Player Matchup

Neith
Neith
Disslimer
Neith
Level 6
God Stats
0W - 2L
1,216 SR
Queue Stats
0W - 5L
900 Elo+
Party 1
Jormungandr
Jormungandr
DreamHunter0
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Olorun
Olorun
HecticStorm
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,114 Elo+
Solo
Xing Tian
Xing Tian
J3KN4
Xing Tian
Level 12
God Stats
2W - 4L
1,258 SR
Queue Stats
10W - 22L
1,141 Elo+
Solo
Thor
Thor
Shepardino
Thor
Level 5
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 3L
1,069 Elo+
Party 1
Team Averages
Level 6
1,351 SR
1,145 Elo+

VS

Team Averages
Level 14
1,414 SR
1,321 Elo+
Izanami
Izanami
BigFlexTape
Izanami
Level 20
God Stats
8W - 9L
1,388 SR
Queue Stats
34W - 33L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
LeleTerror80
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Rafuelita
Scylla
Level 17
God Stats
7W - 7L
1,440 SR
Queue Stats
14W - 18L
1,346 Elo+
Solo
Raijin
Raijin
Skumk917
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,203 Elo+
Solo
Loki
Loki
bishoy177
Loki
Level 3
God Stats
1W - 1L
1,242 SR
Queue Stats
1W - 1L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Disslimer
Neith
19
3 / 7 / 2
12,570
524
7,383
14,942
6,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
DreamHunter0
Jormungandr
17
8 / 13 / 2
11,646
485
13,424
25,970
18,456
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
18
5 / 11 / 5
11,904
496
9,953
19,953
7,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
J3KN4
Xing Tian
16
2 / 8 / 8
10,338
431
7,079
19,963
21,853
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 11 / 5
10,337
431
5,515
16,851
5,625
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigFlexTape
Izanami
20
27 / 4 / 11
14,816
617
32,005
23,844
9,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
LeleTerror80
Sun Wukong
16
2 / 8 / 11
11,164
465
7,376
20,737
14,801
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
Rafuelita
Scylla
19
9 / 4 / 10
13,700
571
13,174
12,083
4,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Skumk917
Raijin
17
4 / 6 / 14
11,787
491
9,863
12,567
4,459
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
18
5 / 5 / 12
12,341
514
11,107
12,789
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
105
22
Kills
47
50
Deaths
27
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigFlexTape
Izanami
27
4
11
8.13
L
Neith
Disslimer
Neith
3
7
2
0.57
L
Jormungandr
DreamHunter0
Jormungandr
8
13
2
0.69
L
Olorun
5
11
5
0.68
L
Xing Tian
J3KN4
Xing Tian
2
8
8
0.75
W
Sun Wukong
LeleTerror80
Sun Wukong
2
8
11
0.94
W
Scylla
Rafuelita
Scylla
9
4
10
3.5
L
4
11
5
0.59
W
Raijin
Skumk917
Raijin
4
6
14
1.83
W
Loki
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,354
Damage
73,525
97,679
Taken
82,020
60,395
Mitigated
37,774
10,925
Healing
19,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigFlexTape
Izanami
32,005
24,320
0
12,333
23,844
9,629
5,121
9,422
14,422
0
139,618
L
Neith
Disslimer
Neith
7,383
3,032
0
2,545
14,942
6,721
4,556
4,974
9,862
0
86,596
L
Jormungandr
DreamHunter0
Jormungandr
13,424
2,270
0
1,760
25,970
18,456
626
6,546
19,340
45,395
0
L
Olorun
9,953
5,825
72
4,672
19,953
7,740
92
5,178
14,555
67,645
7,860
L
Xing Tian
J3KN4
Xing Tian
7,079
409
373
823
19,963
21,853
459
4,447
15,347
26,210
0
W
Sun Wukong
LeleTerror80
Sun Wukong
7,376
2,225
0
3,492
20,737
14,801
1,776
6,841
13,896
0
34,197
W
Scylla
Rafuelita
Scylla
13,174
526
0
1,090
12,083
4,551
6,429
5,706
6,377
86,609
0
L
5,515
2,244
0
680
16,851
5,625
762
1,239
15,538
0
26,042
W
Raijin
Skumk917
Raijin
9,863
1,301
0
126
12,567
4,459
1,408
4,548
8,019
43,421
0
W
Loki
11,107
2,522
0
2,576
12,789
4,334
992
4,950
7,839
0
54,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,795
Gold Earned
63,808
425
Minions Killed
496
0
Camps Cleared
0
1,804,526
Distance Traveled
1,969,718
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,816
617
140
6
0
393,418
0
L
Neith
12,570
524
161
7
0
316,846
0
L
Jormungandr
11,646
485
62
3
0
398,983
1
L
Olorun
11,904
496
121
5
0
387,962
0
L
Xing Tian
10,338
431
33
1
0
389,291
2
W
Sun Wukong
11,164
465
65
3
0
372,346
2
W
Scylla
13,700
571
142
6
0
387,311
0
L
Thor
10,337
431
48
2
0
311,444
0
W
Raijin
11,787
491
59
2
0
347,612
1
W
Loki
12,341
514
90
4
0
469,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role