Player Matchup

Bastet
Bastet
Callmesaucii
Bastet
Level 28
God Stats
6W - 1L
1,871 SR
Queue Stats
77W - 71L
1,501 Elo+
Solo
Artio
Artio
MisterP0PO--
Artio
Level 24
God Stats
3W - 0L
1,793 SR
Queue Stats
32W - 23L
1,567 Elo+
Solo
Agni
Agni
Nnoitra1
Agni
Level 27
God Stats
2W - 0L
1,458 SR
Queue Stats
8W - 11L
1,301 Elo+
Solo
Neith
Neith
ROUZAIGEGE
Neith
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
238W - 251L
1,488 Elo+
Solo
Jormungandr
Jormungandr
shamingbuxinga
Jormungandr
Level 26
God Stats
2W - 1L
1,561 SR
Queue Stats
5W - 4L
1,536 Elo+
Solo
Team Averages
Level 27
1,637 SR
1,479 Elo+

VS

Team Averages
Level 21
1,509 SR
1,431 Elo+
Ares
Ares
AlechX
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,388 Elo+
Solo
Nemesis
Nemesis
Botox_Abuse
Nemesis
Level 26
God Stats
2W - 1L
1,572 SR
Queue Stats
63W - 61L
1,500 Elo+
Solo
Tiamat
Tiamat
Linxx79
Tiamat
Level 22
God Stats
6W - 7L
1,511 SR
Queue Stats
20W - 15L
1,557 Elo+
Solo
Artemis
Artemis
Wenarrex
Artemis
Level 17
God Stats
0W - 1L
1,244 SR
Queue Stats
7W - 10L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
cutechc
Gilgamesh
Level 29
God Stats
1W - 1L
1,717 SR
Queue Stats
66W - 88L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
15 / 1 / 9
11,550
679
20,195
14,369
6,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 1 / 8
9,582
564
12,000
15,214
16,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
15
4 / 3 / 7
10,018
589
5,690
7,977
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
14
1 / 3 / 8
8,615
507
5,138
6,925
2,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
shamingbuxinga
Jormungandr
14
5 / 2 / 9
8,502
500
8,226
9,739
8,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AlechX
Ares
10
2 / 7 / 0
6,906
406
3,004
17,194
12,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Botox_Abuse
Nemesis
17
7 / 3 / 1
9,693
570
9,862
13,547
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Linxx79
Tiamat
12
0 / 5 / 1
7,165
421
4,794
10,437
5,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Wenarrex
Artemis
13
1 / 7 / 2
7,921
466
6,134
11,643
2,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
cutechc
Gilgamesh
10
0 / 10 / 3
6,467
380
2,905
14,830
5,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
32
Kills
10
10
Deaths
32
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
AlechX
Ares
2
7
0
0.29
L
Nemesis
Botox_Abuse
Nemesis
7
3
1
2.5
W
Bastet
15
1
9
19.5
L
Tiamat
Linxx79
Tiamat
0
5
1
0.1
W
7
1
8
11
W
Agni
4
3
7
2.5
W
Neith
1
3
8
1.67
L
Artemis
Wenarrex
Artemis
1
7
2
0.29
L
Gilgamesh
cutechc
Gilgamesh
0
10
3
0.15
W
Jormungandr
shamingbuxinga
Jormungandr
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,249
Damage
26,699
54,224
Taken
67,651
35,909
Mitigated
31,666
17,896
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AlechX
Ares
3,004
391
0
2,635
17,194
12,473
0
4,322
12,751
10,106
0
L
Nemesis
Botox_Abuse
Nemesis
9,862
4,294
0
5,836
13,547
5,144
0
4,376
8,871
0
72,911
W
Bastet
20,195
9,161
0
7,945
14,369
6,109
1,030
2,162
12,123
0
91,652
L
Tiamat
Linxx79
Tiamat
4,794
357
0
2,168
10,437
5,165
215
3,386
6,860
38,236
0
W
12,000
1,113
197
5,488
15,214
16,934
0
1,209
13,771
42,660
0
W
Agni
5,690
253
185
1,784
7,977
2,003
3,290
1,180
6,647
44,186
0
W
Neith
5,138
2,858
0
2,012
6,925
2,266
2,967
1,211
5,658
0
44,498
L
Artemis
Wenarrex
Artemis
6,134
1,239
385
1,995
11,643
2,915
0
3,019
8,489
0
42,566
L
Gilgamesh
cutechc
Gilgamesh
2,905
377
0
2,305
14,830
5,969
18
9,052
4,764
103
16,072
W
Jormungandr
shamingbuxinga
Jormungandr
8,226
2,159
210
75
9,739
8,597
46
1,537
8,124
33,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,267
Gold Earned
38,152
467
Minions Killed
332
0
Camps Cleared
0
1,635,666
Distance Traveled
1,531,057
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,906
406
17
1
0
288,936
0
L
Nemesis
9,693
570
136
8
0
387,279
6
W
Bastet
11,550
679
143
8
0
375,722
5
L
Tiamat
7,165
421
75
4
0
288,262
5
W
Artio
9,582
564
73
4
0
342,626
2
W
Agni
10,018
589
114
7
0
289,593
3
W
Neith
8,615
507
87
5
0
312,992
3
L
Artemis
7,921
466
82
5
0
283,874
8
L
Gilgamesh
6,467
380
22
1
0
282,706
3
W
Jormungandr
8,502
500
50
3
0
314,733
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role