Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
JomShcColl
Ra
Level 156
God Stats
18W - 8L
1,802 SR
Queue Stats
454W - 336L
1,715 Elo+
Party 2
Ravana
Ravana
MegaHealz
Ravana
Level 160
God Stats
8W - 1L
1,575 SR
Queue Stats
517W - 374L
1,690 Elo+
Party 2
Cthulhu
Cthulhu
Ninekil
Cthulhu
Level 146
God Stats
2W - 0L
1,560 SR
Queue Stats
503W - 503L
1,583 Elo+
Solo
Danzaburou
Danzaburou
PcGoblin4
Danzaburou
Level 129
God Stats
5W - 4L
1,628 SR
Queue Stats
764W - 449L
1,691 Elo+
Solo
Team Averages
Level 148
1,594 SR
1,613 Elo+

VS

Team Averages
Level 131
1,625 SR
1,599 Elo+
Freya
Freya
Aengy
Freya
Level 156
God Stats
33W - 19L
1,705 SR
Queue Stats
341W - 314L
1,606 Elo+
Solo
Kukulkan
Kukulkan
Drahal
Kukulkan
Level 160
God Stats
0W - 1L
1,313 SR
Queue Stats
311W - 332L
1,599 Elo+
Solo
Bastet
Bastet
Jimmehhh
Bastet
Level 157
God Stats
18W - 16L
1,601 SR
Queue Stats
844W - 827L
1,618 Elo+
Solo
Neith
Neith
purpul29
Neith
Level 128
God Stats
8W - 2L
1,799 SR
Queue Stats
326W - 280L
1,612 Elo+
Solo
Geb
Geb
zbregovProtein
Geb
Level 53
God Stats
5W - 3L
1,706 SR
Queue Stats
91W - 70L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 0 / 3
5,477
548
1,564
3,549
2,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fafnir
 
Fafnir
9
0 / 0 / 3
5,477
548
1,564
3,549
2,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 4
5,479
548
1,518
4,395
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
MegaHealz
Ravana
10
8 / 2 / 0
6,537
654
6,980
4,568
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Ninekil
Cthulhu
10
0 / 0 / 1
5,584
558
2,331
6,239
3,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
PcGoblin4
Danzaburou
11
4 / 0 / 0
6,329
633
5,042
5,041
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aengy
Freya
9
0 / 5 / 0
5,213
521
2,561
7,793
1,806
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Drahal
Kukulkan
9
1 / 4 / 2
5,430
543
1,773
4,621
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Jimmehhh
Bastet
11
1 / 1 / 0
6,244
624
5,438
5,631
2,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
purpul29
Neith
10
2 / 1 / 2
6,080
608
4,050
5,159
1,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 2
5,179
518
1,457
6,042
2,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
4
4
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
3
1.5
W
Fafnir
 
Fafnir
0
0
3
1.5
L
Freya
Aengy
Freya
0
5
0
0
L
Kukulkan
Drahal
Kukulkan
1
4
2
0.5
L
Bastet
Jimmehhh
Bastet
1
1
0
1
W
0
2
4
1
W
Ravana
MegaHealz
Ravana
8
2
0
4
W
Cthulhu
Ninekil
Cthulhu
0
0
1
0.5
W
Danzaburou
PcGoblin4
Danzaburou
4
0
0
4
L
Neith
purpul29
Neith
2
1
2
3
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,999
Damage
15,279
27,341
Taken
29,246
13,203
Mitigated
8,754
13,666
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,564
390
1,376
1,481
3,549
2,298
0
1,206
2,303
4,527
0
W
Fafnir
 
Fafnir
1,564
390
1,376
1,481
3,549
2,298
0
1,206
2,303
4,527
0
L
Freya
Aengy
Freya
2,561
1,089
0
2,163
7,793
1,806
0
709
7,084
29,510
0
L
Kukulkan
Drahal
Kukulkan
1,773
159
0
510
4,621
1,096
0
872
3,749
32,609
0
L
Bastet
Jimmehhh
Bastet
5,438
847
0
3,053
5,631
2,132
0
1,978
3,266
0
32,244
W
1,518
156
121
1,091
4,395
1,480
0
1,628
2,767
38,556
0
W
Ravana
MegaHealz
Ravana
6,980
2,484
0
1,384
4,568
1,725
0
764
3,738
0
24,889
W
Cthulhu
Ninekil
Cthulhu
2,331
182
0
3,012
6,239
3,941
0
0
5,578
30,276
0
W
Danzaburou
PcGoblin4
Danzaburou
5,042
2,515
0
2,344
5,041
1,461
930
2,193
2,848
0
42,088
L
Neith
purpul29
Neith
4,050
1,933
0
1,144
5,159
1,119
0
476
4,646
0
35,491
L
1,457
182
0
2,270
6,042
2,601
0
954
5,088
14,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,883
Gold Earned
28,146
306
Minions Killed
311
0
Camps Cleared
0
1,155,964
Distance Traveled
945,738
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,477
548
5
1
0
208,285
5
W
Fafnir
5,477
548
5
1
0
208,285
5
L
Freya
5,213
521
61
6
0
169,083
0
L
Kukulkan
5,430
543
78
8
0
177,881
2
L
Bastet
6,244
624
73
7
0
213,779
0
W
Ra
5,479
548
79
8
0
173,654
3
W
Ravana
6,537
654
62
6
0
199,800
0
W
Cthulhu
5,584
558
74
7
0
206,593
3
W
Danzaburou
6,329
633
81
8
0
159,347
1
L
Neith
6,080
608
76
8
0
202,443
1
L
Geb
5,179
518
23
2
0
182,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role