Player Matchup

Rama
Rama
Cobrazzinsta
Rama
Level 27
God Stats
0W - 2L
1,246 SR
Queue Stats
6W - 7L
1,453 Elo+
Solo
Medusa
Medusa
Jammy-Nash
Medusa
Level 29
God Stats
43W - 41L
1,603 SR
Queue Stats
161W - 180L
1,449 Elo+
Solo
Ares
Ares
Mastercomander93
Ares
Level 25
God Stats
16W - 9L
1,563 SR
Queue Stats
109W - 94L
1,468 Elo+
Solo
Nox
Nox
Neos302
Nox
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,370 Elo+
Solo
Chronos
Chronos
SteelSauce9678
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,332 Elo+
Solo
Team Averages
Level 22
1,482 SR
1,414 Elo+

VS

Team Averages
Level 16
1,459 SR
1,399 Elo+
Neith
Neith
Bena2129
Neith
Level 7
God Stats
2W - 1L
1,537 SR
Queue Stats
16W - 7L
1,569 Elo+
Solo
Kukulkan
Kukulkan
Darin_SHADOW
Kukulkan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 60L
1,344 Elo+
Solo
Ymir
Ymir
Valkyrie6048
Ymir
Level 12
God Stats
2W - 1L
1,470 SR
Queue Stats
15W - 20L
1,296 Elo+
Solo
Fenrir
Fenrir
boldirobi
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,445 Elo+
Solo
Jing Wei
Jing Wei
peacemaker200
Jing Wei
Level 17
God Stats
11W - 19L
1,287 SR
Queue Stats
24W - 35L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 1
9,053
823
8,817
16,447
6,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Jammy-Nash
Medusa
17
5 / 4 / 2
11,853
1,078
18,770
13,435
6,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 6 / 6
11,495
1,045
12,429
26,468
35,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nox
17
0 / 11 / 5
10,315
938
10,326
16,545
7,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 3
10,230
930
3,733
9,392
3,631
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

78

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bena2129
Neith
20
13 / 0 / 15
13,268
1,206
31,781
10,282
4,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Darin_SHADOW
Kukulkan
18
8 / 2 / 15
11,827
1,075
17,643
11,473
4,971
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 3 / 23
12,654
1,150
10,916
22,638
28,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
boldirobi
Fenrir
19
9 / 2 / 16
12,213
1,110
13,704
11,242
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
peacemaker200
Jing Wei
16
0 / 0 / 5
9,298
845
845
3,351
2,019
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
107
7
Kills
33
33
Deaths
7
17
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Neith
Bena2129
Neith
13
0
15
20.5
L
0
9
1
0.06
W
Kukulkan
Darin_SHADOW
Kukulkan
8
2
15
7.75
L
Medusa
Jammy-Nash
Medusa
5
4
2
1.5
L
0
6
6
0.5
L
Nox
0
11
5
0.23
L
2
3
3
1.17
W
3
3
23
4.83
W
Fenrir
boldirobi
Fenrir
9
2
16
8.5
W
Jing Wei
peacemaker200
Jing Wei
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,075
Damage
74,889
82,287
Taken
58,986
58,897
Mitigated
45,860
3,504
Healing
9,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bena2129
Neith
31,781
15,517
194
3,829
10,282
4,423
0
6,060
4,222
0
69,112
L
8,817
4,575
0
0
16,447
6,208
0
4,669
11,778
0
16,542
W
Kukulkan
Darin_SHADOW
Kukulkan
17,643
3,388
0
0
11,473
4,971
0
5,290
6,183
40,867
0
L
Medusa
Jammy-Nash
Medusa
18,770
8,444
0
0
13,435
6,111
0
4,025
9,410
0
42,092
L
12,429
382
0
3,073
26,468
35,461
0
9,473
16,995
39,674
0
L
Nox
10,326
1,417
0
60
16,545
7,486
0
7,387
9,158
35,971
0
L
3,733
639
0
371
9,392
3,631
0
3,005
6,387
12,795
0
W
10,916
2,013
0
3,296
22,638
28,983
0
9,985
12,653
21,241
0
W
Fenrir
boldirobi
Fenrir
13,704
4,700
0
2,597
11,242
5,464
0
3,610
7,632
0
23,642
W
Jing Wei
peacemaker200
Jing Wei
845
795
0
0
3,351
2,019
0
1,543
1,808
0
4,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,946
Gold Earned
59,260
184
Minions Killed
214
3
Camps Cleared
5
937,318
Distance Traveled
890,666
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,268
1,206
85
8
2
215,836
0
L
Rama
9,053
823
22
2
0
167,863
0
W
Kukulkan
11,827
1,075
66
6
0
214,234
0
L
Medusa
11,853
1,078
45
4
2
198,002
0
L
Ares
11,495
1,045
29
3
0
212,758
3
L
Nox
10,315
938
64
6
1
200,463
3
L
Chronos
10,230
930
24
2
0
158,232
0
W
Ymir
12,654
1,150
27
2
0
171,587
0
W
Fenrir
12,213
1,110
26
2
3
204,460
1
W
Jing Wei
9,298
845
10
1
0
84,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role