Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Beetle12345
Anhur
Level 154
God Stats
8W - 8L
1,641 SR
Queue Stats
222W - 124L
1,717 Elo+
Solo
Chaac
Chaac
Knudtiboy
Chaac
Level 108
God Stats
92W - 88L
1,582 SR
Queue Stats
354W - 281L
1,559 Elo+
Solo
Team Averages
Level 141
1,574 SR
1,592 Elo+

VS

Team Averages
Level 98
1,669 SR
1,577 Elo+
Neith
Neith
KralKuci
Neith
Level 95
God Stats
28W - 22L
1,629 SR
Queue Stats
404W - 327L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
Plajik
Baron Samedi
Level 106
God Stats
38W - 17L
1,701 SR
Queue Stats
588W - 529L
1,599 Elo+
Party 1
Ymir
Ymir
Pospa8
Ymir
Level 93
God Stats
165W - 83L
1,678 SR
Queue Stats
320W - 251L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 1 / 8
9,187
707
16,156
7,925
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
9 / 0 / 3
9,963
766
13,287
8,377
3,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Knudtiboy
Chaac
13
0 / 1 / 12
8,498
654
11,398
10,865
9,388
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KralKuci
Neith
10
0 / 5 / 2
7,378
568
6,377
13,319
3,560
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Plajik
Baron Samedi
11
1 / 4 / 0
7,519
578
8,493
12,348
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Pospa8
Ymir
10
1 / 4 / 1
8,084
622
6,063
18,718
12,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
2
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
8
8
W
9
0
3
10.5
W
Chaac
Knudtiboy
Chaac
0
1
12
6
L
Neith
KralKuci
Neith
0
5
2
0.2
L
Baron Samedi
Plajik
Baron Samedi
1
4
0
0.25
L
Ymir
Pospa8
Ymir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,841
Damage
20,933
27,167
Taken
44,385
16,265
Mitigated
20,653
13,082
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,156
999
0
4,335
7,925
2,927
544
4,511
3,414
49,343
0
W
13,287
7,088
0
2,660
8,377
3,950
1,044
4,738
3,639
0
38,940
W
Chaac
Knudtiboy
Chaac
11,398
639
913
5,174
10,865
9,388
75
5,977
4,888
0
24,995
L
Neith
KralKuci
Neith
6,377
2,582
0
3,329
13,319
3,560
0
4,691
8,327
0
22,916
L
Baron Samedi
Plajik
Baron Samedi
8,493
367
1,628
3,751
12,348
4,166
0
5,521
6,707
29,415
0
L
Ymir
Pospa8
Ymir
6,063
810
0
3,149
18,718
12,927
0
6,023
12,247
13,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,648
Gold Earned
22,981
161
Minions Killed
115
11
Camps Cleared
1
784,714
Distance Traveled
735,675
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,187
707
68
5
3
264,227
3
W
Anhur
9,963
766
66
5
8
242,388
4
W
Chaac
8,498
654
27
2
0
278,099
2
L
Neith
7,378
568
38
3
0
239,010
4
L
Baron Samedi
7,519
578
50
4
0
249,402
8
L
Ymir
8,084
622
27
2
1
247,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role