Player Matchup

Olorun
Olorun
DawidV221
Olorun
Level 25
God Stats
6W - 3L
1,700 SR
Queue Stats
34W - 38L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Mythic1
Danzaburou
Level 23
God Stats
16W - 10L
1,680 SR
Queue Stats
50W - 38L
1,504 Elo+
Solo
Ymir
Ymir
Rottenhamster
Ymir
Level 28
God Stats
4W - 3L
1,630 SR
Queue Stats
103W - 133L
1,470 Elo+
Solo
Ratatoskr
Ratatoskr
Tizor
Ratatoskr
Level 8
God Stats
1W - 4L
1,378 SR
Queue Stats
19W - 27L
1,412 Elo+
Solo
Bellona
Bellona
叫我帅哥就好了
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,396 Elo+
Solo
Team Averages
Level 19
1,577 SR
1,446 Elo+

VS

Team Averages
Level 13
1,549 SR
1,462 Elo+
Athena
Athena
Garbrielle
Athena
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,452 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HOMUNCULUS23
Tsukuyomi
Level 14
God Stats
5W - 3L
1,801 SR
Queue Stats
24W - 20L
1,505 Elo+
Solo
Izanami
Izanami
Narcotic87
Izanami
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
TrioPiu
Mulan
Level 14
God Stats
4W - 5L
1,160 SR
Queue Stats
16W - 19L
1,459 Elo+
Party 1
Fenrir
Fenrir
chilly044sup
Fenrir
Level 14
God Stats
8W - 9L
1,783 SR
Queue Stats
20W - 24L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DawidV221
Olorun
10
1 / 3 / 1
6,078
553
4,246
4,446
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Mythic1
Danzaburou
11
6 / 0 / 1
6,846
622
8,472
6,112
1,653
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
1 / 5 / 3
5,361
487
2,382
9,243
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
Tizor
Ratatoskr
5
0 / 4 / 1
4,558
414
1,976
6,029
1,396
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
5,821
529
5,258
9,300
8,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Garbrielle
Athena
8
0 / 4 / 2
5,231
476
2,156
9,556
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
HOMUNCULUS23
Tsukuyomi
11
8 / 2 / 1
6,766
615
5,354
8,105
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
Narcotic87
Izanami
9
3 / 2 / 0
6,074
552
7,050
6,319
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
TrioPiu
Mulan
12
3 / 0 / 2
6,602
600
6,226
9,064
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
10
2 / 0 / 2
5,766
524
2,941
3,601
1,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
16
16
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
DawidV221
Olorun
1
3
1
0.5
W
Athena
Garbrielle
Athena
0
4
2
0.25
W
Tsukuyomi
HOMUNCULUS23
Tsukuyomi
8
2
1
4.25
L
Danzaburou
Mythic1
Danzaburou
6
0
1
6.5
W
Izanami
Narcotic87
Izanami
3
2
0
1.5
L
1
5
3
0.5
L
Ratatoskr
Tizor
Ratatoskr
0
4
1
0.13
W
Mulan
TrioPiu
Mulan
3
0
2
4
W
Fenrir
2
0
2
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,334
Damage
23,727
35,130
Taken
36,645
17,686
Mitigated
16,745
9,638
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DawidV221
Olorun
4,246
1,462
0
947
4,446
1,650
306
0
4,446
25,437
3,509
W
Athena
Garbrielle
Athena
2,156
761
220
1,677
9,556
4,329
0
1,429
8,127
8,819
0
W
Tsukuyomi
HOMUNCULUS23
Tsukuyomi
5,354
1,934
0
766
8,105
2,713
0
1,558
6,547
0
35,267
L
Danzaburou
Mythic1
Danzaburou
8,472
4,113
236
2,470
6,112
1,653
1,081
852
5,260
0
35,640
W
Izanami
Narcotic87
Izanami
7,050
6,609
349
1,244
6,319
1,553
123
1,285
5,034
0
41,087
L
2,382
946
250
1,447
9,243
3,995
144
954
8,289
8,926
0
L
Ratatoskr
Tizor
Ratatoskr
1,976
819
0
1,737
6,029
1,396
0
350
5,679
0
12,764
W
Mulan
TrioPiu
Mulan
6,226
748
0
4,730
9,064
7,018
0
0
9,064
5,902
25,168
W
Fenrir
2,941
652
0
490
3,601
1,132
0
1,874
1,727
0
13,639
L
5,258
1,048
0
2,551
9,300
8,992
0
953
7,664
0
30,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,664
Gold Earned
30,439
216
Minions Killed
280
0
Camps Cleared
0
999,933
Distance Traveled
1,077,916
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,078
553
65
6
0
218,476
2
W
Athena
5,231
476
11
1
0
200,595
6
W
Tsukuyomi
6,766
615
70
6
0
206,742
3
L
Danzaburou
6,846
622
54
5
0
207,272
3
W
Izanami
6,074
552
100
9
0
193,098
1
L
Ymir
5,361
487
6
1
0
158,419
1
L
Ratatoskr
4,558
414
26
2
0
213,275
0
W
Mulan
6,602
600
67
6
0
238,307
0
W
Fenrir
5,766
524
32
3
0
239,174
0
L
Bellona
5,821
529
65
6
0
202,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role