Player Matchup

Rama
Rama
Gofgdar
Rama
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,663 Elo+
Solo
Nox
Nox
SidFX123
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,594 Elo+
Party 2
Tsukuyomi
Tsukuyomi
hest1447
Tsukuyomi
Level 27
God Stats
1W - 1L
1,427 SR
Queue Stats
24W - 21L
1,523 Elo+
Solo
Yemoja
Yemoja
obliax
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,594 Elo+
Party 2
Sun Wukong
Sun Wukong
shakedownzzz
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,547 Elo+
Solo
Team Averages
Level 16
1,485 SR
1,584 Elo+

VS

Team Averages
Level 25
1,632 SR
1,621 Elo+
Fenrir
Fenrir
Callasir
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,680 Elo+
Solo
Geb
Geb
CannonLad
Geb
Level 25
God Stats
11W - 9L
1,596 SR
Queue Stats
80W - 92L
1,540 Elo+
Solo
Ullr
Ullr
LondonMule
Ullr
Level 27
God Stats
7W - 2L
1,729 SR
Queue Stats
82W - 48L
1,686 Elo+
Solo
Thor
Thor
TupapaAgusano69
Thor
Level 29
God Stats
19W - 20L
1,539 SR
Queue Stats
90W - 117L
1,411 Elo+
Party 1
Hel
Hel
eLPrematuro
Hel
Level 21
God Stats
3W - 0L
1,797 SR
Queue Stats
4W - 0L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gofgdar
Rama
13
1 / 8 / 1
8,525
426
4,806
15,125
4,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 15 / 1
7,406
370
4,691
16,964
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
hest1447
Tsukuyomi
16
5 / 7 / 0
9,994
500
9,877
16,902
5,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
obliax
Yemoja
11
0 / 5 / 2
7,463
373
3,401
14,181
12,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
shakedownzzz
Sun Wukong
12
1 / 5 / 1
7,806
390
5,901
14,436
8,486
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Callasir
Fenrir
20
6 / 0 / 7
12,677
634
13,043
17,757
9,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 1 / 15
10,183
509
4,705
13,277
14,966
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
18 / 1 / 10
14,099
705
28,372
12,789
6,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
4 / 4 / 5
10,010
501
6,333
11,462
3,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 3 / 5
11,641
582
10,343
12,507
8,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
82
8
Kills
40
40
Deaths
9
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Callasir
Fenrir
6
0
7
9.5
W
2
1
15
9.5
L
Rama
Gofgdar
Rama
1
8
1
0.19
W
18
1
10
23
L
1
15
1
0.1
W
4
4
5
1.63
W
10
3
5
4.17
L
Tsukuyomi
hest1447
Tsukuyomi
5
7
0
0.71
L
Yemoja
obliax
Yemoja
0
5
2
0.2
L
Sun Wukong
shakedownzzz
Sun Wukong
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,676
Damage
62,796
77,608
Taken
67,792
36,343
Mitigated
42,827
9,630
Healing
25,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Callasir
Fenrir
13,043
6,000
0
5,303
17,757
9,187
3,013
1,551
16,098
0
118,013
W
4,705
491
1,020
2,197
13,277
14,966
17
1,855
11,340
28,523
0
L
Rama
Gofgdar
Rama
4,806
3,696
0
2,837
15,125
4,769
819
3,581
11,544
0
54,081
W
28,372
13,694
0
2,102
12,789
6,215
8,231
1,587
11,092
0
127,900
L
4,691
571
0
477
16,964
5,235
90
3,652
13,312
25,644
0
W
6,333
465
0
830
11,462
3,829
0
628
9,900
0
45,837
W
10,343
769
5,059
8,641
12,507
8,630
216
2,101
10,336
73,280
0
L
Tsukuyomi
hest1447
Tsukuyomi
9,877
2,541
0
2,796
16,902
5,768
0
2,444
14,458
0
53,990
L
Yemoja
obliax
Yemoja
3,401
543
952
694
14,181
12,085
335
2,668
11,513
20,384
0
L
Sun Wukong
shakedownzzz
Sun Wukong
5,901
935
0
1,874
14,436
8,486
255
2,703
11,733
0
37,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,194
Gold Earned
58,610
375
Minions Killed
601
0
Camps Cleared
0
1,588,079
Distance Traveled
2,079,688
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,677
634
163
8
0
448,975
2
W
Geb
10,183
509
48
2
0
398,806
3
L
Rama
8,525
426
109
5
0
300,844
0
W
Ullr
14,099
705
192
10
0
412,487
5
L
Nox
7,406
370
61
3
0
305,962
0
W
Thor
10,010
501
83
4
0
354,849
0
W
Hel
11,641
582
115
6
0
464,571
0
L
Tsukuyomi
9,994
500
119
6
0
385,202
1
L
Yemoja
7,463
373
27
1
0
338,300
0
L
Sun Wukong
7,806
390
59
3
0
257,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role