Player Matchup

Ra
Ra
Crotalus94
Ra
Level 64
God Stats
2W - 7L
1,112 SR
Queue Stats
132W - 176L
1,326 Elo+
Party 1
Pele
Pele
omatixc
Pele
Level 9
God Stats
4W - 1L
1,616 SR
Queue Stats
4W - 4L
1,275 Elo+
Party 1
Sobek
Sobek
pappastormage
Sobek
Level 8
God Stats
2W - 1L
1,541 SR
Queue Stats
3W - 7L
1,203 Elo+
Party 1
Team Averages
Level 27
1,423 SR
1,268 Elo+

VS

Team Averages
Level 42
1,279 SR
1,291 Elo+
Cupid
Cupid
Skotobazza
Cupid
Level 69
God Stats
1W - 3L
1,292 SR
Queue Stats
32W - 64L
1,296 Elo+
Solo
Hercules
Hercules
juppens
Hercules
Level 29
God Stats
1W - 2L
1,379 SR
Queue Stats
28W - 29L
1,425 Elo+
Solo
Kukulkan
Kukulkan
kenke93
Kukulkan
Level 27
God Stats
0W - 1L
1,164 SR
Queue Stats
6W - 13L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 4
13,768
725
21,777
10,196
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
omatixc
Pele
14
6 / 7 / 5
12,043
634
10,387
15,413
6,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 1 / 17
13,228
696
6,691
20,008
30,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
1 / 11 / 6
10,304
542
12,157
15,893
5,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
juppens
Hercules
17
7 / 2 / 2
11,949
629
13,074
22,608
27,009
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
kenke93
Kukulkan
13
1 / 5 / 4
10,376
546
9,166
9,580
5,110
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
18
Kills
9
9
Deaths
18
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
12
1
4
14
L
Cupid
1
11
6
0.36
L
Hercules
juppens
Hercules
7
2
2
4
L
Kukulkan
kenke93
Kukulkan
1
5
4
0.6
W
Pele
omatixc
Pele
6
7
5
1.21
W
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,855
Damage
34,397
45,617
Taken
48,081
43,069
Mitigated
37,499
17,341
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,777
2,077
4,573
4,541
10,196
5,629
1,757
2,394
7,802
80,203
0
L
Cupid
12,157
4,398
1,048
2,033
15,893
5,380
0
10,757
4,826
0
33,677
L
Hercules
juppens
Hercules
13,074
3,851
278
5,455
22,608
27,009
0
11,701
10,224
0
38,774
L
Kukulkan
kenke93
Kukulkan
9,166
1,266
0
1,424
9,580
5,110
0
5,345
4,012
36,211
0
W
Pele
omatixc
Pele
10,387
2,303
0
1,604
15,413
6,679
630
2,905
12,508
0
31,279
W
6,691
875
63
6,560
20,008
30,761
334
4,277
15,731
14,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,039
Gold Earned
32,629
216
Minions Killed
171
6
Camps Cleared
4
1,048,994
Distance Traveled
813,052
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,768
725
151
8
4
364,583
1
L
Cupid
10,304
542
51
3
0
225,033
2
L
Hercules
11,949
629
53
3
4
310,639
2
L
Kukulkan
10,376
546
67
4
0
277,380
2
W
Pele
12,043
634
42
2
2
325,520
0
W
Sobek
13,228
696
23
1
0
358,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role