Player Matchup

Agni
Agni
 
Agni
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Klauztreich
Zhong Kui
Level 153
God Stats
16W - 12L
1,559 SR
Queue Stats
197W - 199L
1,438 Elo+
Solo
Charybdis
Charybdis
Marce_190
Charybdis
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 125L
1,496 Elo+
Solo
Loki
Loki
douglasbr725
Loki
Level 128
God Stats
23W - 22L
1,482 SR
Queue Stats
286W - 312L
1,447 Elo+
Solo
Achilles
Achilles
mrcd12
Achilles
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 41L
1,302 Elo+
Solo
Team Averages
Level 136
1,508 SR
1,436 Elo+

VS

Team Averages
Level 99
1,526 SR
1,462 Elo+
Chronos
Chronos
CaiqueRoger
Chronos
Level 118
God Stats
0W - 2L
1,290 SR
Queue Stats
597W - 584L
1,506 Elo+
Solo
Nike
Nike
Hugovichhyogur
Nike
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,392 Elo+
Party 1
Zeus
Zeus
Musambe_Tutu1
Zeus
Level 128
God Stats
3W - 3L
1,581 SR
Queue Stats
765W - 739L
1,474 Elo+
Party 1
Serqet
Serqet
NorthSicilian
Serqet
Level 93
God Stats
2W - 4L
1,709 SR
Queue Stats
442W - 449L
1,447 Elo+
Party 1
Artio
Artio
TheDeathTheEnd
Artio
Level 147
God Stats
2W - 4L
1,550 SR
Queue Stats
327W - 313L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
1 / 4 / 3
10,225
538
9,327
12,109
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Klauztreich
Zhong Kui
15
4 / 3 / 6
9,265
488
13,306
14,117
11,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Marce_190
Charybdis
18
2 / 1 / 4
10,612
559
9,565
11,877
4,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 0 / 5
9,969
525
7,137
9,866
3,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
mrcd12
Achilles
17
3 / 1 / 2
10,414
548
8,733
16,149
14,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CaiqueRoger
Chronos
13
1 / 2 / 3
8,413
443
5,937
8,866
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 3 / 1
8,906
469
5,026
11,229
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 2 / 3
10,352
545
9,271
8,835
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 5 / 1
8,815
464
3,911
15,035
6,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 3
8,078
425
5,174
21,653
17,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
14
Kills
9
9
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
4
3
0.63
L
Chronos
CaiqueRoger
Chronos
1
2
3
1.25
L
0
3
1
0.17
W
Zhong Kui
Klauztreich
Zhong Kui
4
3
6
2.33
W
Charybdis
Marce_190
Charybdis
2
1
4
4
L
3
2
3
2.25
L
3
5
1
0.7
L
2
2
3
1.75
W
4
0
5
6.5
W
Achilles
mrcd12
Achilles
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,068
Damage
29,319
64,118
Taken
65,618
38,358
Mitigated
39,226
23,142
Healing
20,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,327
629
0
5,018
12,109
4,021
0
4,973
6,876
85,981
0
L
Chronos
CaiqueRoger
Chronos
5,937
890
0
1,840
8,866
2,654
0
2,206
6,660
47,916
0
L
5,026
366
0
3,312
11,229
8,909
0
1,076
10,153
8,671
45,782
W
Zhong Kui
Klauztreich
Zhong Kui
13,306
659
0
5,777
14,117
11,063
132
6,241
7,516
47,805
0
W
Charybdis
Marce_190
Charybdis
9,565
7,089
0
5,572
11,877
4,565
1,115
4,985
6,674
0
97,275
L
9,271
896
0
2,610
8,835
3,516
0
6,619
2,216
73,363
0
L
3,911
1,181
0
4,984
15,035
6,420
0
4,429
10,606
0
56,551
L
5,174
1,020
859
6,559
21,653
17,727
0
9,444
12,209
27,084
0
W
7,137
1,940
0
2,103
9,866
3,949
548
2,118
6,797
0
67,645
W
Achilles
mrcd12
Achilles
8,733
2,374
0
4,672
16,149
14,760
0
2,581
12,718
9,001
58,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,485
Gold Earned
44,564
637
Minions Killed
545
0
Camps Cleared
0
1,870,043
Distance Traveled
1,849,374
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,225
538
162
9
0
330,814
7
L
Chronos
8,413
443
111
6
0
348,212
4
L
Nike
8,906
469
113
6
0
359,654
1
W
Zhong Kui
9,265
488
61
3
0
366,992
8
W
Charybdis
10,612
559
162
9
0
347,703
5
L
Zeus
10,352
545
172
9
0
374,197
11
L
Serqet
8,815
464
107
6
0
390,562
4
L
Artio
8,078
425
42
2
0
376,749
8
W
Loki
9,969
525
110
6
0
456,545
3
W
Achilles
10,414
548
142
7
0
367,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role