Player Matchup

Tiamat
Tiamat
Caue_Simoes
Tiamat
Level 48
God Stats
4W - 2L
1,567 SR
Queue Stats
34W - 39L
1,400 Elo+
Solo
Fenrir
Fenrir
WilliamX2
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,336 Elo+
Solo
Artemis
Artemis
xAstharotx
Artemis
Level 140
God Stats
10W - 11L
1,594 SR
Queue Stats
114W - 149L
1,453 Elo+
Solo
Team Averages
Level 69
1,554 SR
1,396 Elo+

VS

Team Averages
Level 86
1,433 SR
1,358 Elo+
Medusa
Medusa
FacuAgus
Medusa
Level 143
God Stats
7W - 6L
1,623 SR
Queue Stats
326W - 372L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fadalacradora
Morgan Le Fay
Level 8
God Stats
0W - 5L
1,175 SR
Queue Stats
4W - 11L
1,216 Elo+
Solo
Vulcan
Vulcan
mauroymaurilx267
Vulcan
Level 107
God Stats
3W - 11L
1,502 SR
Queue Stats
485W - 496L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 11 / 6
13,842
629
10,537
22,559
11,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
WilliamX2
Fenrir
18
4 / 5 / 6
14,508
659
12,673
36,312
27,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
xAstharotx
Artemis
20
7 / 6 / 3
16,438
747
20,333
21,015
7,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FacuAgus
Medusa
20
13 / 8 / 7
16,169
735
30,130
27,810
12,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
fadalacradora
Morgan Le Fay
3
0 / 0 / 0
10,050
457
0
0
0
20
9 / 5 / 10
15,559
707
36,674
19,089
10,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
13
Kills
22
22
Deaths
13
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
11
6
0.45
L
Medusa
FacuAgus
Medusa
13
8
7
2.06
W
Fenrir
WilliamX2
Fenrir
4
5
6
1.4
L
Morgan Le Fay
fadalacradora
Morgan Le Fay
0
0
0
0
L
9
5
10
2.8
W
Artemis
xAstharotx
Artemis
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,543
Damage
66,804
79,886
Taken
46,899
46,490
Mitigated
22,446
21,638
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
10,537
670
254
4,256
22,559
11,536
90
11,454
11,105
52,508
0
L
Medusa
FacuAgus
Medusa
30,130
15,531
0
8,092
27,810
12,084
3,202
5,330
22,088
0
80,909
W
Fenrir
WilliamX2
Fenrir
12,673
3,256
0
12,648
36,312
27,641
405
15,973
20,339
905
34,417
L
Morgan Le Fay
fadalacradora
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
36,674
10,649
0
3,514
19,089
10,362
144
5,223
13,595
87,188
0
W
Artemis
xAstharotx
Artemis
20,333
8,792
0
4,480
21,015
7,313
455
10,731
10,284
0
98,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,788
Gold Earned
41,778
296
Minions Killed
233
10
Camps Cleared
9
1,118,159
Distance Traveled
751,769
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,842
629
99
5
5
363,305
5
L
Medusa
16,169
735
125
6
4
348,578
1
W
Fenrir
14,508
659
40
2
0
416,559
1
L
Morgan Le Fay
10,050
457
0
0
0
0
0
L
Vulcan
15,559
707
108
5
5
403,191
5
W
Artemis
16,438
747
157
7
5
338,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role