Player Matchup

Horus
Horus
BiopticRecord6
Horus
Level 63
God Stats
1W - 2L
1,546 SR
Queue Stats
164W - 168L
1,432 Elo+
Solo
Chronos
Chronos
EV1L P21
Chronos
Level 102
God Stats
0W - 3L
1,225 SR
Queue Stats
27W - 32L
1,491 Elo+
Party 2
Chaac
Chaac
NiGHt ZoNeZ
Chaac
Level 104
God Stats
23W - 11L
1,701 SR
Queue Stats
384W - 367L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Sir Fettyy
Nu Wa
Level 129
God Stats
2W - 5L
1,420 SR
Queue Stats
178W - 184L
1,462 Elo+
Party 2
Nike
Nike
llRTlI
Nike
Level 123
God Stats
6W - 11L
1,453 SR
Queue Stats
260W - 255L
1,462 Elo+
Party 2
Team Averages
Level 104
1,469 SR
1,471 Elo+

VS

Team Averages
Level 120
1,525 SR
1,510 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CG II GULLY x
Zeus
Level 117
God Stats
3W - 3L
1,471 SR
Queue Stats
380W - 408L
1,479 Elo+
Party 1
Mulan
Mulan
JNEGE2016
Mulan
Level 107
God Stats
15W - 7L
1,647 SR
Queue Stats
168W - 169L
1,502 Elo+
Solo
Fenrir
Fenrir
radford123
Fenrir
Level 107
God Stats
12W - 13L
1,508 SR
Queue Stats
546W - 554L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,964
496
901
5,406
3,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos
EV1L P21
Chronos
8
0 / 3 / 0
4,888
489
1,734
6,234
1,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
1 / 5 / 0
4,714
471
4,404
8,760
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
9
1 / 2 / 0
5,118
512
3,622
4,520
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
llRTlI
Nike
9
0 / 2 / 0
5,007
501
3,306
7,060
2,960
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 1 / 1
5,729
573
6,032
8,969
4,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
 
Olorun
10
2 / 0 / 2
5,662
566
2,538
5,118
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 2
6,297
630
2,818
2,870
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
JNEGE2016
Mulan
9
2 / 0 / 5
5,241
524
6,176
5,928
2,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
radford123
Fenrir
10
6 / 0 / 3
6,338
634
4,858
4,431
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
14
14
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
1
2.5
W
Olorun
 
Olorun
2
0
2
3
L
0
2
1
0.25
W
2
1
2
3
L
Chronos
EV1L P21
Chronos
0
3
0
0
W
Mulan
JNEGE2016
Mulan
2
0
5
4.5
L
1
5
0
0.2
L
Nu Wa
1
2
0
0.5
L
Nike
llRTlI
Nike
0
2
0
0
W
Fenrir
radford123
Fenrir
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,967
Damage
22,422
31,980
Taken
27,316
11,749
Mitigated
11,470
10,436
Healing
14,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,032
827
0
4,783
8,969
4,602
0
364
8,220
0
31,868
W
Olorun
 
Olorun
2,538
988
0
3,304
5,118
1,595
514
956
4,162
32,648
0
L
901
629
491
2,041
5,406
3,235
0
1,209
4,076
0
11,709
W
2,818
365
0
693
2,870
814
208
1,481
1,389
40,112
0
L
Chronos
EV1L P21
Chronos
1,734
632
140
1,359
6,234
1,306
0
2,000
4,043
22,075
0
W
Mulan
JNEGE2016
Mulan
6,176
1,370
0
2,435
5,928
2,999
0
1,873
4,055
0
16,397
L
4,404
943
0
3,152
8,760
2,918
0
594
7,901
0
18,326
L
Nu Wa
3,622
510
0
516
4,520
1,330
0
1,553
2,894
30,705
0
L
Nike
llRTlI
Nike
3,306
481
0
2,737
7,060
2,960
0
0
6,389
0
25,973
W
Fenrir
radford123
Fenrir
4,858
566
0
3,158
4,431
1,460
0
682
3,749
0
29,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,691
Gold Earned
29,267
243
Minions Killed
291
0
Camps Cleared
0
917,990
Distance Traveled
962,552
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,729
573
67
7
0
199,581
2
W
Olorun
5,662
566
54
5
0
160,963
5
L
Horus
4,964
496
32
3
0
180,119
2
W
Zeus
6,297
630
83
8
0
182,738
0
L
Chronos
4,888
489
50
5
0
176,893
0
W
Mulan
5,241
524
22
2
0
183,151
5
L
Chaac
4,714
471
39
4
0
196,035
3
L
Nu Wa
5,118
512
65
7
0
163,381
2
L
Nike
5,007
501
57
6
0
201,562
0
W
Fenrir
6,338
634
65
7
0
236,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role