Player Matchup

Geb
Geb
Nerdquake
Geb
Level 28
God Stats
12W - 3L
1,695 SR
Queue Stats
113W - 71L
1,619 Elo+
Party 1
Scylla
Scylla
akkertakjes
Scylla
Level 144
God Stats
7W - 3L
1,596 SR
Queue Stats
431W - 208L
1,689 Elo+
Party 1
Rama
Rama
polouloff75
Rama
Level 97
God Stats
9W - 12L
1,449 SR
Queue Stats
258W - 265L
1,514 Elo+
Solo
Team Averages
Level 90
1,580 SR
1,607 Elo+

VS

Team Averages
Level 44
1,603 SR
1,491 Elo+
Neith
Neith
Shepardino
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Solo
Artio
Artio
SwordfishMKII
Artio
Level 39
God Stats
1W - 1L
1,805 SR
Queue Stats
99W - 71L
1,551 Elo+
Party 2
Scylla
Scylla
joshiyoshi
Scylla
Level 88
God Stats
1W - 2L
1,505 SR
Queue Stats
112W - 71L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 7
6,206
887
3,257
6,170
3,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
11
7 / 0 / 2
7,158
1,023
5,705
3,705
1,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 0 / 5
5,531
790
7,158
3,471
1,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
4
0 / 2 / 0
4,348
621
282
1,721
563
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 1
5,176
739
3,297
11,170
7,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
joshiyoshi
Scylla
9
1 / 3 / 0
5,135
734
5,523
5,682
1,883
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Neith
0
2
0
0
L
0
4
1
0.13
W
Scylla
7
0
2
8
L
Scylla
joshiyoshi
Scylla
1
3
0
0.33
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,120
Damage
9,102
13,346
Taken
18,573
5,804
Mitigated
9,726
3,402
Healing
5,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,257
247
0
1,887
6,170
3,437
308
4,199
1,971
6,759
0
L
Neith
282
138
0
56
1,721
563
0
1,380
341
0
840
L
3,297
342
804
4,093
11,170
7,280
0
4,686
6,484
7,578
0
W
Scylla
5,705
1,003
0
992
3,705
1,176
514
2,451
1,254
29,282
0
L
Scylla
joshiyoshi
Scylla
5,523
1,301
0
250
5,682
1,883
0
2,896
2,786
22,257
0
W
7,158
4,925
0
523
3,471
1,191
172
2,389
1,082
0
18,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,895
Gold Earned
14,659
93
Minions Killed
63
5
Camps Cleared
1
394,521
Distance Traveled
285,204
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,206
887
9
1
0
129,003
0
L
Neith
4,348
621
2
0
0
19,920
0
L
Artio
5,176
739
13
2
0
134,278
1
W
Scylla
7,158
1,023
62
9
1
123,871
1
L
Scylla
5,135
734
48
7
1
131,006
1
W
Rama
5,531
790
22
3
4
141,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role