Player Matchup

Tsukuyomi
Tsukuyomi
ChaosRegaila
Tsukuyomi
Level 159
God Stats
2W - 1L
1,782 SR
Queue Stats
13W - 9L
1,660 Elo+
Solo
Thor
Thor
Pulsar_Emelka
Thor
Level 44
God Stats
3W - 1L
1,701 SR
Queue Stats
54W - 93L
1,320 Elo+
Solo
Zeus
Zeus
Ritty07
Zeus
Level 104
God Stats
19W - 16L
1,630 SR
Queue Stats
126W - 126L
1,558 Elo+
Solo
Team Averages
Level 102
1,704 SR
1,513 Elo+

VS

Team Averages
Level 124
1,515 SR
1,557 Elo+
Fenrir
Fenrir
Legacy Vortex
Fenrir
Level 119
God Stats
14W - 9L
1,549 SR
Queue Stats
67W - 61L
1,490 Elo+
Party 1
Hachiman
Hachiman
RySeKii
Hachiman
Level 154
God Stats
1W - 3L
1,225 SR
Queue Stats
110W - 52L
1,704 Elo+
Party 1
Ra
Ra
robmax7416
Ra
Level 100
God Stats
20W - 14L
1,772 SR
Queue Stats
215W - 236L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChaosRegaila
Tsukuyomi
11
3 / 5 / 5
8,668
667
8,070
7,819
2,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 9 / 6
8,547
657
3,359
15,960
6,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
Ritty07
Zeus
14
6 / 4 / 2
9,521
732
17,418
8,518
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 10
9,723
748
6,465
18,635
7,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
RySeKii
Hachiman
16
11 / 3 / 4
11,400
877
14,777
9,451
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 5 / 11
9,862
759
8,115
12,417
4,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
10
Kills
18
18
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ChaosRegaila
Tsukuyomi
3
5
5
1.1
W
4
3
10
3
L
1
9
6
0.44
L
Zeus
Ritty07
Zeus
6
4
2
1.75
W
Hachiman
RySeKii
Hachiman
11
3
4
4.33
W
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,847
Damage
29,357
32,297
Taken
40,503
10,955
Mitigated
16,116
3,312
Healing
15,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ChaosRegaila
Tsukuyomi
8,070
2,327
0
1,172
7,819
2,748
0
837
6,763
0
13,908
W
6,465
974
0
6,529
18,635
7,782
0
6,076
11,334
0
13,374
L
3,359
220
52
808
15,960
6,327
0
4,718
11,021
0
11,508
L
Zeus
Ritty07
Zeus
17,418
1,670
0
1,280
8,518
1,880
0
2,660
5,747
46,568
0
W
Hachiman
RySeKii
Hachiman
14,777
7,019
0
3,031
9,451
3,592
1,884
3,966
4,888
0
48,739
W
8,115
582
1,670
3,940
12,417
4,742
427
6,892
5,043
33,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,736
Gold Earned
30,985
113
Minions Killed
150
2
Camps Cleared
9
574,664
Distance Traveled
694,683
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,668
667
17
1
0
145,215
1
W
Fenrir
9,723
748
17
1
2
242,956
2
L
Thor
8,547
657
16
1
0
217,159
0
L
Zeus
9,521
732
80
6
2
212,290
4
W
Hachiman
11,400
877
65
5
4
226,167
3
W
Ra
9,862
759
68
5
3
225,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role