Player Matchup

Cthulhu
Cthulhu
Andyyy00
Cthulhu
Level 29
God Stats
4W - 8L
1,342 SR
Queue Stats
51W - 58L
1,413 Elo+
Solo
Danzaburou
Danzaburou
Mecha-godzilla10
Danzaburou
Level 26
God Stats
0W - 1L
1,504 SR
Queue Stats
22W - 37L
1,274 Elo+
Solo
Nemesis
Nemesis
Rolenzo_Besieged
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,449 SR
1,395 Elo+

VS

Team Averages
Level 62
1,494 SR
1,430 Elo+
Ares
Ares
Jackal0607
Ares
Level 102
God Stats
2W - 1L
1,833 SR
Queue Stats
76W - 61L
1,589 Elo+
Solo
Anubis
Anubis
Pharao_X46
Anubis
Level 24
God Stats
33W - 43L
1,460 SR
Queue Stats
96W - 133L
1,329 Elo+
Solo
Sol
Sol
Zergiox9
Sol
Level 59
God Stats
1W - 2L
1,189 SR
Queue Stats
36W - 46L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andyyy00
Cthulhu
13
2 / 3 / 1
8,800
677
11,163
17,179
20,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Mecha-godzilla10
Danzaburou
11
0 / 5 / 1
7,475
575
5,358
11,733
4,510
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 1
7,410
570
4,875
10,582
6,629
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 10
9,260
712
11,198
11,816
11,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Pharao_X46
Anubis
12
5 / 3 / 3
8,831
679
6,575
6,795
3,141
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 0 / 7
9,252
712
15,652
9,036
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
13
13
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Andyyy00
Cthulhu
2
3
1
0.83
W
2
0
10
7
L
Danzaburou
Mecha-godzilla10
Danzaburou
0
5
1
0.1
W
Anubis
Pharao_X46
Anubis
5
3
3
2.17
L
1
5
1
0.3
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,396
Damage
33,425
39,494
Taken
27,647
32,128
Mitigated
18,097
7,427
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Andyyy00
Cthulhu
11,163
766
507
4,921
17,179
20,989
0
14,256
2,923
35,164
0
W
11,198
985
0
2,997
11,816
11,212
0
3,290
8,208
20,798
0
L
Danzaburou
Mecha-godzilla10
Danzaburou
5,358
1,779
137
1,601
11,733
4,510
0
10,640
1,093
0
26,498
W
Anubis
Pharao_X46
Anubis
6,575
158
188
478
6,795
3,141
102
3,613
3,182
28,143
0
L
4,875
2,739
0
261
10,582
6,629
0
9,259
1,323
0
7,496
W
15,652
8,086
0
4,203
9,036
3,744
0
4,547
4,489
33,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,685
Gold Earned
27,343
115
Minions Killed
125
6
Camps Cleared
4
665,170
Distance Traveled
740,062
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,800
677
53
4
0
252,272
1
W
Ares
9,260
712
22
2
2
271,545
1
L
Danzaburou
7,475
575
49
4
6
206,586
4
W
Anubis
8,831
679
64
5
0
224,965
0
L
Nemesis
7,410
570
13
1
0
206,312
0
W
Sol
9,252
712
39
3
2
243,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role