Player Matchup

Loki
Loki
DoNieL1805
Loki
Level 17
God Stats
6W - 7L
1,426 SR
Queue Stats
34W - 43L
1,383 Elo+
Solo
Kumbhakarna
Kumbhakarna
KaRa233
Kumbhakarna
Level 14
God Stats
3W - 5L
1,497 SR
Queue Stats
16W - 16L
1,414 Elo+
Party 1
Hel
Hel
MostWantedLui
Hel
Level 20
God Stats
1W - 1L
1,690 SR
Queue Stats
29W - 30L
1,416 Elo+
Solo
Horus
Horus
MythologySimp
Horus
Level 14
God Stats
0W - 2L
1,163 SR
Queue Stats
6W - 13L
1,036 Elo+
Solo
Rama
Rama
Shmon1488
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,640 Elo+
Party 1
Team Averages
Level 14
1,455 SR
1,378 Elo+

VS

Team Averages
Level 15
1,450 SR
1,393 Elo+
King Arthur
King Arthur
CreamAndPie
King Arthur
Level 8
God Stats
2W - 1L
1,214 SR
Queue Stats
11W - 17L
1,094 Elo+
Party 2
Ao Kuang
Ao Kuang
HeyPatrick
Ao Kuang
Level 13
God Stats
6W - 1L
1,581 SR
Queue Stats
68W - 53L
1,612 Elo+
Solo
Zeus
Zeus
Nikosta
Zeus
Level 29
God Stats
7W - 7L
1,333 SR
Queue Stats
42W - 49L
1,390 Elo+
Party 2
Loki
Loki
R0flc0pter69
Loki
Level 15
God Stats
16W - 16L
1,624 SR
Queue Stats
34W - 36L
1,579 Elo+
Solo
Rama
Rama
akkazowy
Rama
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 7
10,464
581
10,225
14,404
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
KaRa233
Kumbhakarna
14
4 / 5 / 7
9,212
512
5,051
16,124
15,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 7 / 5
10,090
561
12,927
14,005
5,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 7 / 3
7,666
426
2,786
15,400
12,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
9
2 / 9 / 5
7,184
399
5,458
9,564
1,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CreamAndPie
King Arthur
15
7 / 2 / 2
9,867
548
9,875
9,866
6,590
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
HeyPatrick
Ao Kuang
16
9 / 3 / 8
10,649
592
9,035
14,959
15,198
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
Nikosta
Zeus
13
0 / 7 / 3
8,688
483
8,922
9,338
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 2 / 9
10,017
557
9,107
13,386
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
17
11 / 6 / 7
11,331
630
14,025
16,223
6,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
59
20
Kills
30
30
Deaths
20
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CreamAndPie
King Arthur
7
2
2
4
L
7
2
7
5.25
W
Ao Kuang
HeyPatrick
Ao Kuang
9
3
8
4.33
L
Kumbhakarna
KaRa233
Kumbhakarna
4
5
7
1.5
L
7
7
5
1.36
L
0
7
3
0.21
W
Zeus
Nikosta
Zeus
0
7
3
0.21
W
3
2
9
3.75
L
Rama
2
9
5
0.5
W
Rama
11
6
7
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,447
Damage
50,964
69,497
Taken
63,772
40,188
Mitigated
35,771
14,717
Healing
20,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CreamAndPie
King Arthur
9,875
752
0
1,906
9,866
6,590
515
2,327
7,492
4,982
43,822
L
10,225
2,207
0
3,724
14,404
4,591
0
3,697
10,529
0
59,594
W
Ao Kuang
HeyPatrick
Ao Kuang
9,035
2,702
337
4,766
14,959
15,198
736
3,683
11,146
44,915
0
L
Kumbhakarna
KaRa233
Kumbhakarna
5,051
1,318
0
1,462
16,124
15,783
0
5,674
10,257
18,003
0
L
12,927
2,292
2,692
4,738
14,005
5,213
0
4,871
8,858
51,950
0
L
2,786
1,384
297
1,377
15,400
12,618
340
1,520
13,880
0
24,877
W
Zeus
Nikosta
Zeus
8,922
1,187
0
1,347
9,338
3,040
1,243
3,787
5,221
53,174
0
W
9,107
2,011
0
5,753
13,386
4,786
124
2,623
10,669
0
73,628
L
Rama
5,458
4,987
0
427
9,564
1,983
0
2,659
6,863
0
22,122
W
Rama
14,025
12,134
0
5,926
16,223
6,157
4,815
4,919
11,202
0
83,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,616
Gold Earned
50,552
319
Minions Killed
533
0
Camps Cleared
0
1,525,118
Distance Traveled
1,705,656
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,867
548
102
6
0
390,661
5
L
Loki
10,464
581
109
6
0
398,887
4
W
Ao Kuang
10,649
592
57
3
0
339,927
6
L
Kumbhakarna
9,212
512
18
1
0
364,817
0
L
Hel
10,090
561
107
6
0
303,617
2
L
Horus
7,666
426
47
3
0
264,396
0
W
Zeus
8,688
483
108
6
0
316,775
0
W
Loki
10,017
557
127
7
0
413,559
5
L
Rama
7,184
399
38
2
0
193,401
1
W
Rama
11,331
630
139
8
0
244,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role