Player Matchup

Sylvanus
Sylvanus
Felipe cha2436
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,262 Elo+
Solo
Neith
Neith
Tampabay37
Neith
Level 5
God Stats
1W - 1L
1,339 SR
Queue Stats
1W - 1L
1,702 Elo+
Solo
Merlin
Merlin
ThatBlackDude16
Merlin
Level 28
God Stats
10W - 7L
1,637 SR
Queue Stats
56W - 57L
1,398 Elo+
Solo
Awilix
Awilix
YaBoiJarule
Awilix
Level 24
God Stats
1W - 1L
1,780 SR
Queue Stats
97W - 113L
1,437 Elo+
Solo
Fenrir
Fenrir
vini_lima09
Fenrir
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,124 Elo+
Solo
Team Averages
Level 14
1,551 SR
1,384 Elo+

VS

Team Averages
Level 15
1,534 SR
1,391 Elo+
Nox
Nox
BlueClinBass483
Nox
Level 11
God Stats
2W - 0L
1,697 SR
Queue Stats
13W - 10L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MiniCerberus991
Ah Muzen Cab
Level 27
God Stats
8W - 10L
1,533 SR
Queue Stats
64W - 59L
1,479 Elo+
Solo
Bacchus
Bacchus
Smabokman23
Bacchus
Level 12
God Stats
6W - 3L
1,532 SR
Queue Stats
123W - 168L
1,274 Elo+
Solo
Artemis
Artemis
es_alencar
Artemis
Level 9
God Stats
4W - 3L
1,406 SR
Queue Stats
13W - 17L
1,387 Elo+
Solo
Jormungandr
Jormungandr
wingedweasel
Jormungandr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
1 / 8 / 1
11,902
916
6,172
30,183
37,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
0 / 8 / 1
10,173
783
1,370
11,118
4,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
4 / 6 / 2
13,045
1,003
25,287
18,928
8,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
17
1 / 13 / 3
11,262
866
7,675
25,512
10,598
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
17
0 / 6 / 2
10,716
824
3,172
17,426
7,821
Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 18
12,797
984
15,727
11,555
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
MiniCerberus991
Ah Muzen Cab
20
20 / 1 / 9
15,636
1,203
35,865
11,691
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Smabokman23
Bacchus
20
0 / 0 / 19
11,808
908
6,038
6,676
8,100
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
es_alencar
Artemis
20
3 / 1 / 15
12,083
929
12,717
4,749
1,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
wingedweasel
Jormungandr
20
12 / 2 / 20
14,223
1,094
19,107
13,823
17,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
122
6
Kills
41
41
Deaths
6
9
Assists
81
Player
Kills
Deaths
Assists
KDA
W
6
2
18
7.5
L
Sylvanus
1
8
1
0.19
W
Ah Muzen Cab
MiniCerberus991
Ah Muzen Cab
20
1
9
24.5
W
Bacchus
Smabokman23
Bacchus
0
0
19
9.5
L
Neith
0
8
1
0.06
L
4
6
2
0.83
L
Awilix
1
13
3
0.19
W
Artemis
es_alencar
Artemis
3
1
15
10.5
L
Fenrir
0
6
2
0.17
W
Jormungandr
wingedweasel
Jormungandr
12
2
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,676
Damage
89,454
103,167
Taken
48,494
69,555
Mitigated
36,844
6,551
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,727
4,276
0
244
11,555
4,432
0
8,481
3,074
29,603
0
L
Sylvanus
6,172
1,889
562
2,760
30,183
37,821
0
13,800
15,971
17,775
0
W
Ah Muzen Cab
MiniCerberus991
Ah Muzen Cab
35,865
26,373
0
6,233
11,691
4,886
0
6,863
4,828
0
52,426
W
Bacchus
Smabokman23
Bacchus
6,038
126
105
380
6,676
8,100
0
3,491
3,185
13,287
0
L
Neith
1,370
1,370
0
0
11,118
4,969
0
4,632
6,412
0
5,901
L
25,287
2,118
352
2,261
18,928
8,346
0
6,206
12,658
69,961
0
L
Awilix
7,675
5,015
0
0
25,512
10,598
0
9,816
15,600
0
20,936
W
Artemis
es_alencar
Artemis
12,717
6,730
0
0
4,749
1,988
0
2,522
2,227
0
26,734
L
Fenrir
3,172
260
0
616
17,426
7,821
0
5,654
11,654
0
13,874
W
Jormungandr
wingedweasel
Jormungandr
19,107
7,121
0
250
13,823
17,438
0
10,102
3,721
39,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,098
Gold Earned
66,547
186
Minions Killed
200
9
Camps Cleared
7
974,589
Distance Traveled
1,140,438
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,797
984
50
4
1
203,776
2
L
Sylvanus
11,902
916
26
2
1
204,649
0
W
Ah Muzen Cab
15,636
1,203
54
4
3
225,580
0
W
Bacchus
11,808
908
11
1
0
274,403
0
L
Neith
10,173
783
16
1
0
105,107
0
L
Merlin
13,045
1,003
95
7
2
228,763
0
L
Awilix
11,262
866
32
2
0
222,970
0
W
Artemis
12,083
929
40
3
1
198,169
0
L
Fenrir
10,716
824
17
1
6
213,100
0
W
Jormungandr
14,223
1,094
45
3
2
238,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role