Player Matchup

Amaterasu
Amaterasu
BushBerserker
Amaterasu
Level 159
God Stats
2W - 0L
1,610 SR
Queue Stats
265W - 271L
1,473 Elo+
Solo
Danzaburou
Danzaburou
Hellhound-ZX
Danzaburou
Level 131
God Stats
3W - 4L
1,362 SR
Queue Stats
275W - 269L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
Kos-su
Zhong Kui
Level 145
God Stats
2W - 5L
1,243 SR
Queue Stats
520W - 510L
1,537 Elo+
Solo
Ra
Ra
UnfixedFern797
Ra
Level 160
God Stats
1W - 1L
1,284 SR
Queue Stats
599W - 621L
1,542 Elo+
Solo
Kukulkan
Kukulkan
kSwayzk
Kukulkan
Level 89
God Stats
8W - 6L
1,535 SR
Queue Stats
364W - 358L
1,505 Elo+
Solo
Team Averages
Level 137
1,407 SR
1,507 Elo+

VS

Team Averages
Level 114
1,547 SR
1,480 Elo+
He Bo
He Bo
GrimxSasuke
He Bo
Level 99
God Stats
1W - 2L
1,709 SR
Queue Stats
140W - 144L
1,494 Elo+
Party 1
Ratatoskr
Ratatoskr
Jack Bauer Hart
Ratatoskr
Level 145
God Stats
2W - 6L
1,481 SR
Queue Stats
518W - 555L
1,532 Elo+
Party 1
Ra
Ra
L0rd RUSS
Ra
Level 79
God Stats
2W - 4L
1,498 SR
Queue Stats
299W - 305L
1,489 Elo+
Solo
Vamana
Vamana
Snowdude635
Vamana
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,414 Elo+
Solo
Athena
Athena
TrippleAAAlien
Athena
Level 129
God Stats
3W - 4L
1,548 SR
Queue Stats
267W - 252L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BushBerserker
Amaterasu
18
5 / 4 / 15
12,200
718
17,636
32,653
40,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Hellhound-ZX
Danzaburou
20
4 / 3 / 13
12,833
755
26,232
18,485
9,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Kos-su
Zhong Kui
19
5 / 2 / 15
12,335
726
24,786
20,588
15,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 4 / 15
12,173
716
17,980
16,993
12,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
kSwayzk
Kukulkan
20
6 / 5 / 13
12,725
749
24,263
14,852
7,566
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 7
9,588
564
12,855
15,284
6,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Jack Bauer Hart
Ratatoskr
20
9 / 3 / 4
12,133
714
16,342
27,385
24,224
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
0 / 3 / 12
10,863
639
14,756
22,161
14,054
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
19
5 / 6 / 7
11,518
678
25,208
30,139
31,436
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 5 / 11
11,188
658
15,030
30,141
50,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
58
24
Kills
17
18
Deaths
24
71
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BushBerserker
Amaterasu
5
4
15
3.13
L
0
7
7
0.5
W
Danzaburou
Hellhound-ZX
Danzaburou
4
3
13
3.5
L
Ratatoskr
Jack Bauer Hart
Ratatoskr
9
3
4
3.67
W
Zhong Kui
Kos-su
Zhong Kui
5
2
15
6.25
L
0
3
12
2
L
Vamana
5
6
7
1.42
L
3
5
11
1.7
W
4
4
15
2.88
W
Kukulkan
kSwayzk
Kukulkan
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,897
Damage
84,191
103,571
Taken
125,110
86,204
Mitigated
127,290
60,139
Healing
69,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BushBerserker
Amaterasu
17,636
5,913
3,835
10,447
32,653
40,845
1,254
14,616
17,456
2,407
24,429
L
12,855
84
4,011
2,074
15,284
6,677
648
8,285
6,999
23,142
0
W
Danzaburou
Hellhound-ZX
Danzaburou
26,232
10,297
1,738
5,322
18,485
9,656
2,251
7,906
10,350
0
58,548
L
Ratatoskr
Jack Bauer Hart
Ratatoskr
16,342
1,585
6,049
13,491
27,385
24,224
0
15,332
12,053
0
20,941
W
Zhong Kui
Kos-su
Zhong Kui
24,786
2,421
2,118
7,321
20,588
15,358
1,269
6,980
13,201
38,048
0
L
14,756
607
14,562
10,861
22,161
14,054
886
10,113
12,048
55,634
0
L
Vamana
25,208
10,044
2,081
6,441
30,139
31,436
86
17,573
12,566
0
40,642
L
15,030
1,552
5,313
4,256
30,141
50,899
270
17,012
13,129
24,974
0
W
17,980
956
17,237
8,235
16,993
12,779
1,491
4,725
11,964
34,341
0
W
Kukulkan
kSwayzk
Kukulkan
24,263
2,350
2,290
1,596
14,852
7,566
555
8,414
6,313
43,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,266
Gold Earned
55,290
190
Minions Killed
163
0
Camps Cleared
0
1,550,604
Distance Traveled
1,676,377
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,200
718
9
1
0
319,112
0
L
He Bo
9,588
564
21
1
0
328,082
1
W
Danzaburou
12,833
755
63
4
0
290,597
0
L
Ratatoskr
12,133
714
15
1
0
387,737
2
W
Zhong Kui
12,335
726
27
2
0
320,421
0
L
Ra
10,863
639
76
4
0
337,191
1
L
Vamana
11,518
678
33
2
0
302,131
2
L
Athena
11,188
658
18
1
0
321,236
0
W
Ra
12,173
716
43
3
0
307,413
2
W
Kukulkan
12,725
749
48
3
0
313,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role