Player Matchup

Hera
Hera
HOAQUIM2016
Hera
Level 158
God Stats
13W - 10L
1,582 SR
Queue Stats
164W - 163L
1,482 Elo+
Solo
Neith
Neith
Themultifaker95
Neith
Level 124
God Stats
5W - 4L
1,566 SR
Queue Stats
187W - 191L
1,506 Elo+
Solo
Mulan
Mulan
XXCrazyf0x
Mulan
Level 125
God Stats
5W - 2L
1,404 SR
Queue Stats
249W - 291L
1,471 Elo+
Solo
Arachne
Arachne
eJECT00
Arachne
Level 129
God Stats
8W - 7L
1,601 SR
Queue Stats
264W - 290L
1,450 Elo+
Solo
Ares
Ares
БучЪ
Ares
Level 61
God Stats
15W - 6L
1,614 SR
Queue Stats
194W - 212L
1,469 Elo+
Solo
Team Averages
Level 119
1,553 SR
1,475 Elo+

VS

Team Averages
Level 108
1,506 SR
1,447 Elo+
Sylvanus
Sylvanus
ElmirAZE
Sylvanus
Level 77
God Stats
6W - 10L
1,452 SR
Queue Stats
390W - 444L
1,424 Elo+
Solo
Medusa
Medusa
HallowedPoint
Medusa
Level 129
God Stats
0W - 1L
1,584 SR
Queue Stats
27W - 26L
1,484 Elo+
Solo
Da Ji
Da Ji
Knakers
Da Ji
Level 120
God Stats
0W - 1L
1,745 SR
Queue Stats
35W - 34L
1,390 Elo+
Solo
Ra
Ra
TheProphet00
Ra
Level 69
God Stats
1W - 3L
1,379 SR
Queue Stats
205W - 229L
1,446 Elo+
Solo
Hercules
Hercules
YuanGreek
Hercules
Level 146
God Stats
4W - 10L
1,369 SR
Queue Stats
298W - 283L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 9
11,941
569
18,137
11,354
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 4 / 9
11,611
553
17,872
15,397
7,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
18
7 / 2 / 11
11,701
557
16,744
20,026
31,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
eJECT00
Arachne
19
9 / 3 / 8
11,966
570
16,431
21,045
9,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
15
2 / 4 / 17
10,414
496
11,617
21,304
24,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElmirAZE
Sylvanus
15
3 / 9 / 7
9,378
447
9,495
27,315
32,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 12 / 7
9,865
470
14,250
23,033
7,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Knakers
Da Ji
16
6 / 6 / 5
10,680
509
10,953
16,816
6,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 2 / 0
7,001
333
1,233
3,362
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
YuanGreek
Hercules
15
4 / 8 / 3
9,842
469
14,147
28,125
21,283
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
40
36
Kills
18
18
Deaths
37
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ElmirAZE
Sylvanus
3
9
7
0.72
W
11
5
9
3.1
L
5
12
7
0.71
L
Da Ji
Knakers
Da Ji
6
6
5
1.42
L
0
2
0
0
W
7
4
9
2.88
W
Mulan
7
2
11
6.25
L
Hercules
YuanGreek
Hercules
4
8
3
0.69
W
Arachne
eJECT00
Arachne
9
3
8
4.33
W
Ares
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,801
Damage
50,078
89,126
Taken
98,651
77,378
Mitigated
68,600
28,920
Healing
24,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ElmirAZE
Sylvanus
9,495
2,995
1,988
7,678
27,315
32,426
367
10,580
16,392
37,765
11,949
W
18,137
6,009
0
1,570
11,354
4,566
2,517
2,085
9,215
78,100
0
L
14,250
7,010
0
3,002
23,033
7,128
819
9,114
13,761
0
54,322
L
Da Ji
Knakers
Da Ji
10,953
1,478
0
4,004
16,816
6,784
62
3,700
12,918
0
52,796
L
1,233
119
50
626
3,362
979
0
1,210
2,152
21,470
0
W
17,872
7,194
0
7,012
15,397
7,859
3,996
1,545
13,852
0
93,873
W
Mulan
16,744
2,078
0
6,300
20,026
31,169
1,497
2,566
17,460
17,117
57,950
L
Hercules
YuanGreek
Hercules
14,147
2,066
0
7,347
28,125
21,283
0
8,884
18,414
14,810
46,327
W
Arachne
eJECT00
Arachne
16,431
12,024
0
10,466
21,045
9,601
337
3,334
17,687
0
77,564
W
Ares
11,617
1,178
0
3,572
21,304
24,183
940
3,437
17,867
24,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,633
Gold Earned
46,766
559
Minions Killed
408
0
Camps Cleared
0
1,935,724
Distance Traveled
1,479,919
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,378
447
74
4
0
306,187
0
W
Hera
11,941
569
145
7
0
363,934
5
L
Medusa
9,865
470
81
4
0
328,959
1
L
Da Ji
10,680
509
81
4
0
352,552
0
L
Ra
7,001
333
57
3
0
138,426
5
W
Neith
11,611
553
136
6
0
337,151
6
W
Mulan
11,701
557
144
7
0
392,946
4
L
Hercules
9,842
469
115
5
0
353,795
3
W
Arachne
11,966
570
112
5
0
476,913
3
W
Ares
10,414
496
22
1
0
364,780
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role