Player Matchup

Arachne
Arachne
 
Arachne
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Aspland
Nox
Level 37
God Stats
15W - 5L
1,565 SR
Queue Stats
79W - 32L
1,559 Elo+
Party 1
Horus
Horus
baldtuna
Horus
Level 147
God Stats
10W - 7L
1,624 SR
Queue Stats
224W - 164L
1,522 Elo+
Party 1
Team Averages
Level 107
1,563 SR
1,527 Elo+

VS

Team Averages
Level 44
1,527 SR
1,342 Elo+
Odin
Odin
Tomiex
Odin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,493 Elo+
Solo
Nox
Nox
bad_egoiste
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,195 Elo+
Solo
Cthulhu
Cthulhu
lecteur455
Cthulhu
Level 65
God Stats
4W - 1L
1,581 SR
Queue Stats
46W - 73L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
7 / 0 / 9
8,263
826
6,973
6,453
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
12
4 / 0 / 9
7,784
778
6,437
3,926
1,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
baldtuna
Horus
11
6 / 1 / 9
7,697
770
8,620
7,226
4,470
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Tomiex
Odin
8
0 / 5 / 0
5,488
549
1,098
7,776
5,326
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 6 / 0
5,444
544
198
5,232
1,504
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
lecteur455
Cthulhu
8
0 / 6 / 0
5,587
559
3,905
12,268
10,710
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
17
Kills
0
1
Deaths
17
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
9
11.5
W
Nox
4
0
9
8.5
L
Odin
Tomiex
Odin
0
5
0
0
L
0
6
0
0
W
Horus
baldtuna
Horus
6
1
9
10.5
L
Cthulhu
lecteur455
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,030
Damage
5,201
17,605
Taken
25,276
8,815
Mitigated
17,540
5,527
Healing
1,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,973
4,978
0
2,320
6,453
2,768
995
2,802
3,651
0
28,309
W
Nox
6,437
644
0
772
3,926
1,577
383
1,046
2,880
27,272
0
L
Odin
Tomiex
Odin
1,098
264
0
431
7,776
5,326
0
2,201
5,535
0
5,605
L
198
0
10
402
5,232
1,504
0
1,036
4,083
6,823
0
W
Horus
baldtuna
Horus
8,620
3,384
887
1,548
7,226
4,470
132
1,288
5,938
0
18,840
L
Cthulhu
lecteur455
Cthulhu
3,905
355
432
478
12,268
10,710
0
3,444
8,560
14,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,744
Gold Earned
16,519
115
Minions Killed
62
8
Camps Cleared
1
510,339
Distance Traveled
374,787
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,263
826
31
3
4
168,360
1
W
Nox
7,784
778
60
6
0
179,880
2
L
Odin
5,488
549
14
1
1
129,115
1
L
Nox
5,444
544
9
1
0
85,564
0
W
Horus
7,697
770
24
2
4
162,099
1
L
Cthulhu
5,587
559
39
4
0
160,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role