Player Matchup

Raijin
Raijin
Platinum V
ChazTrinidad
Raijin
Platinum V
Level 160
God Stats
0W - 4L
1,201 SR
Queue Stats
222W - 213L
1,801 MMR
Party 1
Artemis
Artemis
Platinum V
OoogaBoogaPL
Artemis
Platinum V
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 10L
2,059 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze I
Sweatins
Morgan Le Fay
Bronze I
Level 87
God Stats
19W - 24L
1,459 SR
Queue Stats
301W - 355L
450 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,387 SR
1,437 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,569 SR
1,686 MMR
Kuzenbo
Kuzenbo
Bronze III
Vodwa
Kuzenbo
Bronze III
Level 127
God Stats
5W - 2L
1,564 SR
Queue Stats
23W - 16L
1,551 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond V
WhY_YoU_FeEd
Gilgamesh
Diamond V
Level 70
God Stats
11W - 13L
1,643 SR
Queue Stats
127W - 174L
1,957 MMR
Solo
Chronos
Chronos
Bronze III
jfergi
Chronos
Bronze III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,551 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
2 / 7 / 2
8,879
634
6,272
12,125
4,386
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
OoogaBoogaPL
Artemis
10
0 / 5 / 4
7,821
559
11,300
10,825
3,644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Sweatins
Morgan Le Fay
11
2 / 6 / 2
8,543
610
8,549
10,994
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
OdinFenrirArtioNe ZhaPersephone

VS

Bans
SolAphroditeAresPoseidonGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Vodwa
Kuzenbo
14
6 / 0 / 6
10,015
715
5,169
10,870
15,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
WhY_YoU_FeEd
Gilgamesh
15
8 / 2 / 6
10,626
759
13,118
16,117
13,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
jfergi
Chronos
14
4 / 2 / 8
9,647
689
12,640
11,038
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
4
Kills
18
18
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Raijin
2
7
2
0.43
L
Artemis
OoogaBoogaPL
Artemis
0
5
4
0.4
L
Morgan Le Fay
Sweatins
Morgan Le Fay
2
6
2
0.5
W
Kuzenbo
Vodwa
Kuzenbo
6
0
6
9
W
Gilgamesh
WhY_YoU_FeEd
Gilgamesh
8
2
6
5.5
W
Chronos
jfergi
Chronos
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,121
Damage
30,927
33,944
Taken
38,025
11,627
Mitigated
33,101
3,944
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
6,272
730
0
1,932
12,125
4,386
0
4,937
6,694
21,064
0
L
Artemis
OoogaBoogaPL
Artemis
11,300
4,645
0
1,220
10,825
3,644
0
5,204
5,277
0
30,152
L
Morgan Le Fay
Sweatins
Morgan Le Fay
8,549
510
137
655
10,994
3,597
0
7,154
3,328
26,114
0
W
Kuzenbo
Vodwa
Kuzenbo
5,169
1,315
0
3,831
10,870
15,953
312
4,387
6,483
17,814
0
W
Gilgamesh
WhY_YoU_FeEd
Gilgamesh
13,118
2,827
0
2,255
16,117
13,013
1,061
6,175
9,942
3,443
43,844
W
Chronos
jfergi
Chronos
12,640
4,348
0
3,147
11,038
4,135
1,856
5,011
6,027
39,173
4,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,243
Gold Earned
30,288
129
Minions Killed
168
1
Camps Cleared
13
607,984
Distance Traveled
762,219
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,879
634
38
3
0
190,457
3
L
Artemis
7,821
559
46
3
0
204,505
4
L
Morgan Le Fay
8,543
610
45
3
1
213,022
9
W
Kuzenbo
10,015
715
20
1
2
258,283
1
W
Gilgamesh
10,626
759
69
5
6
245,545
2
W
Chronos
9,647
689
79
6
5
258,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role