Player Matchup

Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
InjuringCupid45
Rama
Level 67
God Stats
0W - 2L
1,528 SR
Queue Stats
15W - 28L
1,376 Elo+
Solo
Bacchus
Bacchus
TanOsprey125699
Bacchus
Level 135
God Stats
7W - 16L
1,395 SR
Queue Stats
33W - 45L
1,434 Elo+
Solo
Hel
Hel
Xanadu17
Hel
Level 159
God Stats
5W - 3L
1,709 SR
Queue Stats
453W - 429L
1,578 Elo+
Solo
Chaac
Chaac
ezepro93
Chaac
Level 139
God Stats
7W - 9L
1,495 SR
Queue Stats
61W - 77L
1,466 Elo+
Solo
Team Averages
Level 131
1,525 SR
1,471 Elo+

VS

Team Averages
Level 81
1,567 SR
1,554 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Breakevenstream
Neith
Level 48
God Stats
12W - 4L
1,719 SR
Queue Stats
26W - 15L
1,610 Elo+
Solo
Hercules
Hercules
Emptysac
Hercules
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
JOKERLAW
Zhong Kui
Level 159
God Stats
4W - 4L
1,554 SR
Queue Stats
179W - 178L
1,512 Elo+
Solo
Kukulkan
Kukulkan
xxDethampxx
Kukulkan
Level 25
God Stats
1W - 0L
1,562 SR
Queue Stats
8W - 3L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 3 / 3
7,349
735
7,359
8,268
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 1
6,503
650
1,843
10,913
4,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 5 / 3
6,486
649
4,173
13,828
14,100
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
2 / 4 / 2
7,587
759
5,166
8,149
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
ezepro93
Chaac
14
2 / 6 / 1
7,868
787
7,676
15,632
11,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 0 / 0
4,062
406
0
0
0
17
8 / 2 / 6
10,331
1,033
13,858
9,828
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Emptysac
Hercules
16
5 / 1 / 12
8,984
898
8,861
9,622
10,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
JOKERLAW
Zhong Kui
15
4 / 1 / 14
9,299
930
14,336
7,840
6,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
xxDethampxx
Kukulkan
17
7 / 1 / 7
9,684
968
11,006
6,679
2,934
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
5
Kills
24
24
Deaths
5
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
3
3
0.83
W
Ne Zha
 
Ne Zha
0
0
0
0
W
8
2
6
5.5
W
Hercules
Emptysac
Hercules
5
1
12
11
L
0
6
1
0.08
W
Zhong Kui
JOKERLAW
Zhong Kui
4
1
14
11
L
0
5
3
0.3
L
2
4
2
0.75
L
Chaac
ezepro93
Chaac
2
6
1
0.42
W
Kukulkan
xxDethampxx
Kukulkan
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,217
Damage
48,061
56,790
Taken
33,969
36,720
Mitigated
23,733
14,767
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,359
2,959
113
1,487
8,268
3,646
1
4,759
3,509
27,349
2,402
W
Ne Zha
 
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
13,858
8,825
0
1,168
9,828
4,019
1,249
5,470
4,204
0
42,184
W
Hercules
Emptysac
Hercules
8,861
2,298
0
2,694
9,622
10,169
67
3,126
6,038
0
17,370
L
1,843
1,609
215
1,289
10,913
4,193
449
2,944
7,969
0
16,528
W
Zhong Kui
JOKERLAW
Zhong Kui
14,336
1,083
0
3,541
7,840
6,611
615
5,263
2,417
31,031
0
L
4,173
428
404
2,154
13,828
14,100
15
7,754
6,074
8,580
0
L
5,166
211
1,754
2,849
8,149
3,254
0
4,497
3,652
23,676
0
L
Chaac
ezepro93
Chaac
7,676
1,401
0
4,502
15,632
11,527
0
5,713
9,919
0
26,816
W
Kukulkan
xxDethampxx
Kukulkan
11,006
1,069
0
910
6,679
2,934
41
2,455
4,097
48,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,793
Gold Earned
42,360
227
Minions Killed
244
6
Camps Cleared
9
936,641
Distance Traveled
847,836
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,349
735
58
6
3
188,431
1
W
Ne Zha
4,062
406
0
0
0
0
0
W
Neith
10,331
1,033
77
8
4
208,392
3
W
Hercules
8,984
898
16
2
1
234,737
2
L
Rama
6,503
650
45
5
1
161,364
1
W
Zhong Kui
9,299
930
47
5
1
194,986
4
L
Bacchus
6,486
649
10
1
0
197,391
1
L
Hel
7,587
759
68
7
1
183,545
0
L
Chaac
7,868
787
46
5
1
205,910
3
W
Kukulkan
9,684
968
104
10
3
209,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role