Player Matchup

Baron Samedi
Baron Samedi
Karumaah
Baron Samedi
Level 160
God Stats
12W - 6L
1,690 SR
Queue Stats
539W - 343L
1,726 Elo+
Party 1
He Bo
He Bo
TranquilScorpion
He Bo
Level 160
God Stats
2W - 0L
1,922 SR
Queue Stats
257W - 128L
1,773 Elo+
Party 1
Neith
Neith
Yienni
Neith
Level 151
God Stats
28W - 12L
1,749 SR
Queue Stats
627W - 335L
1,753 Elo+
Party 1
Team Averages
Level 157
1,787 SR
1,751 Elo+

VS

Team Averages
Level 70
1,541 SR
1,604 Elo+
Cliodhna
Cliodhna
Solo D3s
Cliodhna
Level 46
God Stats
0W - 1L
1,324 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Skadi
Skadi
Trollypolley206
Skadi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Freya
Freya
XxVenomxX1245
Freya
Level 124
God Stats
1W - 1L
1,799 SR
Queue Stats
8W - 3L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Karumaah
Baron Samedi
15
9 / 1 / 5
10,221
786
14,554
13,366
7,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 8
9,215
709
10,200
8,010
2,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Yienni
Neith
13
2 / 0 / 11
8,945
688
10,506
8,348
2,975
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Solo D3s
Cliodhna
12
2 / 4 / 2
8,373
644
11,644
17,025
13,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 6 / 3
7,661
589
5,061
9,667
3,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 5 / 1
7,987
614
8,936
12,668
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
4
4
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Karumaah
Baron Samedi
9
1
5
11.5
L
Cliodhna
Solo D3s
Cliodhna
2
4
2
0.75
W
4
3
8
2.67
L
0
6
3
0.25
L
2
5
1
0.5
W
Neith
Yienni
Neith
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,260
Damage
25,641
29,724
Taken
39,360
13,203
Mitigated
21,966
14,562
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Karumaah
Baron Samedi
14,554
1,299
1,791
8,203
13,366
7,626
282
4,170
9,196
38,330
0
L
Cliodhna
Solo D3s
Cliodhna
11,644
328
217
2,240
17,025
13,682
0
8,683
7,680
406
30,184
W
10,200
443
0
1,880
8,010
2,602
0
2,357
5,653
19,482
0
L
5,061
1,665
342
366
9,667
3,399
0
7,077
2,235
0
29,969
L
8,936
2,552
0
3,509
12,668
4,885
0
8,001
4,394
23,163
2,360
W
Neith
Yienni
Neith
10,506
2,830
0
2,688
8,348
2,975
1,192
2,286
6,062
0
32,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,381
Gold Earned
24,021
148
Minions Killed
139
2
Camps Cleared
9
720,790
Distance Traveled
672,603
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,221
786
57
4
2
238,902
5
L
Cliodhna
8,373
644
35
3
2
248,033
3
W
He Bo
9,215
709
29
2
0
246,272
5
L
Skadi
7,661
589
55
4
2
204,303
3
L
Freya
7,987
614
49
4
5
220,267
1
W
Neith
8,945
688
62
5
0
235,616
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role