Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Doomslayer6129
Jormungandr
Level 10
God Stats
10W - 10L
1,430 SR
Queue Stats
12W - 16L
1,330 Elo+
Solo
Fenrir
Fenrir
hasridinata
Fenrir
Level 16
God Stats
2W - 0L
1,692 SR
Queue Stats
19W - 16L
1,378 Elo+
Solo
Danzaburou
Danzaburou
jim00kun
Danzaburou
Level 29
God Stats
2W - 1L
1,266 SR
Queue Stats
68W - 66L
1,437 Elo+
Solo
Poseidon
Poseidon
lordbagrino
Poseidon
Level 18
God Stats
6W - 6L
1,506 SR
Queue Stats
18W - 20L
1,435 Elo+
Solo
Team Averages
Level 21
1,482 SR
1,430 Elo+

VS

Team Averages
Level 22
1,721 SR
1,468 Elo+
Chaac
Chaac
AYoButtery
Chaac
Level 28
God Stats
22W - 9L
1,749 SR
Queue Stats
163W - 112L
1,526 Elo+
Solo
Izanami
Izanami
Drantex
Izanami
Level 8
God Stats
2W - 3L
1,519 SR
Queue Stats
3W - 3L
1,511 Elo+
Solo
Arachne
Arachne
Frisky4r33
Arachne
Level 28
God Stats
4W - 5L
1,762 SR
Queue Stats
34W - 22L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
IloveMendiguinha
Baron Samedi
Level 18
God Stats
3W - 6L
1,935 SR
Queue Stats
6W - 14L
1,352 Elo+
Solo
Eset
Eset
PH ZUMMM
Eset
Level 27
God Stats
2W - 2L
1,638 SR
Queue Stats
47W - 44L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
12 / 5 / 15
12,980
1,442
27,084
16,673
10,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
 
Gilgamesh
18
12 / 5 / 15
12,980
1,442
27,084
16,673
10,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Doomslayer6129
Jormungandr
17
7 / 1 / 17
10,837
1,204
9,196
9,687
9,682
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
3 / 6 / 12
9,778
1,086
10,505
13,033
9,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Danzaburou
jim00kun
Danzaburou
17
4 / 4 / 17
10,626
1,181
11,706
9,084
3,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
lordbagrino
Poseidon
17
8 / 2 / 16
10,963
1,218
13,556
15,406
5,598
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

259

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
8 / 7 / 10
11,922
1,325
18,274
19,408
20,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Drantex
Izanami
15
0 / 2 / 10
8,540
949
7,265
9,241
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Frisky4r33
Arachne
16
5 / 12 / 8
10,335
1,148
11,974
20,842
9,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
IloveMendiguinha
Baron Samedi
16
5 / 8 / 7
10,836
1,204
14,510
15,546
7,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
16
0 / 5 / 14
9,323
1,036
8,902
11,928
4,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
67
46
Kills
18
23
Deaths
34
92
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
12
5
15
3.9
W
Gilgamesh
 
Gilgamesh
12
5
15
3.9
L
Chaac
8
7
10
1.86
W
Jormungandr
Doomslayer6129
Jormungandr
7
1
17
15.5
L
Izanami
Drantex
Izanami
0
2
10
2.5
L
Arachne
Frisky4r33
Arachne
5
12
8
0.75
L
Baron Samedi
IloveMendiguinha
Baron Samedi
5
8
7
1.06
L
Eset
0
5
14
1.4
W
Fenrir
3
6
12
1.5
W
Danzaburou
jim00kun
Danzaburou
4
4
17
3.13
W
Poseidon
lordbagrino
Poseidon
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,131
Damage
60,925
80,556
Taken
76,965
48,584
Mitigated
44,979
7,138
Healing
15,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
27,084
10,055
0
384
16,673
10,362
0
5,655
10,666
8,947
40,901
W
Gilgamesh
 
Gilgamesh
27,084
10,055
0
384
16,673
10,362
0
5,655
10,666
8,947
40,901
L
Chaac
18,274
3,476
0
4,698
19,408
20,854
0
8,484
10,924
433
39,446
W
Jormungandr
Doomslayer6129
Jormungandr
9,196
901
0
0
9,687
9,682
0
5,120
4,458
15,530
0
L
Izanami
Drantex
Izanami
7,265
4,853
0
1,060
9,241
3,195
0
3,385
5,856
0
15,253
L
Arachne
Frisky4r33
Arachne
11,974
8,416
0
2,087
20,842
9,026
0
6,414
14,428
0
15,913
L
Baron Samedi
IloveMendiguinha
Baron Samedi
14,510
2,331
2,307
2,545
15,546
7,216
0
4,135
11,411
34,503
0
L
Eset
8,902
820
652
2,133
11,928
4,688
0
4,176
7,752
19,386
0
W
Fenrir
10,505
2,039
0
183
13,033
9,317
0
4,489
8,267
0
21,455
W
Danzaburou
jim00kun
Danzaburou
11,706
4,911
185
1,560
9,084
3,263
0
3,744
5,141
0
26,115
W
Poseidon
lordbagrino
Poseidon
13,556
2,143
576
3,866
15,406
5,598
0
4,798
10,399
29,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,164
Gold Earned
50,956
229
Minions Killed
143
10
Camps Cleared
7
1,034,462
Distance Traveled
807,863
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,980
1,442
55
6
4
180,846
0
W
Gilgamesh
12,980
1,442
55
6
4
180,846
0
L
Chaac
11,922
1,325
45
5
2
176,683
2
W
Jormungandr
10,837
1,204
15
2
0
161,085
0
L
Izanami
8,540
949
23
3
0
135,543
0
L
Arachne
10,335
1,148
8
1
3
185,211
0
L
Baron Samedi
10,836
1,204
45
5
0
147,183
0
L
Eset
9,323
1,036
22
2
2
163,243
0
W
Fenrir
9,778
1,086
23
3
1
185,990
0
W
Danzaburou
10,626
1,181
40
4
1
142,665
0
W
Poseidon
10,963
1,218
41
5
0
183,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role