Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
xXLyingEchoXx
Ra
Level 76
God Stats
4W - 3L
1,597 SR
Queue Stats
101W - 94L
1,588 Elo+
Party 1
Team Averages
Level 110
1,532 SR
1,529 Elo+

VS

Team Averages
Level 74
1,697 SR
1,601 Elo+
Sobek
Sobek
Gillionaire
Sobek
Level 88
God Stats
3W - 3L
1,715 SR
Queue Stats
11W - 20L
1,767 Elo+
Solo
Artemis
Artemis
IGotClipped
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
TripleDotJ
Jormungandr
Level 127
God Stats
0W - 1L
1,875 SR
Queue Stats
184W - 188L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
8 / 1 / 7
8,255
826
9,003
8,813
5,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
 
Kumbhakarna
11
1 / 0 / 13
7,758
776
3,064
7,062
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
7 / 0 / 8
8,073
807
10,486
4,972
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,164
616
4,648
11,597
11,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
IGotClipped
Artemis
8
0 / 7 / 0
5,621
562
2,126
7,274
2,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
TripleDotJ
Jormungandr
9
1 / 5 / 0
5,930
593
7,338
10,468
5,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
16
Kills
1
1
Deaths
16
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
1
7
11.5
W
Kumbhakarna
 
Kumbhakarna
1
0
13
7.5
L
0
4
1
0.13
L
Artemis
IGotClipped
Artemis
0
7
0
0
L
Jormungandr
TripleDotJ
Jormungandr
1
5
0
0.2
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,553
Damage
14,112
20,847
Taken
29,339
13,706
Mitigated
19,562
9,263
Healing
7,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,003
3,280
0
2,782
8,813
5,142
0
5,522
3,291
0
18,240
W
Kumbhakarna
 
Kumbhakarna
3,064
277
981
1,645
7,062
6,667
302
3,320
3,742
5,465
0
L
4,648
64
324
4,349
11,597
11,691
0
5,319
6,278
10,367
0
L
Artemis
IGotClipped
Artemis
2,126
1,384
0
649
7,274
2,475
0
2,834
4,440
0
12,521
L
Jormungandr
TripleDotJ
Jormungandr
7,338
2,452
0
1,881
10,468
5,396
0
5,533
4,935
22,805
0
W
10,486
1,087
1,733
2,122
4,972
1,897
676
3,392
1,580
44,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,086
Gold Earned
17,715
119
Minions Killed
72
6
Camps Cleared
1
605,745
Distance Traveled
457,675
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,255
826
28
3
4
184,540
1
W
Kumbhakarna
7,758
776
7
1
1
204,299
3
L
Sobek
6,164
616
18
2
0
167,723
1
L
Artemis
5,621
562
27
3
0
136,547
0
L
Jormungandr
5,930
593
27
3
1
153,405
1
W
Ra
8,073
807
84
8
1
216,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role