Player Matchup

Rama
Rama
 
Rama
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
PastaMan02
Ares
Level 14
God Stats
2W - 0L
1,749 SR
Queue Stats
18W - 7L
1,753 Elo+
Solo
Medusa
Medusa
TheStunkers
Medusa
Level 25
God Stats
5W - 4L
1,606 SR
Queue Stats
83W - 84L
1,515 Elo+
Solo
Mulan
Mulan
TheVariance
Mulan
Level 15
God Stats
9W - 4L
1,697 SR
Queue Stats
21W - 11L
1,627 Elo+
Solo
Team Averages
Level 16
1,610 SR
1,579 Elo+

VS

Team Averages
Level 21
1,586 SR
1,586 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GoodGameGoNext
Hercules
Level 26
God Stats
2W - 1L
1,831 SR
Queue Stats
98W - 58L
1,674 Elo+
Solo
Awilix
Awilix
Tobesatur
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 33L
1,689 Elo+
Solo
Anubis
Anubis
醉梦生何以存
Anubis
Level 29
God Stats
79W - 65L
1,598 SR
Queue Stats
112W - 103L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 2 / 4
6,531
653
3,723
5,306
1,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
 
Anubis
10
3 / 1 / 0
5,525
553
1,142
3,734
1,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
4 / 0 / 5
5,989
599
3,746
5,819
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
10
2 / 1 / 3
5,745
575
3,422
5,542
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 0
6,407
641
6,011
8,073
4,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 1 / 0
5,397
540
4,901
6,245
2,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
 
Artemis
6
0 / 3 / 0
4,063
406
1,369
3,810
895
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
10
1 / 1 / 0
5,660
566
1,032
4,465
1,476
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Awilix
Tobesatur
Awilix
9
1 / 4 / 2
5,274
527
3,314
7,650
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 1
5,754
575
5,119
5,722
2,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
5
5
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
2
4
1.5
W
Anubis
 
Anubis
3
1
0
3
L
Tsukuyomi
 
Tsukuyomi
1
1
0
1
L
Artemis
 
Artemis
0
3
0
0
L
Hercules
1
1
0
1
W
4
0
5
6.5
W
Medusa
2
1
3
3.5
W
2
1
0
2
L
Awilix
Tobesatur
Awilix
1
4
2
0.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,044
Damage
15,735
28,474
Taken
27,892
12,042
Mitigated
9,108
10,425
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,723
3,375
0
891
5,306
1,334
414
1,078
4,228
0
45,207
W
Anubis
 
Anubis
1,142
134
0
1,604
3,734
1,158
387
1,951
1,783
21,102
0
L
Tsukuyomi
 
Tsukuyomi
4,901
1,081
0
2,474
6,245
2,392
0
0
5,837
0
27,024
L
Artemis
 
Artemis
1,369
652
0
331
3,810
895
161
989
2,821
0
11,156
L
Hercules
1,032
237
0
199
4,465
1,476
0
366
4,099
0
29,099
W
3,746
745
0
1,464
5,819
3,611
0
643
5,176
18,184
0
W
Medusa
3,422
1,341
0
2,713
5,542
1,338
0
1,447
4,095
0
31,141
W
6,011
908
0
3,753
8,073
4,601
495
0
7,513
331
34,739
L
Awilix
Tobesatur
Awilix
3,314
1,502
0
2,391
7,650
2,217
0
2,079
5,494
0
25,104
L
5,119
181
0
1,827
5,722
2,128
0
1,454
4,268
25,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,197
Gold Earned
26,148
300
Minions Killed
264
0
Camps Cleared
0
970,149
Distance Traveled
999,935
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,531
653
98
10
0
192,895
4
W
Anubis
5,525
553
38
4
0
175,573
3
L
Tsukuyomi
5,397
540
56
6
0
219,256
1
L
Artemis
4,063
406
14
1
0
169,763
1
L
Hercules
5,660
566
66
7
0
231,303
5
W
Ares
5,989
599
24
2
0
200,741
4
W
Medusa
5,745
575
61
6
0
205,421
3
W
Mulan
6,407
641
79
8
0
195,519
2
L
Awilix
5,274
527
70
7
0
218,532
1
L
Anubis
5,754
575
58
6
0
161,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role