Player Matchup

Ganesha
Ganesha
Bronze III
ALPHA Yahma
Ganesha
Bronze III
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
140W - 175L
-95 MMR
Solo
Chronos
Chronos
Silver V
Muffin Mafia06
Chronos
Silver V
Level 117
God Stats
1W - 3L
1,563 SR
Queue Stats
157W - 173L
624 MMR
Solo
Vamana
Vamana
Gold V
Santana_ve
Vamana
Gold V
Level 107
God Stats
0W - 4L
1,177 SR
Queue Stats
265W - 263L
1,214 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
XxMysticaSoulxX
Kuzenbo
Silver III
Level 112
God Stats
4W - 7L
1,654 SR
Queue Stats
109W - 118L
916 MMR
Solo
Loki
Loki
Bronze I
tochakillerf
Loki
Bronze I
Level 109
God Stats
4W - 13L
1,212 SR
Queue Stats
198W - 217L
360 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,421 SR
604 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,507 SR
594 MMR
Nike
Nike
Silver I
IHopeS2
Nike
Silver I
Level 102
God Stats
7W - 3L
1,658 SR
Queue Stats
106W - 120L
1,172 MMR
Solo
Xbalanque
Xbalanque
Silver V
KingTrigga1234
Xbalanque
Silver V
Level 151
God Stats
458W - 399L
1,480 SR
Queue Stats
832W - 828L
511 MMR
Solo
Nu Wa
Nu Wa
Silver III
Mochi plum
Nu Wa
Silver III
Level 124
God Stats
40W - 30L
1,552 SR
Queue Stats
184W - 206L
885 MMR
Solo
Da Ji
Da Ji
Bronze II
Nocatu
Da Ji
Bronze II
Level 129
God Stats
3W - 2L
1,541 SR
Queue Stats
608W - 632L
-8 MMR
Solo
Bacchus
Bacchus
Bronze I
Nok1dZTTV
Bacchus
Bronze I
Level 83
God Stats
2W - 8L
1,306 SR
Queue Stats
65W - 90L
412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ALPHA Yahma
Ganesha
9
1 / 2 / 1
5,059
506
2,255
5,619
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 3 / 2
5,266
527
3,470
6,684
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Santana_ve
Vamana
3
0 / 2 / 1
3,651
365
363
3,105
1,414
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
1 / 2 / 1
4,230
423
643
5,716
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 3 / 1
5,615
562
3,243
6,439
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ArtioDanzaburouArachneChaac

VS

Bans
CliodhnaAwilixMorgan Le FayAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
IHopeS2
Nike
11
1 / 1 / 0
6,292
629
2,278
5,283
2,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
KingTrigga1234
Xbalanque
11
4 / 0 / 2
6,525
653
3,848
5,053
1,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
10
3 / 0 / 3
6,286
629
4,302
3,892
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Nocatu
Da Ji
9
2 / 5 / 3
5,859
586
4,421
6,920
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Nok1dZTTV
Bacchus
8
1 / 1 / 3
5,592
559
2,380
5,097
3,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
11
12
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ALPHA Yahma
Ganesha
1
2
1
0.75
W
Nike
IHopeS2
Nike
1
1
0
1
W
Xbalanque
KingTrigga1234
Xbalanque
4
0
2
5
W
Nu Wa
3
0
3
4.5
L
1
3
2
0.67
W
Da Ji
Nocatu
Da Ji
2
5
3
0.7
W
Bacchus
Nok1dZTTV
Bacchus
1
1
3
2.5
L
Vamana
Santana_ve
Vamana
0
2
1
0.25
L
1
2
1
0.75
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,974
Damage
17,229
27,563
Taken
26,245
9,397
Mitigated
10,445
6,263
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ALPHA Yahma
Ganesha
2,255
142
0
878
5,619
1,702
148
587
4,738
21,171
0
W
Nike
IHopeS2
Nike
2,278
97
0
1,073
5,283
2,443
418
1,245
4,038
545
34,894
W
Xbalanque
KingTrigga1234
Xbalanque
3,848
2,705
0
1,887
5,053
1,507
2,738
204
4,849
0
31,986
W
Nu Wa
4,302
1,395
46
2,207
3,892
1,119
847
1,210
2,682
28,908
0
L
3,470
1,240
0
1,597
6,684
1,515
0
2,404
4,280
24,079
0
W
Da Ji
Nocatu
Da Ji
4,421
1,358
0
1,318
6,920
2,211
416
1,983
4,937
0
24,852
W
Bacchus
Nok1dZTTV
Bacchus
2,380
522
0
605
5,097
3,165
13
1,726
3,371
14,259
0
L
Vamana
Santana_ve
Vamana
363
89
0
0
3,105
1,414
0
314
2,791
0
4,111
L
643
265
0
1,258
5,716
3,198
0
1,775
3,941
7,943
0
L
3,243
675
0
2,530
6,439
1,568
0
1,602
4,837
0
22,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,821
Gold Earned
30,554
152
Minions Killed
256
0
Camps Cleared
0
825,368
Distance Traveled
995,481
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,059
506
36
4
0
181,757
0
W
Nike
6,292
629
65
7
0
201,252
4
W
Xbalanque
6,525
653
69
7
0
180,834
4
W
Nu Wa
6,286
629
49
5
0
197,666
4
L
Chronos
5,266
527
43
4
0
143,984
0
W
Da Ji
5,859
586
48
5
0
208,671
1
W
Bacchus
5,592
559
25
3
0
207,058
0
L
Vamana
3,651
365
6
1
0
150,738
1
L
Kuzenbo
4,230
423
8
1
0
146,524
0
L
Loki
5,615
562
59
6
0
202,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role