Player Matchup

Jormungandr
Jormungandr
LordNaofumi
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Mrdragon9
Cthulhu
Level 104
God Stats
0W - 2L
1,567 SR
Queue Stats
112W - 89L
1,662 Elo+
Party 1
Fenrir
Fenrir
Pikachok
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 41
1,522 SR
1,554 Elo+

VS

Team Averages
Level 46
1,575 SR
1,387 Elo+
Poseidon
Poseidon
Bebroid
Poseidon
Level 14
God Stats
2W - 5L
1,323 SR
Queue Stats
17W - 28L
1,298 Elo+
Solo
Izanami
Izanami
TheKindStranger
Izanami
Level 99
God Stats
6W - 0L
1,780 SR
Queue Stats
52W - 52L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
Vianide
Sun Wukong
Level 25
God Stats
6W - 3L
1,623 SR
Queue Stats
9W - 10L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LordNaofumi
Jormungandr
11
2 / 6 / 6
8,073
673
4,985
10,811
6,461
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Mrdragon9
Cthulhu
12
5 / 8 / 2
8,328
694
12,272
15,491
5,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
Pikachok
Fenrir
9
1 / 10 / 1
7,018
585
2,743
15,286
7,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bebroid
Poseidon
12
1 / 6 / 10
8,132
678
7,130
8,006
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
13 / 2 / 7
10,864
905
19,308
9,038
3,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Vianide
Sun Wukong
16
9 / 0 / 13
10,573
881
8,021
8,092
6,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
8
Kills
23
24
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bebroid
Poseidon
1
6
10
1
L
Jormungandr
LordNaofumi
Jormungandr
2
6
6
0.83
L
Cthulhu
Mrdragon9
Cthulhu
5
8
2
0.75
L
Fenrir
Pikachok
Fenrir
1
10
1
0.15
W
13
2
7
8.25
W
Sun Wukong
Vianide
Sun Wukong
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,000
Damage
34,459
41,588
Taken
25,136
19,625
Mitigated
13,356
643
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bebroid
Poseidon
7,130
1,790
0
738
8,006
3,029
55
6,177
1,357
20,210
0
L
Jormungandr
LordNaofumi
Jormungandr
4,985
1,553
0
162
10,811
6,461
0
859
9,672
16,360
0
L
Cthulhu
Mrdragon9
Cthulhu
12,272
312
72
0
15,491
5,501
0
3,836
11,502
29,000
0
L
Fenrir
Pikachok
Fenrir
2,743
1,013
0
409
15,286
7,663
0
2,435
12,497
225
9,413
W
19,308
13,293
0
2,856
9,038
3,585
2,426
5,157
3,489
0
59,262
W
Sun Wukong
Vianide
Sun Wukong
8,021
1,902
0
4,224
8,092
6,742
169
6,096
1,760
0
35,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,419
Gold Earned
29,569
89
Minions Killed
170
0
Camps Cleared
11
543,021
Distance Traveled
652,513
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,132
678
24
2
2
208,154
1
L
Jormungandr
8,073
673
28
2
0
170,177
1
L
Cthulhu
8,328
694
44
4
0
198,670
3
L
Fenrir
7,018
585
17
1
0
174,174
0
W
Izanami
10,864
905
95
8
3
220,905
3
W
Sun Wukong
10,573
881
51
4
6
223,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role