Player Matchup

Tiamat
Tiamat
Nevroshesh
Tiamat
Level 8
God Stats
1W - 7L
1,175 SR
Queue Stats
9W - 15L
1,537 Elo+
Solo
Jormungandr
Jormungandr
kitrinhgramh
Jormungandr
Level 8
God Stats
0W - 2L
1,288 SR
Queue Stats
2W - 9L
1,145 Elo+
Solo
Medusa
Medusa
poiz23
Medusa
Level 6
God Stats
1W - 2L
1,479 SR
Queue Stats
1W - 5L
1,213 Elo+
Solo
Susano
Susano
不如练腹直肌
Susano
Level 17
God Stats
3W - 2L
1,612 SR
Queue Stats
14W - 10L
1,450 Elo+
Party 1
Guan Yu
Guan Yu
非君倾城
Guan Yu
Level 17
God Stats
3W - 4L
1,495 SR
Queue Stats
14W - 12L
1,424 Elo+
Party 1
Team Averages
Level 11
1,410 SR
1,354 Elo+

VS

Team Averages
Level 17
1,477 SR
1,396 Elo+
Mulan
Mulan
IronFury03
Mulan
Level 13
God Stats
1W - 1L
1,801 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
KILR8855
Neith
Level 8
God Stats
2W - 0L
1,684 SR
Queue Stats
3W - 3L
1,281 Elo+
Solo
Bacchus
Bacchus
Peep0112
Bacchus
Level 28
God Stats
1W - 1L
1,301 SR
Queue Stats
49W - 39L
1,521 Elo+
Solo
Thor
Thor
TTVSnowzer
Thor
Level 27
God Stats
2W - 1L
1,101 SR
Queue Stats
54W - 64L
1,470 Elo+
Solo
Kukulkan
Kukulkan
salomonni
Kukulkan
Level 10
God Stats
6W - 1L
1,500 SR
Queue Stats
8W - 3L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Nevroshesh
Tiamat
16
2 / 5 / 4
10,756
430
12,037
18,835
8,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
kitrinhgramh
Jormungandr
9
0 / 3 / 1
7,729
309
3,564
9,471
6,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
poiz23
Medusa
11
1 / 9 / 0
8,382
335
7,663
13,901
4,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 10 / 2
10,312
412
7,896
23,303
10,103
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
非君倾城
Guan Yu
18
2 / 6 / 3
10,856
434
7,193
28,138
37,435
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
12 / 0 / 5
15,117
605
24,673
27,326
33,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
KILR8855
Neith
19
11 / 2 / 3
13,007
520
17,804
19,618
9,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Peep0112
Bacchus
16
1 / 0 / 14
12,277
491
9,041
13,491
17,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
8 / 2 / 8
13,839
554
12,613
18,472
8,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
salomonni
Kukulkan
14
1 / 7 / 5
10,497
420
10,094
11,458
4,352
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
9
Kills
33
33
Deaths
11
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Mulan
12
0
5
14.5
W
Neith
KILR8855
Neith
11
2
3
6.25
L
Tiamat
Nevroshesh
Tiamat
2
5
4
0.8
W
Bacchus
Peep0112
Bacchus
1
0
14
8
W
8
2
8
6
L
Jormungandr
kitrinhgramh
Jormungandr
0
3
1
0.17
L
Medusa
poiz23
Medusa
1
9
0
0.11
W
Kukulkan
salomonni
Kukulkan
1
7
5
0.5
L
4
10
2
0.5
L
Guan Yu
非君倾城
Guan Yu
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,353
Damage
74,225
93,648
Taken
90,365
66,513
Mitigated
73,672
13,645
Healing
29,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
24,673
3,431
0
17,049
27,326
33,364
2,216
2,088
25,238
3,469
120,895
W
Neith
KILR8855
Neith
17,804
7,645
0
5,071
19,618
9,741
4,803
3,492
16,126
0
105,135
L
Tiamat
Nevroshesh
Tiamat
12,037
543
0
2,856
18,835
8,732
508
5,606
12,865
64,992
0
W
Bacchus
Peep0112
Bacchus
9,041
406
0
1,329
13,491
17,963
1,190
4,399
9,092
47,922
0
W
12,613
3,062
0
5,275
18,472
8,252
881
996
17,476
0
92,949
L
Jormungandr
kitrinhgramh
Jormungandr
3,564
593
75
52
9,471
6,073
170
2,153
7,318
21,255
0
L
Medusa
poiz23
Medusa
7,663
4,146
0
941
13,901
4,170
580
2,307
11,488
0
33,487
W
Kukulkan
salomonni
Kukulkan
10,094
1,141
0
662
11,458
4,352
1,140
4,626
6,832
32,520
0
L
7,896
1,903
0
4,097
23,303
10,103
0
3,372
19,578
0
60,500
L
Guan Yu
非君倾城
Guan Yu
7,193
1,055
646
4,978
28,138
37,435
116
6,055
20,435
0
59,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,035
Gold Earned
64,737
420
Minions Killed
562
0
Camps Cleared
0
1,823,821
Distance Traveled
2,280,570
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,117
605
195
8
0
492,760
0
W
Neith
13,007
520
120
5
0
425,588
2
L
Tiamat
10,756
430
130
5
0
404,264
4
W
Bacchus
12,277
491
52
2
0
498,785
2
W
Thor
13,839
554
139
6
0
516,878
1
L
Jormungandr
7,729
309
38
2
0
221,990
0
L
Medusa
8,382
335
56
2
0
340,858
0
W
Kukulkan
10,497
420
56
2
0
346,559
1
L
Susano
10,312
412
91
4
0
402,729
2
L
Guan Yu
10,856
434
105
4
0
453,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role