Player Matchup

Poseidon
Poseidon
BetrayedBeatrice
Poseidon
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,397 Elo+
Solo
Zeus
Zeus
EboboDaunich
Zeus
Level 56
God Stats
36W - 36L
1,404 SR
Queue Stats
171W - 226L
1,421 Elo+
Party 1
Ao Kuang
Ao Kuang
GoodoldJojo
Ao Kuang
Level 61
God Stats
1W - 1L
1,125 SR
Queue Stats
221W - 282L
1,427 Elo+
Party 1
Fenrir
Fenrir
Rubinson
Fenrir
Level 51
God Stats
5W - 1L
1,691 SR
Queue Stats
23W - 13L
1,569 Elo+
Solo
Artio
Artio
arreches
Artio
Level 135
God Stats
1W - 2L
1,367 SR
Queue Stats
60W - 67L
1,423 Elo+
Solo
Team Averages
Level 78
1,417 SR
1,447 Elo+

VS

Team Averages
Level 82
1,493 SR
1,463 Elo+
Cliodhna
Cliodhna
Auralae
Cliodhna
Level 109
God Stats
4W - 3L
1,612 SR
Queue Stats
43W - 45L
1,454 Elo+
Solo
He Bo
He Bo
CNQIN
He Bo
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 94L
1,510 Elo+
Solo
Bellona
Bellona
MacGev
Bellona
Level 65
God Stats
43W - 58L
1,396 SR
Queue Stats
87W - 116L
1,404 Elo+
Solo
Baba Yaga
Baba Yaga
bezemafallus
Baba Yaga
Level 70
God Stats
14W - 18L
1,462 SR
Queue Stats
522W - 579L
1,458 Elo+
Solo
Skadi
Skadi
natron69
Skadi
Level 82
God Stats
26W - 38L
1,495 SR
Queue Stats
282W - 347L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 24
13,229
1,102
25,385
12,816
5,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
14 / 2 / 20
14,985
1,249
32,189
13,299
6,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
GoodoldJojo
Ao Kuang
20
12 / 5 / 15
13,859
1,155
13,334
22,350
10,605
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Rubinson
Fenrir
20
14 / 2 / 12
14,310
1,193
18,807
14,308
7,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
arreches
Artio
20
0 / 4 / 31
12,641
1,053
4,990
22,943
25,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Auralae
Cliodhna
18
3 / 10 / 9
11,859
988
18,061
20,734
6,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
CNQIN
He Bo
18
2 / 11 / 9
11,806
984
17,018
19,790
5,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
MacGev
Bellona
18
2 / 5 / 8
11,895
991
6,392
21,238
26,800
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baba Yaga
bezemafallus
Baba Yaga
18
4 / 8 / 10
12,242
1,020
20,146
17,913
6,718
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
natron69
Skadi
18
3 / 11 / 5
11,440
953
16,431
21,017
6,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
55
45
Kills
14
14
Deaths
45
102
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Auralae
Cliodhna
3
10
9
0.75
W
5
1
24
17
L
He Bo
CNQIN
He Bo
2
11
9
0.59
W
14
2
20
12
W
Ao Kuang
GoodoldJojo
Ao Kuang
12
5
15
3.9
L
Bellona
MacGev
Bellona
2
5
8
1.2
W
Fenrir
Rubinson
Fenrir
14
2
12
10
W
Artio
arreches
Artio
0
4
31
3.88
L
Baba Yaga
bezemafallus
Baba Yaga
4
8
10
1.13
L
Skadi
natron69
Skadi
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,705
Damage
78,048
85,716
Taken
100,692
55,404
Mitigated
53,052
15,129
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Auralae
Cliodhna
18,061
1,291
0
825
20,734
6,908
0
14,643
6,091
0
38,744
W
25,385
3,717
0
1,702
12,816
5,103
0
5,846
6,970
68,271
0
L
He Bo
CNQIN
He Bo
17,018
1,008
363
1,456
19,790
5,971
0
13,504
6,286
37,407
0
W
32,189
5,027
129
2,255
13,299
6,132
0
5,691
7,608
60,409
0
W
Ao Kuang
GoodoldJojo
Ao Kuang
13,334
3,676
0
3,949
22,350
10,605
0
10,665
11,685
23,791
0
L
Bellona
MacGev
Bellona
6,392
781
775
981
21,238
26,800
0
13,797
7,441
0
32,092
W
Fenrir
Rubinson
Fenrir
18,807
6,966
0
1,947
14,308
7,825
0
5,604
8,704
0
30,142
W
Artio
arreches
Artio
4,990
602
1,434
3,713
22,943
25,739
0
9,358
13,585
13,676
0
L
Baba Yaga
bezemafallus
Baba Yaga
20,146
943
0
856
17,913
6,718
0
15,203
2,710
40,417
0
L
Skadi
natron69
Skadi
16,431
8,851
289
576
21,017
6,655
0
18,751
2,266
0
33,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,024
Gold Earned
59,242
232
Minions Killed
216
9
Camps Cleared
7
1,159,761
Distance Traveled
1,096,406
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,859
988
42
4
0
211,003
0
W
Poseidon
13,229
1,102
118
10
2
236,800
0
L
He Bo
11,806
984
42
4
4
228,890
1
W
Zeus
14,985
1,249
63
5
3
210,858
2
W
Ao Kuang
13,859
1,155
13
1
0
249,674
0
L
Bellona
11,895
991
61
5
1
238,602
1
W
Fenrir
14,310
1,193
23
2
3
264,717
2
W
Artio
12,641
1,053
15
1
1
197,712
0
L
Baba Yaga
12,242
1,020
45
4
2
209,316
0
L
Skadi
11,440
953
26
2
0
208,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role