Player Matchup

Raijin
Raijin
Pivasik1
Raijin
Level 48
God Stats
3W - 2L
1,460 SR
Queue Stats
14W - 21L
1,400 Elo+
Party 1
Ares
Ares
Shotlandec
Ares
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,367 Elo+
Party 1
Cernunnos
Cernunnos
sweetdaddyusef
Cernunnos
Level 117
God Stats
9W - 9L
1,654 SR
Queue Stats
929W - 866L
1,747 Elo+
Solo
Team Averages
Level 89
1,538 SR
1,505 Elo+

VS

Team Averages
Level 79
1,562 SR
1,604 Elo+
Kumbhakarna
Kumbhakarna
RickPearson
Kumbhakarna
Level 105
God Stats
21W - 21L
1,535 SR
Queue Stats
67W - 79L
1,508 Elo+
Solo
Scylla
Scylla
XxholkxR
Scylla
Level 125
God Stats
1W - 2L
1,653 SR
Queue Stats
13W - 10L
1,804 Elo+
Solo
Artemis
Artemis
loneuserper
Artemis
Level 6
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Pivasik1
Raijin
13
7 / 3 / 10
10,145
725
7,245
9,955
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 2 / 11
10,006
715
8,158
11,536
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
sweetdaddyusef
Cernunnos
16
9 / 1 / 10
10,841
774
20,400
13,087
5,520
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
RickPearson
Kumbhakarna
12
2 / 7 / 4
9,621
687
7,126
23,518
21,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
XxholkxR
Scylla
14
4 / 3 / 1
9,958
711
12,797
8,150
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
loneuserper
Artemis
9
0 / 10 / 3
7,776
555
3,293
9,454
2,576
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
20
Kills
6
6
Deaths
20
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
Pivasik1
Raijin
7
3
10
4
L
Kumbhakarna
RickPearson
Kumbhakarna
2
7
4
0.57
W
4
2
11
4.75
L
Scylla
XxholkxR
Scylla
4
3
1
1.5
L
Artemis
loneuserper
Artemis
0
10
3
0.15
W
Cernunnos
sweetdaddyusef
Cernunnos
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,803
Damage
23,216
34,578
Taken
41,122
20,214
Mitigated
25,823
9,708
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Pivasik1
Raijin
7,245
379
292
1,563
9,955
4,006
255
5,872
4,083
27,897
0
L
Kumbhakarna
RickPearson
Kumbhakarna
7,126
312
0
5,151
23,518
21,077
0
8,266
14,800
18,849
0
W
8,158
599
1,093
3,094
11,536
10,688
469
6,490
5,046
16,498
0
L
Scylla
XxholkxR
Scylla
12,797
1,550
0
1,129
8,150
2,170
0
2,776
5,180
43,651
0
L
Artemis
loneuserper
Artemis
3,293
1,129
0
194
9,454
2,576
0
3,891
5,313
0
10,226
W
Cernunnos
sweetdaddyusef
Cernunnos
20,400
11,663
0
3,666
13,087
5,520
1,438
7,926
5,161
0
68,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,992
Gold Earned
27,355
157
Minions Killed
108
10
Camps Cleared
3
696,467
Distance Traveled
648,399
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,145
725
42
3
4
216,781
0
L
Kumbhakarna
9,621
687
16
1
0
262,087
6
W
Ares
10,006
715
7
1
0
241,455
0
L
Scylla
9,958
711
72
5
3
238,272
2
L
Artemis
7,776
555
20
1
0
148,040
0
W
Cernunnos
10,841
774
108
8
6
238,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role