Player Matchup

Thor
Thor
HecticStorm
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,184 Elo+
Solo
Agni
Agni
Kuchengamer
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,399 Elo+
Party 2
Apollo
Apollo
ZaiDHakkii
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 107L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
niconius44
Sun Wukong
Level 10
God Stats
1W - 2L
1,407 SR
Queue Stats
1W - 3L
1,399 Elo+
Party 2
Thanatos
Thanatos
像鱼king
Thanatos
Level 15
God Stats
1W - 4L
1,306 SR
Queue Stats
21W - 23L
1,490 Elo+
Solo
Team Averages
Level 12
1,443 SR
1,375 Elo+

VS

Team Averages
Level 15
1,691 SR
1,426 Elo+
Athena
Athena
DoNieL1805
Athena
Level 17
God Stats
6W - 1L
1,833 SR
Queue Stats
34W - 43L
1,370 Elo+
Solo
Ao Kuang
Ao Kuang
TvoyYshac
Ao Kuang
Level 6
God Stats
3W - 2L
1,451 SR
Queue Stats
6W - 6L
1,352 Elo+
Solo
Neith
Neith
Tyran245
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,427 Elo+
Solo
Pele
Pele
aAlduin93
Pele
Level 28
God Stats
4W - 4L
1,923 SR
Queue Stats
139W - 143L
1,475 Elo+
Party 1
Bellona
Bellona
kikjamp
Bellona
Level 6
God Stats
5W - 2L
1,748 SR
Queue Stats
82W - 88L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,297
391
1,568
6,717
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 8 / 0
4,617
420
4,289
6,306
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
ZaiDHakkii
Apollo
1
0 / 0 / 0
3,525
320
0
0
0
Mace

Mace

+10
Physical Power

Sun Wukong
niconius44
Sun Wukong
8
3 / 6 / 2
5,991
545
2,732
6,519
2,420
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
像鱼king
Thanatos
8
3 / 4 / 1
5,420
493
3,476
6,779
2,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DoNieL1805
Athena
9
0 / 2 / 7
5,961
542
1,831
7,915
4,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
TvoyYshac
Ao Kuang
10
3 / 2 / 5
6,348
577
3,336
6,642
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Tyran245
Neith
9
2 / 0 / 1
6,058
551
3,556
2,702
1,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
11
12 / 1 / 2
7,285
662
5,642
6,521
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
kikjamp
Bellona
11
5 / 2 / 4
6,768
615
4,845
6,023
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
7
Kills
22
23
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
DoNieL1805
Athena
0
2
7
1.75
L
0
5
1
0.1
L
1
8
0
0.13
W
Ao Kuang
TvoyYshac
Ao Kuang
3
2
5
2.75
W
Neith
Tyran245
Neith
2
0
1
2.5
L
Apollo
ZaiDHakkii
Apollo
0
0
0
0
W
Pele
12
1
2
13
W
Bellona
kikjamp
Bellona
5
2
4
3.5
L
Sun Wukong
niconius44
Sun Wukong
3
6
2
0.67
L
Thanatos
像鱼king
Thanatos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,065
Damage
19,210
26,321
Taken
29,803
7,416
Mitigated
14,484
4,502
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
DoNieL1805
Athena
1,831
337
0
1,802
7,915
4,849
481
956
6,829
14,705
0
L
1,568
197
0
448
6,717
1,410
0
489
6,228
0
11,283
L
4,289
444
0
193
6,306
1,487
0
2,408
3,898
10,517
0
W
Ao Kuang
TvoyYshac
Ao Kuang
3,336
1,074
0
2,802
6,642
2,551
630
1,280
5,140
22,006
4,350
W
Neith
Tyran245
Neith
3,556
1,592
0
883
2,702
1,028
2,045
0
2,702
0
27,271
L
Apollo
ZaiDHakkii
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Pele
5,642
1,062
0
2,276
6,521
2,000
0
632
5,789
0
28,666
W
Bellona
kikjamp
Bellona
4,845
1,134
0
2,060
6,023
4,056
0
879
5,054
0
26,529
L
Sun Wukong
niconius44
Sun Wukong
2,732
948
0
489
6,519
2,420
19
417
6,102
0
12,129
L
Thanatos
像鱼king
Thanatos
3,476
1,046
0
3,372
6,779
2,099
0
1,597
5,182
0
20,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,850
Gold Earned
32,420
100
Minions Killed
254
0
Camps Cleared
0
780,622
Distance Traveled
1,070,896
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,961
542
32
3
0
201,034
4
L
Thor
4,297
391
23
2
0
191,475
0
L
Agni
4,617
420
13
1
0
185,865
0
W
Ao Kuang
6,348
577
56
5
0
227,534
3
W
Neith
6,058
551
54
5
0
155,107
3
L
Apollo
3,525
320
0
0
0
133
0
W
Pele
7,285
662
48
4
0
261,211
2
W
Bellona
6,768
615
64
6
0
226,010
0
L
Sun Wukong
5,991
545
22
2
0
204,145
1
L
Thanatos
5,420
493
42
4
0
199,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role