Player Matchup

Hercules
Hercules
Callasir
Hercules
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,747 Elo+
Solo
Neith
Neith
Haltibut
Neith
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
181W - 160L
1,569 Elo+
Party 1
Baron Samedi
Baron Samedi
Hasamatopajahiki
Baron Samedi
Level 29
God Stats
46W - 51L
1,509 SR
Queue Stats
211W - 213L
1,504 Elo+
Solo
Scylla
Scylla
Izrizh
Scylla
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 55L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
poepenholleke
Guan Yu
Level 18
God Stats
9W - 5L
1,771 SR
Queue Stats
48W - 38L
1,580 Elo+
Solo
Team Averages
Level 20
1,556 SR
1,575 Elo+

VS

Team Averages
Level 39
1,578 SR
1,571 Elo+
Ra
Ra
Amplydopia
Ra
Level 5
God Stats
1W - 2L
1,357 SR
Queue Stats
5W - 3L
1,557 Elo+
Solo
Hachiman
Hachiman
Ansov
Hachiman
Level 8
God Stats
5W - 4L
1,611 SR
Queue Stats
12W - 12L
1,574 Elo+
Party 2
Kali
Kali
Fatmiop
Kali
Level 148
God Stats
1W - 1L
1,682 SR
Queue Stats
44W - 40L
1,581 Elo+
Party 2
Sylvanus
Sylvanus
RozeRaymon
Sylvanus
Level 29
God Stats
6W - 2L
1,741 SR
Queue Stats
77W - 68L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
YuesB
Kumbhakarna
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Callasir
Hercules
17
5 / 0 / 13
10,172
1,017
16,643
14,271
15,337
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Haltibut
Neith
17
1 / 3 / 9
9,465
947
7,840
7,557
2,557
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Hasamatopajahiki
Baron Samedi
17
6 / 3 / 14
11,271
1,127
16,914
15,523
5,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Izrizh
Scylla
17
7 / 3 / 11
11,108
1,111
15,608
9,920
3,080
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
17
4 / 1 / 12
10,174
1,017
15,346
15,380
20,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

234

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 3
9,462
946
10,492
5,244
1,931
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Ansov
Hachiman
16
1 / 6 / 2
9,261
926
11,333
15,550
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
Fatmiop
Kali
16
6 / 3 / 2
11,755
1,176
16,596
18,553
8,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
RozeRaymon
Sylvanus
15
2 / 5 / 3
10,180
1,018
11,213
18,160
19,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
YuesB
Kumbhakarna
16
0 / 7 / 5
9,286
929
7,883
20,747
9,192
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
23
Kills
10
10
Deaths
23
59
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Hachiman
Ansov
Hachiman
1
6
2
0.33
W
Hercules
Callasir
Hercules
5
0
13
11.5
L
Kali
Fatmiop
Kali
6
3
2
2.33
W
Neith
Haltibut
Neith
1
3
9
1.83
W
Baron Samedi
Hasamatopajahiki
Baron Samedi
6
3
14
4.33
W
Scylla
Izrizh
Scylla
7
3
11
4.17
L
Sylvanus
RozeRaymon
Sylvanus
2
5
3
0.7
L
Kumbhakarna
YuesB
Kumbhakarna
0
7
5
0.36
W
Guan Yu
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,351
Damage
57,517
62,651
Taken
78,254
46,977
Mitigated
44,583
28,906
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,492
540
1,284
1,054
5,244
1,931
0
1,763
3,277
44,567
0
L
Hachiman
Ansov
Hachiman
11,333
5,725
0
1,301
15,550
5,275
0
8,072
6,967
0
27,170
W
Hercules
Callasir
Hercules
16,643
6,710
0
4,677
14,271
15,337
0
7,389
6,882
0
22,936
L
Kali
Fatmiop
Kali
16,596
8,435
0
4,492
18,553
8,517
0
4,016
13,989
0
43,986
W
Neith
Haltibut
Neith
7,840
3,775
0
1,423
7,557
2,557
0
2,791
4,766
0
29,782
W
Baron Samedi
Hasamatopajahiki
Baron Samedi
16,914
2,296
3,045
5,914
15,523
5,825
0
9,211
6,312
41,688
0
W
Scylla
Izrizh
Scylla
15,608
1,436
0
1,381
9,920
3,080
0
3,046
6,874
32,629
0
L
Sylvanus
RozeRaymon
Sylvanus
11,213
2,509
2,125
4,428
18,160
19,668
0
8,602
8,739
17,625
0
L
Kumbhakarna
YuesB
Kumbhakarna
7,883
666
0
433
20,747
9,192
0
9,085
11,259
19,998
0
W
Guan Yu
15,346
2,593
5,850
6,616
15,380
20,178
0
7,151
8,229
0
18,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,190
Gold Earned
49,944
179
Minions Killed
208
4
Camps Cleared
12
970,733
Distance Traveled
961,060
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,462
946
80
8
0
201,751
0
L
Hachiman
9,261
926
36
4
0
170,141
0
W
Hercules
10,172
1,017
12
1
0
219,535
0
L
Kali
11,755
1,176
46
5
11
241,941
0
W
Neith
9,465
947
58
6
2
163,509
0
W
Baron Samedi
11,271
1,127
50
5
2
177,652
0
W
Scylla
11,108
1,111
45
5
0
186,703
0
L
Sylvanus
10,180
1,018
14
1
1
161,793
2
L
Kumbhakarna
9,286
929
32
3
0
185,434
0
W
Guan Yu
10,174
1,017
14
1
0
223,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role