Player Matchup

Hachiman
Hachiman
Beccuh
Hachiman
Level 12
God Stats
0W - 2L
1,601 SR
Queue Stats
24W - 17L
1,543 Elo+
Solo
Cthulhu
Cthulhu
RuthlessTemplar
Cthulhu
Level 8
God Stats
0W - 3L
1,615 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Nox
Nox
dani8556um
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,339 Elo+
Solo
Team Averages
Level 9
1,572 SR
1,461 Elo+

VS

Team Averages
Level 114
1,568 SR
1,615 Elo+
Mulan
Mulan
BIGBODYBURKE986
Mulan
Level 69
God Stats
11W - 7L
1,771 SR
Queue Stats
54W - 36L
1,606 Elo+
Party 1
Anhur
Anhur
UNDERHERETIC
Anhur
Level 160
God Stats
5W - 14L
1,393 SR
Queue Stats
790W - 631L
1,653 Elo+
Party 1
Hera
Hera
saintgucci69
Hera
Level 112
God Stats
3W - 3L
1,541 SR
Queue Stats
300W - 248L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Beccuh
Hachiman
7
0 / 2 / 1
3,908
782
2,756
4,201
992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 3 / 1
3,949
790
1,142
4,783
1,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 4 / 0
4,182
836
360
3,391
848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 4
5,175
1,035
1,846
2,949
1,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
3 / 0 / 5
5,244
1,049
2,963
2,061
770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 0 / 6
5,228
1,046
4,019
2,824
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Hachiman
Beccuh
Hachiman
0
2
1
0.25
L
0
3
1
0.17
W
3
0
5
5.5
L
1
4
0
0.25
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,258
Damage
8,828
12,375
Taken
7,834
3,598
Mitigated
2,995
2,316
Healing
2,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,846
192
85
1,126
2,949
1,423
104
912
2,037
0
8,085
L
Hachiman
Beccuh
Hachiman
2,756
1,480
0
1,228
4,201
992
0
1,675
2,493
0
12,282
L
1,142
124
126
706
4,783
1,758
0
1,364
3,358
4,323
0
W
2,963
1,325
0
133
2,061
770
663
484
1,577
0
12,353
L
360
209
0
256
3,391
848
0
980
2,318
4,237
0
W
4,019
993
0
672
2,824
802
160
328
2,496
14,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,039
Gold Earned
15,647
30
Minions Killed
69
0
Camps Cleared
4
239,268
Distance Traveled
298,654
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,175
1,035
12
2
1
105,473
1
L
Hachiman
3,908
782
15
3
0
89,330
0
L
Cthulhu
3,949
790
4
1
0
62,986
0
W
Anhur
5,244
1,049
23
5
3
88,143
0
L
Nox
4,182
836
11
2
0
86,952
0
W
Hera
5,228
1,046
34
7
0
105,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role