Player Matchup

Kuzenbo
Kuzenbo
Gold I
DaRealTweezy
Kuzenbo
Gold I
Level 159
God Stats
64W - 69L
1,580 SR
Queue Stats
148W - 139L
1,602 MMR
Solo
Awilix
Awilix
Gold II
Flynnstone29
Awilix
Gold II
Level 128
God Stats
14W - 20L
1,451 SR
Queue Stats
904W - 907L
1,544 MMR
Solo
Anubis
Anubis
Gold IV
RayRayVenom
Anubis
Gold IV
Level 116
God Stats
2W - 1L
1,503 SR
Queue Stats
61W - 56L
1,538 MMR
Solo
Izanami
Izanami
Gold II
cweezzie
Izanami
Gold II
Level 94
God Stats
39W - 23L
1,648 SR
Queue Stats
142W - 147L
1,491 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
tengriii
Sun Wukong
Gold IV
Level 141
God Stats
11W - 8L
1,656 SR
Queue Stats
149W - 140L
1,503 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,568 SR
1,535 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,543 SR
1,585 MMR
Baba Yaga
Baba Yaga
Gold V
 
Baba Yaga
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Silver III
 
Artemis
Silver III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum V
Dolphin69Frijole
Hun Batz
Platinum V
Level 150
God Stats
4W - 2L
1,692 SR
Queue Stats
71W - 71L
1,848 MMR
Party 1
Osiris
Osiris
Silver II
cshipp35
Osiris
Silver II
Level 106
God Stats
0W - 3L
1,532 SR
Queue Stats
43W - 44L
1,560 MMR
Solo
Khepri
Khepri
Gold II
xHOWLxHAVOCx
Khepri
Gold II
Level 152
God Stats
2W - 3L
1,488 SR
Queue Stats
106W - 102L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaRealTweezy
Kuzenbo
8
0 / 0 / 3
5,573
557
1,768
5,731
4,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
10
1 / 0 / 2
5,682
568
2,096
4,292
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
10
2 / 0 / 0
6,031
603
2,012
3,951
1,664
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
cweezzie
Izanami
10
3 / 0 / 0
6,491
649
3,028
3,869
1,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
tengriii
Sun Wukong
11
4 / 0 / 0
6,488
649
5,828
5,213
3,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
GilgameshMorgan Le FayCliodhna

VS

Bans
TiamatLokiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
8
0 / 2 / 0
4,843
484
3,934
3,747
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
 
Artemis
5
0 / 5 / 0
3,987
399
2,933
6,046
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 0
5,583
558
1,214
4,216
1,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
cshipp35
Osiris
8
0 / 1 / 0
4,756
476
2,177
6,276
2,732
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
8
0 / 1 / 0
4,817
482
847
3,291
1,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
10
Kills
0
0
Deaths
10
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
2
0
0
L
Artemis
 
Artemis
0
5
0
0
W
Kuzenbo
DaRealTweezy
Kuzenbo
0
0
3
1.5
L
0
1
0
0
W
Awilix
1
0
2
2
W
Anubis
2
0
0
2
L
Osiris
cshipp35
Osiris
0
1
0
0
W
Izanami
cweezzie
Izanami
3
0
0
3
W
Sun Wukong
tengriii
Sun Wukong
4
0
0
4
L
Khepri
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,732
Damage
11,105
23,056
Taken
23,576
12,161
Mitigated
8,005
11,481
Healing
5,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,934
81
0
823
3,747
992
0
2,207
1,540
26,761
0
L
Artemis
 
Artemis
2,933
1,568
0
1,276
6,046
1,298
0
1,313
4,662
0
13,486
W
Kuzenbo
DaRealTweezy
Kuzenbo
1,768
645
341
3,398
5,731
4,226
0
1,691
4,040
15,729
0
L
1,214
314
0
2,322
4,216
1,195
0
0
4,183
0
36,569
W
Awilix
2,096
815
0
2,754
4,292
1,295
0
316
3,976
0
28,798
W
Anubis
2,012
162
0
1,543
3,951
1,664
0
2,463
1,488
31,366
0
L
Osiris
cshipp35
Osiris
2,177
752
0
1,190
6,276
2,732
0
752
4,989
0
17,550
W
Izanami
cweezzie
Izanami
3,028
2,363
0
1,147
3,869
1,009
932
311
3,558
0
43,410
W
Sun Wukong
tengriii
Sun Wukong
5,828
574
0
2,298
5,213
3,967
246
0
5,213
5,987
27,556
L
Khepri
847
14
0
234
3,291
1,788
0
496
2,795
15,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,265
Gold Earned
23,986
351
Minions Killed
225
0
Camps Cleared
0
991,667
Distance Traveled
859,059
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
4,843
484
50
5
0
161,331
1
L
Artemis
3,987
399
21
2
0
137,265
0
W
Kuzenbo
5,573
557
30
3
0
193,872
4
L
Hun Batz
5,583
558
79
8
0
211,329
4
W
Awilix
5,682
568
67
7
0
240,339
4
W
Anubis
6,031
603
80
8
0
175,096
2
L
Osiris
4,756
476
40
4
0
164,362
2
W
Izanami
6,491
649
94
9
0
180,771
3
W
Sun Wukong
6,488
649
80
8
0
201,589
2
L
Khepri
4,817
482
35
4
0
184,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role