Player Matchup

Anubis
Anubis
 
Anubis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ZOMBIE481
Neith
Level 74
God Stats
8W - 9L
1,382 SR
Queue Stats
124W - 162L
1,269 Elo+
Solo
Team Averages
Level 74
1,476 SR
1,454 Elo+

VS

Team Averages
Level 61
1,619 SR
1,323 Elo+
Ravana
Ravana
DivineBrotato
Ravana
Level 105
God Stats
2W - 3L
1,523 SR
Queue Stats
187W - 221L
1,294 Elo+
Solo
Danzaburou
Danzaburou
ImBitoku
Danzaburou
Level 64
God Stats
13W - 13L
1,470 SR
Queue Stats
41W - 89L
1,215 Elo+
Solo
Olorun
Olorun
YourCrusader430
Olorun
Level 14
God Stats
5W - 3L
1,863 SR
Queue Stats
33W - 33L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 1 / 6
8,723
793
9,932
6,862
3,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
 
Anubis
13
4 / 1 / 6
8,723
793
9,932
6,862
3,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
 
Ares
11
0 / 1 / 9
8,158
742
2,463
11,474
10,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
 
Ares
11
0 / 1 / 9
8,158
742
2,463
11,474
10,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
ZOMBIE481
Neith
13
8 / 1 / 4
9,169
834
9,637
5,208
1,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,640
604
3,946
7,834
3,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
ImBitoku
Danzaburou
11
1 / 5 / 2
6,972
634
6,065
7,904
1,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 1
7,162
651
6,093
8,860
1,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
16
Kills
3
5
Deaths
12
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
6
7
W
Anubis
 
Anubis
4
1
6
7
W
Ares
 
Ares
0
1
9
4.5
W
Ares
 
Ares
0
1
9
4.5
L
1
4
1
0.38
L
Danzaburou
ImBitoku
Danzaburou
1
5
2
0.4
L
1
3
1
0.5
W
Neith
ZOMBIE481
Neith
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,427
Damage
16,104
41,880
Taken
24,598
30,605
Mitigated
6,781
14,411
Healing
4,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,932
181
0
2,900
6,862
3,932
245
2,164
4,698
37,183
0
W
Anubis
 
Anubis
9,932
181
0
2,900
6,862
3,932
245
2,164
4,698
37,183
0
W
Ares
 
Ares
2,463
181
0
3,238
11,474
10,413
262
3,150
8,324
11,597
0
W
Ares
 
Ares
2,463
181
0
3,238
11,474
10,413
262
3,150
8,324
11,597
0
L
3,946
1,318
0
296
7,834
3,222
0
4,388
3,446
0
6,062
L
Danzaburou
ImBitoku
Danzaburou
6,065
2,106
122
783
7,904
1,569
0
3,572
4,332
0
20,956
L
6,093
3,406
248
2,622
8,860
1,990
0
4,807
4,053
36,053
0
W
Neith
ZOMBIE481
Neith
9,637
3,431
134
2,001
5,208
1,915
674
935
4,273
0
31,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,931
Gold Earned
20,774
232
Minions Killed
116
9
Camps Cleared
4
1,049,432
Distance Traveled
588,326
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,723
793
77
7
3
206,108
0
W
Anubis
8,723
793
77
7
3
206,108
0
W
Ares
8,158
742
21
2
1
220,495
2
W
Ares
8,158
742
21
2
1
220,495
2
L
Ravana
6,640
604
5
0
1
207,481
0
L
Danzaburou
6,972
634
39
4
0
185,680
4
L
Olorun
7,162
651
72
7
3
195,165
2
W
Neith
9,169
834
36
3
1
196,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role