Player Matchup

Medusa
Medusa
IJWTGH4
Medusa
Level 62
God Stats
1W - 2L
1,527 SR
Queue Stats
4W - 7L
1,350 Elo+
Solo
Ra
Ra
cr43ydud3
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,053 Elo+
Solo
Tyr
Tyr
iovinotommaso1
Tyr
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 98L
1,416 Elo+
Solo
Team Averages
Level 31
1,509 SR
1,273 Elo+

VS

Team Averages
Level 81
1,628 SR
1,381 Elo+
Nox
Nox
r1sk_Smurfjews
Nox
Level 30
God Stats
3W - 2L
1,646 SR
Queue Stats
5W - 6L
1,329 Elo+
Party 1
Charybdis
Charybdis
xGn0mEx
Charybdis
Level 125
God Stats
1W - 0L
1,590 SR
Queue Stats
51W - 84L
1,388 Elo+
Party 1
Kuzenbo
Kuzenbo
xJockerSmoker0x
Kuzenbo
Level 88
God Stats
11W - 8L
1,648 SR
Queue Stats
474W - 619L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IJWTGH4
Medusa
14
5 / 3 / 0
8,846
737
11,165
10,349
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 10 / 2
6,697
558
981
7,277
2,192
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
7,038
587
3,184
10,993
7,613
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 8
9,681
807
10,298
3,438
1,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
xGn0mEx
Charybdis
12
5 / 2 / 6
8,665
722
5,633
6,453
2,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 3 / 8
9,585
799
7,704
13,189
16,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
16
16
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
IJWTGH4
Medusa
5
3
0
1.67
L
0
10
2
0.1
L
0
3
2
0.33
W
6
0
8
10
W
Charybdis
xGn0mEx
Charybdis
5
2
6
4
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,330
Damage
23,635
28,619
Taken
23,080
13,588
Mitigated
20,460
1,761
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
IJWTGH4
Medusa
11,165
5,306
0
1,567
10,349
3,783
0
7,382
2,967
0
47,149
L
981
981
0
0
7,277
2,192
0
4,562
2,715
3,582
0
L
3,184
557
0
194
10,993
7,613
0
7,009
3,984
0
14,796
W
10,298
367
0
79
3,438
1,386
553
0
3,438
28,589
0
W
Charybdis
xGn0mEx
Charybdis
5,633
2,556
0
257
6,453
2,386
282
222
6,231
0
24,605
W
7,704
2,891
558
2,963
13,189
16,688
244
1,365
11,824
20,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,581
Gold Earned
27,931
124
Minions Killed
130
4
Camps Cleared
5
579,088
Distance Traveled
697,726
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,846
737
91
8
2
229,310
0
L
Ra
6,697
558
0
0
0
142,203
0
L
Tyr
7,038
587
33
3
2
207,575
1
W
Nox
9,681
807
49
4
1
244,233
2
W
Charybdis
8,665
722
67
6
2
218,640
1
W
Kuzenbo
9,585
799
14
1
2
234,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role