Player Matchup

Bakasura
Bakasura
BIGRJ021
Bakasura
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,316 Elo+
Party 1
Ao Kuang
Ao Kuang
Freakeninja
Ao Kuang
Level 5
God Stats
12W - 3L
1,240 SR
Queue Stats
14W - 6L
1,332 Elo+
Party 1
Artemis
Artemis
Kimi0shi
Artemis
Level 28
God Stats
9W - 10L
1,711 SR
Queue Stats
11W - 18L
1,576 Elo+
Solo
Nemesis
Nemesis
Shadow181011
Nemesis
Level 7
God Stats
8W - 11L
1,310 SR
Queue Stats
8W - 11L
1,224 Elo+
Solo
Cthulhu
Cthulhu
V_RespectJ_V
Cthulhu
Level 28
God Stats
13W - 16L
1,352 SR
Queue Stats
18W - 27L
1,316 Elo+
Party 1
Team Averages
Level 31
1,423 SR
1,353 Elo+

VS

Team Averages
Level 20
1,501 SR
1,352 Elo+
Neith
Neith
Darth Dyroth
Neith
Level 29
God Stats
2W - 1L
1,793 SR
Queue Stats
198W - 198L
1,483 Elo+
Solo
Cthulhu
Cthulhu
DavidHouston1
Cthulhu
Level 14
God Stats
6W - 6L
1,485 SR
Queue Stats
20W - 21L
1,329 Elo+
Solo
Fenrir
Fenrir
Samuel_974Araujo
Fenrir
Level 5
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 7L
1,275 Elo+
Solo
Tyr
Tyr
Zealer_loot
Tyr
Level 25
God Stats
10W - 9L
1,550 SR
Queue Stats
102W - 102L
1,366 Elo+
Solo
Vulcan
Vulcan
lucasnicolaspc
Vulcan
Level 28
God Stats
3W - 5L
1,390 SR
Queue Stats
154W - 170L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BIGRJ021
Bakasura
19
9 / 4 / 17
12,898
1,075
15,466
14,494
5,620
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Freakeninja
Ao Kuang
20
20 / 4 / 12
14,585
1,215
32,807
20,332
9,281
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Kimi0shi
Artemis
19
6 / 2 / 15
12,695
1,058
28,270
12,580
5,004
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Shadow181011
Nemesis
20
3 / 0 / 22
12,457
1,038
13,037
13,673
8,940
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
V_RespectJ_V
Cthulhu
19
3 / 1 / 19
12,028
1,002
14,122
19,397
12,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 6
11,134
928
14,723
16,587
5,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
16
1 / 2 / 5
10,253
854
11,305
15,529
9,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 16 / 2
11,224
935
14,313
29,480
19,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 9 / 8
11,435
953
9,404
28,787
25,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
3 / 8 / 4
11,770
981
21,134
18,886
6,544
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
36
41
Kills
11
11
Deaths
41
85
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BIGRJ021
Bakasura
9
4
17
4.38
L
2
6
6
0.83
L
Cthulhu
1
2
5
1.75
W
Ao Kuang
Freakeninja
Ao Kuang
20
4
12
6.5
W
Artemis
Kimi0shi
Artemis
6
2
15
6.75
L
3
16
2
0.25
W
Nemesis
Shadow181011
Nemesis
3
0
22
14
W
Cthulhu
V_RespectJ_V
Cthulhu
3
1
19
12.5
L
2
9
8
0.67
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,702
Damage
70,879
80,476
Taken
109,269
41,593
Mitigated
67,342
19,015
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BIGRJ021
Bakasura
15,466
10,322
0
1,189
14,494
5,620
0
3,989
10,392
0
17,112
L
14,723
7,369
0
2,138
16,587
5,904
0
7,540
9,026
0
28,170
L
Cthulhu
11,305
861
222
2,186
15,529
9,826
0
7,772
7,757
18,627
0
W
Ao Kuang
Freakeninja
Ao Kuang
32,807
13,163
0
7,170
20,332
9,281
0
5,108
15,073
55,506
0
W
Artemis
Kimi0shi
Artemis
28,270
19,116
0
0
12,580
5,004
0
6,027
6,406
0
42,722
L
14,313
3,402
0
203
29,480
19,886
0
14,050
14,360
0
29,110
W
Nemesis
Shadow181011
Nemesis
13,037
3,521
879
2,745
13,673
8,940
0
5,916
7,519
6,191
25,599
W
Cthulhu
V_RespectJ_V
Cthulhu
14,122
1,307
195
6,837
19,397
12,748
0
10,428
8,647
36,012
0
L
9,404
1,691
0
337
28,787
25,182
0
11,347
16,100
0
13,765
L
21,134
7,256
121
1,869
18,886
6,544
0
8,421
10,248
47,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,663
Gold Earned
55,816
185
Minions Killed
150
8
Camps Cleared
3
1,171,206
Distance Traveled
1,085,275
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,898
1,075
20
2
0
227,052
0
L
Neith
11,134
928
36
3
1
231,063
0
L
Cthulhu
10,253
854
20
2
0
168,651
0
W
Ao Kuang
14,585
1,215
46
4
2
222,251
0
W
Artemis
12,695
1,058
32
3
5
219,866
3
L
Fenrir
11,224
935
25
2
1
211,902
0
W
Nemesis
12,457
1,038
44
4
0
279,685
1
W
Cthulhu
12,028
1,002
43
4
1
222,352
0
L
Tyr
11,435
953
6
1
0
246,009
0
L
Vulcan
11,770
981
63
5
1
227,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role