Player Matchup

Mulan
Mulan
FutureAgate897
Mulan
Level 24
God Stats
3W - 4L
1,384 SR
Queue Stats
33W - 37L
1,392 Elo+
Party 2
Bellona
Bellona
Hadi 676
Bellona
Level 19
God Stats
1W - 6L
1,276 SR
Queue Stats
18W - 23L
1,343 Elo+
Solo
Janus
Janus
IRonSiDe Ins
Janus
Level 21
God Stats
6W - 3L
1,488 SR
Queue Stats
26W - 31L
1,393 Elo+
Party 2
Jing Wei
Jing Wei
Saikokoko
Jing Wei
Level 20
God Stats
0W - 1L
1,129 SR
Queue Stats
12W - 12L
1,422 Elo+
Solo
Loki
Loki
mtndewqueen01
Loki
Level 13
God Stats
9W - 7L
1,511 SR
Queue Stats
33W - 39L
1,540 Elo+
Solo
Team Averages
Level 19
1,358 SR
1,418 Elo+

VS

Team Averages
Level 27
1,499 SR
1,391 Elo+
Loki
Loki
 
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Budduriko123
Yemoja
Level 27
God Stats
3W - 1L
1,459 SR
Queue Stats
78W - 137L
1,211 Elo+
Party 1
Chang'e
Chang'e
Callmesaucii
Chang'e
Level 28
God Stats
3W - 1L
1,687 SR
Queue Stats
77W - 71L
1,510 Elo+
Solo
Hachiman
Hachiman
ROUZAIGEGE
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 251L
1,498 Elo+
Solo
Anubis
Anubis
Uchiha_St1cKm4n
Anubis
Level 27
God Stats
4W - 13L
1,350 SR
Queue Stats
52W - 102L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,766
487
7,692
15,495
13,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Hadi 676
Bellona
7
0 / 10 / 2
6,070
337
1,863
9,638
3,433
10
0 / 9 / 1
6,814
379
2,349
11,154
3,672
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jing Wei
Saikokoko
Jing Wei
11
1 / 10 / 1
7,092
394
1,450
12,715
3,463
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
10 / 5 / 0
10,027
557
16,349
14,896
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
10 / 3 / 7
11,583
644
10,917
11,462
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
14
3 / 0 / 9
10,178
565
5,399
7,940
5,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chang'e
Callmesaucii
Chang'e
19
16 / 2 / 7
13,128
729
17,699
14,590
9,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
ROUZAIGEGE
Hachiman
17
4 / 2 / 1
11,193
622
6,122
11,336
4,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 6 / 3
9,281
516
5,944
15,212
5,050
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
11
Kills
38
38
Deaths
13
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
3
7
4.5
W
Yemoja
3
0
9
7.5
W
Chang'e
Callmesaucii
Chang'e
16
2
7
9.75
L
0
4
1
0.13
L
Bellona
Hadi 676
Bellona
0
10
2
0.1
L
0
9
1
0.06
W
Hachiman
ROUZAIGEGE
Hachiman
4
2
1
2.25
L
Jing Wei
Saikokoko
Jing Wei
1
10
1
0.15
W
5
6
3
1.08
L
10
5
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,703
Damage
46,081
63,898
Taken
60,540
28,557
Mitigated
27,958
9,158
Healing
26,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,917
4,008
0
590
11,462
3,621
0
980
10,396
0
78,912
W
Yemoja
5,399
1,155
2,291
2,564
7,940
5,786
846
121
7,819
24,946
0
W
Chang'e
Callmesaucii
Chang'e
17,699
2,291
2,192
8,567
14,590
9,440
2,909
1,112
13,343
98,824
0
L
7,692
466
0
3,080
15,495
13,024
0
3,676
11,819
426
55,511
L
Bellona
Hadi 676
Bellona
1,863
661
0
50
9,638
3,433
0
6,770
2,868
0
4,871
L
2,349
168
0
871
11,154
3,672
0
6,118
5,036
29,896
0
W
Hachiman
ROUZAIGEGE
Hachiman
6,122
4,129
0
4,180
11,336
4,061
5,540
321
10,540
0
63,689
L
Jing Wei
Saikokoko
Jing Wei
1,450
883
0
545
12,715
3,463
30
5,968
6,747
0
18,069
W
5,944
410
548
5,591
15,212
5,050
597
244
14,968
53,517
0
L
16,349
3,968
0
4,612
14,896
4,965
864
6,510
8,386
0
60,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,769
Gold Earned
55,363
305
Minions Killed
525
0
Camps Cleared
0
1,466,161
Distance Traveled
1,670,038
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,583
644
117
7
0
414,458
5
W
Yemoja
10,178
565
30
2
0
310,012
0
W
Chang'e
13,128
729
159
9
0
343,323
6
L
Mulan
8,766
487
118
7
0
294,159
0
L
Bellona
6,070
337
8
0
0
212,530
0
L
Janus
6,814
379
52
3
0
284,306
2
W
Hachiman
11,193
622
131
7
0
317,043
4
L
Jing Wei
7,092
394
39
2
0
321,411
0
W
Anubis
9,281
516
88
5
0
285,202
0
L
Loki
10,027
557
88
5
0
353,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role