Player Matchup

Terra
Terra
A TWERKING GIF
Terra
Level 146
God Stats
1W - 0L
1,840 SR
Queue Stats
75W - 41L
1,602 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ChinaBoyEatRice
Tsukuyomi
Level 29
God Stats
1W - 1L
1,248 SR
Queue Stats
34W - 35L
1,259 Elo+
Party 1
Artio
Artio
DesR88
Artio
Level 157
God Stats
13W - 11L
1,348 SR
Queue Stats
778W - 727L
1,499 Elo+
Party 1
Hera
Hera
Digiomegamon
Hera
Level 158
God Stats
10W - 9L
1,320 SR
Queue Stats
1,062W - 846L
1,622 Elo+
Party 1
Fenrir
Fenrir
lX Troy XI
Fenrir
Level 128
God Stats
15W - 6L
1,775 SR
Queue Stats
664W - 486L
1,652 Elo+
Party 1
Team Averages
Level 124
1,506 SR
1,527 Elo+

VS

Team Averages
Level 76
1,543 SR
1,545 Elo+
Raijin
Raijin
Be4themoney
Raijin
Level 68
God Stats
0W - 2L
1,422 SR
Queue Stats
39W - 56L
1,381 Elo+
Party 3
Terra
Terra
Solo D3s
Terra
Level 46
God Stats
1W - 1L
1,768 SR
Queue Stats
8W - 1L
1,970 Elo+
Party 2
Bastet
Bastet
XxVenomxX1245
Bastet
Level 124
God Stats
0W - 1L
1,697 SR
Queue Stats
3W - 2L
1,602 Elo+
Party 2
Hachiman
Hachiman
baderghanem86
Hachiman
Level 76
God Stats
1W - 6L
1,326 SR
Queue Stats
227W - 239L
1,432 Elo+
Solo
Nu Wa
Nu Wa
trikke02
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 46L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 18
14,534
807
16,961
27,679
39,069
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
ChinaBoyEatRice
Tsukuyomi
17
3 / 8 / 12
11,507
639
8,794
19,582
10,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
DesR88
Artio
19
2 / 6 / 18
11,441
636
10,433
32,773
43,022
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 2 / 12
13,873
771
25,004
17,318
7,925
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
lX Troy XI
Fenrir
20
7 / 7 / 12
13,061
726
19,223
24,926
30,392
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
7 / 10 / 10
12,546
697
14,169
16,623
5,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Solo D3s
Terra
20
3 / 3 / 20
11,977
665
19,084
22,774
26,181
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
8 / 4 / 11
12,119
673
19,141
17,097
6,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
baderghanem86
Hachiman
20
3 / 5 / 14
12,115
673
19,055
17,594
7,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
trikke02
Nu Wa
20
5 / 6 / 13
12,288
683
25,093
16,097
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
94
28
Kills
26
26
Deaths
28
72
Assists
68
Player
Kills
Deaths
Assists
KDA
W
8
3
18
5.67
L
Raijin
7
10
10
1.2
W
Tsukuyomi
ChinaBoyEatRice
Tsukuyomi
3
8
12
1.13
W
Artio
DesR88
Artio
2
6
18
1.83
W
8
2
12
7
L
Terra
Solo D3s
Terra
3
3
20
4.33
L
8
4
11
3.38
L
Hachiman
baderghanem86
Hachiman
3
5
14
2
W
Fenrir
lX Troy XI
Fenrir
7
7
12
1.86
L
Nu Wa
trikke02
Nu Wa
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,415
Damage
96,542
122,278
Taken
90,185
130,566
Mitigated
52,745
51,038
Healing
35,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,961
938
9,259
13,323
27,679
39,069
360
13,252
13,487
35,942
0
L
Raijin
14,169
1,617
49
434
16,623
5,889
916
10,558
6,065
23,682
0
W
Tsukuyomi
ChinaBoyEatRice
Tsukuyomi
8,794
1,793
1,024
2,278
19,582
10,158
1,472
8,271
10,961
0
23,598
W
Artio
DesR88
Artio
10,433
1,370
4,665
7,484
32,773
43,022
416
13,237
18,204
24,013
0
W
25,004
6,708
2,544
2,745
17,318
7,925
1,860
8,582
8,247
68,782
0
L
Terra
Solo D3s
Terra
19,084
1,360
8,916
11,950
22,774
26,181
318
12,862
9,912
30,659
0
L
19,141
5,569
733
4,284
17,097
6,972
0
11,829
5,268
0
27,093
L
Hachiman
baderghanem86
Hachiman
19,055
9,328
554
4,521
17,594
7,178
1,765
11,089
6,505
0
54,571
W
Fenrir
lX Troy XI
Fenrir
19,223
3,321
1,828
5,888
24,926
30,392
1,139
11,057
13,033
12,561
24,390
L
Nu Wa
trikke02
Nu Wa
25,093
8,971
801
3,448
16,097
6,525
868
10,647
5,450
43,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,416
Gold Earned
61,045
199
Minions Killed
154
0
Camps Cleared
0
1,564,938
Distance Traveled
1,503,600
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,534
807
50
3
0
351,090
1
L
Raijin
12,546
697
16
1
0
254,931
0
W
Tsukuyomi
11,507
639
19
1
0
272,362
0
W
Artio
11,441
636
9
1
0
302,026
0
W
Hera
13,873
771
91
5
0
351,800
0
L
Terra
11,977
665
25
1
0
351,062
1
L
Bastet
12,119
673
16
1
0
344,992
1
L
Hachiman
12,115
673
66
4
0
265,755
1
W
Fenrir
13,061
726
30
2
0
287,660
2
L
Nu Wa
12,288
683
31
2
0
286,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role