Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Eurillis
Skadi
Level 116
God Stats
6W - 1L
1,839 SR
Queue Stats
214W - 197L
1,496 Elo+
Solo
Tyr
Tyr
ondrumkat
Tyr
Level 109
God Stats
2W - 0L
1,323 SR
Queue Stats
17W - 12L
1,609 Elo+
Solo
Team Averages
Level 118
1,541 SR
1,526 Elo+

VS

Team Averages
Level 29
1,599 SR
1,537 Elo+
Anhur
Anhur
ARCАNЕ
Anhur
Level 13
God Stats
4W - 3L
1,741 SR
Queue Stats
102W - 43L
1,704 Elo+
Solo
Gilgamesh
Gilgamesh
DELSIhuligan
Gilgamesh
Level 65
God Stats
68W - 82L
1,556 SR
Queue Stats
599W - 653L
1,608 Elo+
Solo
Olorun
Olorun
Piark
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 1 / 1
8,366
697
8,121
4,145
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Sol
 
Sol
13
3 / 1 / 1
8,366
697
8,121
4,145
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Eurillis
Skadi
12
0 / 1 / 4
7,628
636
7,147
3,864
1,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 3
7,466
622
4,012
6,051
3,928
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ARCАNЕ
Anhur
12
1 / 2 / 0
7,636
636
1,944
6,138
2,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
DELSIhuligan
Gilgamesh
11
1 / 0 / 1
7,307
609
3,357
9,478
7,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
Piark
Olorun
10
0 / 2 / 2
7,059
588
3,532
7,072
2,728
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
7
Kills
2
3
Deaths
4
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
1
3.5
W
Sol
 
Sol
3
1
1
3.5
L
Anhur
ARCАNЕ
Anhur
1
2
0
0.5
L
Gilgamesh
DELSIhuligan
Gilgamesh
1
0
1
1.5
W
Skadi
Eurillis
Skadi
0
1
4
2
L
Olorun
Piark
Olorun
0
2
2
0.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,401
Damage
8,833
18,205
Taken
22,688
7,544
Mitigated
12,030
6,207
Healing
2,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,121
3,332
0
1,805
4,145
1,262
154
1,294
2,851
38,608
0
W
Sol
 
Sol
8,121
3,332
0
1,805
4,145
1,262
154
1,294
2,851
38,608
0
L
Anhur
ARCАNЕ
Anhur
1,944
398
0
123
6,138
2,226
0
2,249
3,889
0
32,713
L
Gilgamesh
DELSIhuligan
Gilgamesh
3,357
717
0
1,388
9,478
7,076
0
4,365
5,113
0
13,968
W
Skadi
Eurillis
Skadi
7,147
1,997
0
812
3,864
1,092
0
1,146
2,718
0
29,372
L
Olorun
Piark
Olorun
3,532
1,143
227
1,005
7,072
2,728
0
2,208
4,864
14,572
0
W
4,012
334
0
1,785
6,051
3,928
0
1,445
4,606
0
12,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,826
Gold Earned
22,002
240
Minions Killed
128
11
Camps Cleared
4
997,071
Distance Traveled
654,820
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,366
697
78
7
3
241,889
4
W
Sol
8,366
697
78
7
3
241,889
4
L
Anhur
7,636
636
82
7
3
187,622
3
L
Gilgamesh
7,307
609
18
2
0
232,258
3
W
Skadi
7,628
636
71
6
5
244,705
4
L
Olorun
7,059
588
28
2
1
234,940
4
W
Tyr
7,466
622
13
1
0
268,588
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role