Player Matchup

Thor
Thor
Bejuras
Thor
Level 80
God Stats
2W - 5L
1,420 SR
Queue Stats
239W - 396L
1,366 Elo+
Party 1
Fenrir
Fenrir
TMC_Leonardo_CBR
Fenrir
Level 69
God Stats
2W - 6L
1,504 SR
Queue Stats
163W - 276L
1,409 Elo+
Party 1
Nox
Nox
VTMike
Nox
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,090 Elo+
Solo
Team Averages
Level 53
1,475 SR
1,288 Elo+

VS

Team Averages
Level 75
1,457 SR
1,431 Elo+
Ra
Ra
Lockbolt7
Ra
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Medusa
Medusa
TheWildRanger
Medusa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 63L
1,516 Elo+
Solo
Chaac
Chaac
celoop300
Chaac
Level 118
God Stats
46W - 68L
1,371 SR
Queue Stats
607W - 883L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bejuras
Thor
14
9 / 4 / 2
10,824
833
10,043
17,453
23,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 5 / 5
8,848
681
9,325
17,777
11,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
VTMike
Nox
11
0 / 13 / 6
7,843
603
5,671
13,597
4,448
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 12
9,280
714
7,182
7,335
3,004
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
15 / 5 / 2
11,936
918
23,713
13,184
5,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
celoop300
Chaac
13
5 / 3 / 11
10,657
820
7,996
20,037
19,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
11
Kills
21
22
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thor
Bejuras
Thor
9
4
2
2.5
W
1
3
12
2.33
L
2
5
5
0.9
W
15
5
2
3.2
L
Nox
VTMike
Nox
0
13
6
0.23
W
Chaac
celoop300
Chaac
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,039
Damage
38,891
48,827
Taken
40,556
39,496
Mitigated
28,785
1,928
Healing
15,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Bejuras
Thor
10,043
1,994
0
1,098
17,453
23,062
0
3,860
13,593
0
30,189
W
7,182
1,063
1,156
1,955
7,335
3,004
713
831
6,308
28,770
0
L
9,325
2,229
0
830
17,777
11,986
0
2,904
14,873
0
19,536
W
23,713
15,245
0
4,869
13,184
5,937
941
1,936
10,856
0
59,764
L
Nox
VTMike
Nox
5,671
1,844
0
0
13,597
4,448
0
1,336
12,261
13,065
0
W
Chaac
celoop300
Chaac
7,996
2,778
212
7,086
20,037
19,844
971
3,544
15,919
1,700
19,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,515
Gold Earned
31,873
72
Minions Killed
131
2
Camps Cleared
9
583,014
Distance Traveled
689,115
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,824
833
39
3
0
238,549
4
W
Ra
9,280
714
47
4
1
231,123
0
L
Fenrir
8,848
681
17
1
1
188,674
2
W
Medusa
11,936
918
66
5
6
217,876
2
L
Nox
7,843
603
16
1
1
155,791
1
W
Chaac
10,657
820
18
1
2
240,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role