Player Matchup

Neith
Neith
BritishTurfuApoc
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 27L
1,245 Elo+
Solo
Anubis
Anubis
Goldlydelicious
Anubis
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 29L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
bojangles69
Kuzenbo
Level 18
God Stats
0W - 5L
1,014 SR
Queue Stats
36W - 67L
1,185 Elo+
Solo
Team Averages
Level 34
1,338 SR
1,310 Elo+

VS

Team Averages
Level 70
1,417 SR
1,313 Elo+
Ra
Ra
GateauLeader419
Ra
Level 14
God Stats
9W - 18L
1,323 SR
Queue Stats
11W - 30L
1,130 Elo+
Solo
Danzaburou
Danzaburou
Truly Lethal
Danzaburou
Level 89
God Stats
45W - 50L
1,486 SR
Queue Stats
580W - 650L
1,386 Elo+
Solo
Hercules
Hercules
aydensmellypant
Hercules
Level 107
God Stats
301W - 456L
1,442 SR
Queue Stats
582W - 789L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 3
12,162
715
18,283
11,232
3,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 4 / 8
10,810
636
10,654
15,515
6,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
bojangles69
Kuzenbo
13
1 / 6 / 8
9,991
588
11,902
18,675
21,936
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 7
11,485
676
12,589
14,189
5,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Truly Lethal
Danzaburou
16
5 / 3 / 8
12,302
724
14,989
14,166
4,693
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
15
3 / 4 / 5
11,388
670
9,163
22,597
17,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
12
Kills
13
13
Deaths
12
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
9
3
3
3.5
W
5
5
7
1.7
L
2
4
8
1.5
W
Danzaburou
Truly Lethal
Danzaburou
5
3
8
3
W
Hercules
3
4
5
1.38
L
Kuzenbo
bojangles69
Kuzenbo
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,839
Damage
36,741
45,422
Taken
50,952
32,031
Mitigated
27,284
13,936
Healing
17,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,283
7,332
1,052
4,942
11,232
3,936
1,088
2,694
8,374
0
43,795
W
12,589
1,568
1,179
3,191
14,189
5,336
510
7,217
6,972
49,293
0
L
10,654
403
617
5,809
15,515
6,159
368
5,564
9,654
52,146
0
W
Danzaburou
Truly Lethal
Danzaburou
14,989
6,006
0
4,069
14,166
4,693
2,320
5,579
8,587
0
48,402
W
Hercules
9,163
1,043
422
8,919
22,597
17,255
362
10,484
12,113
9,045
30,545
L
Kuzenbo
bojangles69
Kuzenbo
11,902
2,910
242
1,274
18,675
21,936
321
7,269
10,753
31,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,963
Gold Earned
35,175
200
Minions Killed
228
8
Camps Cleared
6
822,926
Distance Traveled
827,933
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,162
715
64
4
1
273,260
5
W
Ra
11,485
676
112
7
1
255,247
4
L
Anubis
10,810
636
91
5
5
270,831
3
W
Danzaburou
12,302
724
61
4
2
275,949
1
W
Hercules
11,388
670
55
3
3
296,737
2
L
Kuzenbo
9,991
588
45
3
2
278,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role