhood
Morgan Le Fay
16
1 / 4 / 2
9,667
967
5,335
8,929
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 7 / 1
8,682
868
3,451
11,380
4,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
22
Kills
4
4
Deaths
22
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
5
6.5
L
Sun Wukong
AsemElyagoubi
Sun Wukong
0
4
3
0.38
W
Neith
Fenshe
Neith
0
0
12
6
W
3
1
9
7.5
L
Tiamat
2
2
2
1.5
L
Tsukuyomi
0
5
1
0.1
W
Zeus
13
1
4
15
L
Morgan Le Fay
iRaminhood
Morgan Le Fay
1
4
2
0.5
W
Kukulkan
kalebNM
Kukulkan
2
1
9
6.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,924
Damage
35,409
38,063
Taken
59,947
13,845
Mitigated
31,986
6,110
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,355
3,228
0
587
8,676
3,146
0
3,786
4,810
0
17,365
L
Sun Wukong
AsemElyagoubi
Sun Wukong
8,846
801
0
956
16,087
12,668
0
8,317
7,770
0
14,878
W
Neith
Fenshe
Neith
8,049
2,636
506
1,584
4,128
1,499
0
747
3,322
0
32,703
W
4,770
1,551
221
0
6,374
2,215
0
2,736
3,513
0
18,206
L
Tiamat
12,709
1,088
0
2,486
9,458
5,357
0
6,183
3,275
33,170
0
L
Tsukuyomi
5,068
1,587
0
1,563
14,093
5,553
0
7,292
6,801
0
16,061
W
Zeus
22,820
1,311
174
2,928
10,385
3,893
0
5,236
5,101
43,302
0
L
Morgan Le Fay
iRaminhood
Morgan Le Fay
5,335
176
0
209
8,929
3,562
0
5,551
3,378
34,328
0
W
Kukulkan
kalebNM
Kukulkan
10,930
953
0
110
8,500
3,092
0
5,071
3,273
19,007
0
L
3,451
593
0
130
11,380
4,846
0
6,407
4,973
0
8,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,238
Gold Earned
45,378
175
Minions Killed
164
8
Camps Cleared
7
949,178
Distance Traveled
994,405
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,904
990
16
2
2
173,336
2
L
Sun Wukong
8,711
871
10
1
0
241,548
0
W
Neith
9,785
979
76
8
1
184,518
1
W
Loki
9,923
992
31
3
3
205,803
0
L
Tiamat
9,885
989
41
4
3
208,080
0
L
Tsukuyomi
8,433
843
25
3
2
194,003
0
W
Zeus
12,006
1,201
33
3
1
182,524
0
L
Morgan Le Fay
9,667
967
75
8
0
177,753
0
W
Kukulkan
9,620
962
19
2
1
202,997
1
L
Thor
8,682
868
13
1
2
173,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role